|
| 08 Feb 2016 11:50 AM |
How would I create a marble so that when a user clicks a certain button, they are transferred inside the marble. I do not want the marble to be controllable, just so that it moves according to the orientation of parts.
Happy to pay 100rbx to whoever helps successfully |
|
|
| Report Abuse |
|
|
|
| 08 Feb 2016 12:00 PM |
local function newMarble(character) local marble = Instance.new("Part", character) marble.Name, marble.Shape, marble.Size, marble.Transparency = "marble", Enum.PartType.Ball, (character:getExtentsSize() * 2), 0.75 local weld = Instance.new("Weld", marble) weld.Part0, weld.Part1 = marble, character:findFirstChild("Torso") end newMarble(game.Players.Player.Character) |
|
|
| Report Abuse |
|
|
|
| 08 Feb 2016 12:09 PM |
| where do I put that script? do I create a button first? more info pls |
|
|
| Report Abuse |
|
|
| |
|
| |
|