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Re: "Dynamic Bullet System with FPS + 3PS, may open source

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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
08 Feb 2016 11:46 AM
when done

- Smooth animations + transitions
- FPS and Third person
- Bullet drop, bullet velocity
- Attachments are possible(still thinking of how i would do this for open sourcing)





ribbit
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Graffyboo is not online. Graffyboo
Joined: 23 Apr 2015
Total Posts: 5424
08 Feb 2016 11:47 AM
what do you mean by realism in a gun model

Prepare for trouble! Make it double!
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
08 Feb 2016 11:48 AM
for modern/actual firearms, does it look functional

for futuristic, would it be feasable, aka having random crap in places doesnt count



ribbit
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Graffyboo is not online. Graffyboo
Joined: 23 Apr 2015
Total Posts: 5424
08 Feb 2016 11:48 AM
but what if its for aliens not humans

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UndefinedPlat is not online. UndefinedPlat
Joined: 26 Jun 2012
Total Posts: 1057
08 Feb 2016 11:50 AM
hi


moon man stronk
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
08 Feb 2016 11:52 AM
http://www.roblox.com/games/103261163/Weapon-Systems

having it for aliens and not humans sounds more of an excuse to remove the factor for realism



ribbit
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Graffyboo is not online. Graffyboo
Joined: 23 Apr 2015
Total Posts: 5424
08 Feb 2016 11:53 AM
so all gun model h&k entries should be made in the assumption that humans are gonna use them

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BorealDefender is not online. BorealDefender
Joined: 29 Dec 2011
Total Posts: 12588
08 Feb 2016 11:55 AM
Does it support explosives?
Does it support shotguns?
Can it deal more damage on certain bodyparts?
I'm on my phone, so I can't visit it.
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
08 Feb 2016 12:00 PM
Does it support explosives?
-- Not sure yet, since the game im making that will be using this wont be having any explosives

Does it support shotguns?
-- of course

Can it deal more damage on certain bodyparts?
-- damage multipliers, and those multipliers can be changed according to preference




ribbit
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BlackHawk100 is not online. BlackHawk100
Joined: 15 Dec 2009
Total Posts: 15675
08 Feb 2016 12:11 PM
hi
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
08 Feb 2016 12:12 PM
wow ur so cool
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GiganticGulian is not online. GiganticGulian
Joined: 18 Feb 2011
Total Posts: 2233
08 Feb 2016 12:14 PM
perhaps what u should is build the system so that you can easily add it to an NPC and make an API for scripts that control AIs so you can easily add NPCs
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GiganticGulian is not online. GiganticGulian
Joined: 18 Feb 2011
Total Posts: 2233
08 Feb 2016 12:21 PM
even if you're never going to build AIs yourself, you should script it modularly so that controls can easily be taken over by a script

like this (just a sample):

FPSServer (Core-Server)
L ServerBulletHandler
L ServerAnimationHandler
L ServerAPI (Optional API to control guns serversidedly for NPCs)

FPSClient (Core-Client)
L BulletHandler
L AnimationHandler
L ControlHandler
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DysfunctionalBrick is not online. DysfunctionalBrick
Joined: 14 Nov 2008
Total Posts: 18154
08 Feb 2016 12:25 PM
oooo
nice
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SectionOne is not online. SectionOne
Joined: 12 Mar 2010
Total Posts: 3783
08 Feb 2016 12:31 PM
Sweet


OH GOD WHAT IS THAT SIGGY
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
08 Feb 2016 12:46 PM
I don't see a reason to add NPCs later



ribbit
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GiganticGulian is not online. GiganticGulian
Joined: 18 Feb 2011
Total Posts: 2233
09 Feb 2016 07:51 AM
but like if you're open sourcing it

it'll allow people who use your system to do such things without pactically having to redesign your system
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
09 Feb 2016 10:47 AM
I don't see why NPCs would need to have third person, first person, aim down sights, attachments, custom cursors, etc when its a npc

this isnt some RCL script



ribbit
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Wussdwimp12 is not online. Wussdwimp12
Joined: 14 Nov 2012
Total Posts: 5512
09 Feb 2016 10:49 AM
So will you include aim down sight mechanic.
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
09 Feb 2016 10:50 AM
http://www.roblox.com/games/103261163/Weapon-Systems



ribbit
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BuIky is not online. BuIky
Joined: 25 Apr 2015
Total Posts: 4567
09 Feb 2016 10:50 AM
ggo has explosive devices what lol


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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
09 Feb 2016 10:51 AM
its not GGO




ribbit
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Downdraft is not online. Downdraft
Joined: 06 Jun 2013
Total Posts: 1411
09 Feb 2016 10:51 AM
when will it open
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BuIky is not online. BuIky
Joined: 25 Apr 2015
Total Posts: 4567
09 Feb 2016 10:52 AM
what happened to that project


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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
09 Feb 2016 10:54 AM
idk when ill be done due to school and rowing but im working on it in my free time
like im skipping lunch right now to transfer the gun data from a local script to a module script on server side

and ggo's gameplay is very limiting due to the tournement style, aka 50% less will play each round, resulting in less gameplay for players








ribbit
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