WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 07 Feb 2016 03:43 PM |
1 (Strongly object to / disagree / not at all) to 5 (Strongly agree / support / very much so)
> Don't select anything if undecided i.e War regulations are a problem [1] 2 3 4 5 - Strongly disagree. --
Are the type of clans you're into frequently mentioned on the forums? 1 2 3 4 5
Do you think hype is a good clan building strategy? 1 2 3 4 5
In your opinion, is VOID (or any other forum based group) a good clan? 1 2 3 4 5
Do you agree that the war clan experience is fine and does not need to be changed? 1 2 3 4 5
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1 2 3 4 5
How much do you agree with each statement -
A clan's military triumphs its community 1 2 3 4 5
The clan world is ruined because there are not enough wars 1 2 3 4 5
War regulations are a problem 1 2 3 4 5
Immersive role-play genre groups are inferior 1 2 3 4 5
Clans should cater towards veterans the most 1 2 3 4 5
Newcomers are a burden to groups since they weaken a clan's military 1 2 3 4 5
Game-passes ruin forts 1 2 3 4 5
The community is fine; it's not toxic. 1 2 3 4 5
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 3 4 5
-- The closer you are to an average of 1, the most progressive you are, while the closer you are to 5, the more conservative. |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 07 Feb 2016 03:46 PM |
--
Are the type of clans you're into frequently mentioned on the forums? 5
Do you think hype is a good clan building strategy? 3
In your opinion, is VOID (or any other forum based group) a good clan? 4
Do you agree that the war clan experience is fine and does not need to be changed? 1 2
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1
How much do you agree with each statement -
A clan's military triumphs its community 1
The clan world is ruined because there are not enough wars 1 2
War regulations are a problem 1 2 3
Immersive role-play genre groups are inferior 1
Clans should cater towards veterans the most 1 2 3
Newcomers are a burden to groups since they weaken a clan's military 1
Game-passes ruin forts 1 2 3 4
The community is fine; it's not toxic. 1 2 3
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 07 Feb 2016 03:47 PM |
| well i messed up some answers and im too lazy to do [ ] so rip but yea i guess im in the middle again |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 07 Feb 2016 03:48 PM |
slightly left just like your irl result lol
@imi |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 07 Feb 2016 03:49 PM |
basically if i put several numbers into i meant thats what it goes up to
eg
1 2 3 4 means i thought it was 4
1 2 3 means i think its 3 |
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ajc88
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| Joined: 19 Feb 2009 |
| Total Posts: 3305 |
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| 07 Feb 2016 03:50 PM |
Are the type of clans you're into frequently mentioned on the forums? 1 2 3 4
Do you think hype is a good clan building strategy? 1 2
In your opinion, is VOID (or any other forum based group) a good clan? 1
Do you agree that the war clan experience is fine and does not need to be changed? 1 2 3
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1 2
How much do you agree with each statement -
A clan's military triumphs its community 1 2
The clan world is ruined because there are not enough wars 1 2 3 4 5
War regulations are a problem 1 2 3 4 5
Immersive role-play genre groups are inferior 1 2 3
Clans should cater towards veterans the most 1 2 3 4
Newcomers are a burden to groups since they weaken a clan's military 1 2
Game-passes ruin forts 1 2 3 4 5
The community is fine; it's not toxic. 1 2
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 3
work it outs for me |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 07 Feb 2016 03:51 PM |
sum groups:
15 - absolute left
45 - absolute center
75 - absolute right |
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ajc88
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| Joined: 19 Feb 2009 |
| Total Posts: 3305 |
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| 07 Feb 2016 03:51 PM |
im centre-left then..
about right.. |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 07 Feb 2016 03:52 PM |
Are the type of clans you're into frequently mentioned on the forums? 1 [2] 3 4 5
Do you think hype is a good clan building strategy? 1 [2] 3 4 5
In your opinion, is VOID (or any other forum based group) a good clan? 1 [2] 3 4 5
Do you agree that the war clan experience is fine and does not need to be changed? 1 2 3 [4] 5
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? [1] 2 3 4 5
How much do you agree with each statement -
A clan's military triumphs its community 1 2 3 4 [5]
The clan world is ruined because there are not enough wars 1 [2] 3 4 5
War regulations are a problem 1 2 [3] 4 5
Immersive role-play genre groups are inferior [1] 2 3 4 5
Clans should cater towards veterans the most 1 [2] 3 4 5
Newcomers are a burden to groups since they weaken a clan's military [1] 2 3 4 5
Game-passes ruin forts 1 2 3 4 [5]
The community is fine; it's not toxic. 1 2 [3] 4 5
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 3 4 [5]
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SBA1
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| Joined: 27 Feb 2010 |
| Total Posts: 386 |
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| 07 Feb 2016 03:58 PM |
| im predicting like 1.5 for me lol |
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SBA1
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| Joined: 27 Feb 2010 |
| Total Posts: 386 |
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| 07 Feb 2016 04:00 PM |
Are the type of clans you're into frequently mentioned on the forums? 1 [2] 3 4 5
Do you think hype is a good clan building strategy? 1 [2] 3 4 5
In your opinion, is VOID (or any other forum based group) a good clan? [1] 2 3 4 5
Do you agree that the war clan experience is fine and does not need to be changed? [1] 2 3 4 5
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? [1] 2 3 4 5
How much do you agree with each statement -
A clan's military triumphs its community [1] 2 3 4 5
The clan world is ruined because there are not enough wars 1 [2] 3 4 5
War regulations are a problem 1 [2] 3 4 5
Immersive role-play genre groups are inferior [1] 2 3 4 5
Clans should cater towards veterans the most [1] 2 3 4 5
Newcomers are a burden to groups since they weaken a clan's military [1] 2 3 4 5
Game-passes ruin forts 1 [2] 3 4 5
The community is fine; it's not toxic. [1] 2 3 4 5
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 [2] 3 4 5
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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Dynerov
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| Joined: 21 Jul 2014 |
| Total Posts: 14682 |
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| 07 Feb 2016 04:12 PM |
Are the type of clans you're into frequently mentioned on the forums? [1] 2 3 4 5 They're smarter than me.
Do you think hype is a good clan building strategy? [1] 2 3 4 5 Hype is for the weak.
In your opinion, is VOID (or any other forum based group) a good clan? [1] 2 3 4 5 VOID is craptastic and should die in a fire
Do you agree that the war clan experience is fine and does not need to be changed? 1 [2] 3 4 5 Needs to be like old times: Simplistic
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? [1] 2 3 4 5 Who would want to participate in Arcadian crap?
A clan's military triumphs its community 1 [2] 3 4 5 It is better to allow civilians than to allow only soldiers.
The clan world is ruined because there are not enough wars 1 2 3 4 [5] WE NEED MORE FLESH TO SATISFY THE FLESH GOD DYNEROV
War regulations are a problem 1 2 3 4 [5] Quit crying that they didn't comply with your rigged crap!
Immersive role-play genre groups are inferior 1 2 [3] 4 5 Daycares and Cafes are inferior and are only safezones due to the possibility of corrupt officials denying the Cult. Elsewise, Ro-Nations vary.
Clans should cater towards veterans the most 1 2 [3] 4 5 Commemorating veterans for their work is good, but pampering them while the rest of the clan is suffering is bad.
Newcomers are a burden to groups since they weaken a clan's military 1 2 [3] 4 5 Shoot the heretics.
Game-passes ruin forts 1 2 3 4 [5] That's why no one wanted to fight Castle Emiliano
The community is fine; it's not toxic. 1 [2] 3 4 5 It's more toxic than Chernobyl
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 [3] 4 5 They are defined by good character, sportsmanship, and their choices. However, they are also defined on how difficult the wars were and how well they did in it. |
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| 07 Feb 2016 04:14 PM |
Are the type of clans you're into frequently mentioned on the forums? 2
Do you think hype is a good clan building strategy? 1
In your opinion, is VOID (or any other forum based group) a good clan? 3
Do you agree that the war clan experience is fine and does not need to be changed? 2
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1
How much do you agree with each statement -
A clan's military triumphs its community 1
The clan world is ruined because there are not enough wars 2
War regulations are a problem 3
Immersive role-play genre groups are inferior 1
Clans should cater towards veterans the most 1
Newcomers are a burden to groups since they weaken a clan's military 1
Game-passes ruin forts 2
The community is fine; it's not toxic. 1
Clans are defined by their military capabilities and war track records - they are WAR clans. 2
-- The closer you are to an average of 1, the most progressive you are, while the closer you are to 5, the more conservative.
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| 07 Feb 2016 04:15 PM |
Are the type of clans you're into frequently mentioned on the forums? 5
Do you think hype is a good clan building strategy? 4
In your opinion, is VOID (or any other forum based group) a good clan? 2
Do you agree that the war clan experience is fine and does not need to be changed? 3
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1
How much do you agree with each statement -
A clan's military triumphs its community 2
The clan world is ruined because there are not enough wars 3
War regulations are a problem 4
Immersive role-play genre groups are inferior 3
Clans should cater towards veterans the most 4
Newcomers are a burden to groups since they weaken a clan's military 2
Game-passes ruin forts 5
The community is fine; it's not toxic. 3
Clans are defined by their military capabilities and war track records - they are WAR clans. 4
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 07 Feb 2016 04:16 PM |
boreal sba john
welcome to the progressive party O_O
centrist welcom 2 |
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| 07 Feb 2016 04:17 PM |
Are the type of clans you're into frequently mentioned on the forums? 1 [2] 3 4 5
Do you think hype is a good clan building strategy? 1 [2] 3 4 5
In your opinion, is VOID (or any other forum based group) a good clan? [1] 2 3 4 5
Do you agree that the war clan experience is fine and does not need to be changed? [1] 2 3 4 5
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? [1] 2 3 4 5
How much do you agree with each statement -
A clan's military triumphs its community [1] 2 3 4 5
The clan world is ruined because there are not enough wars 1 [2] 3 4 5
War regulations are a problem [1] 2 3 4 5
Immersive role-play genre groups are inferior [1] 2 3 4 5
Clans should cater towards veterans the most [1] 2 3 4 5
Newcomers are a burden to groups since they weaken a clan's military [1] 2 3 4 5
Game-passes ruin forts 1 2 [3] 4 5
(it really depends on how much they affect the gameplay)
The community is fine; it's not toxic. [1] 2 3 4 5
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 [2] 3 4 5
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| 07 Feb 2016 04:18 PM |
Are the type of clans you're into frequently mentioned on the forums? 5 Do you think hype is a good clan building strategy? 3 In your opinion, is VOID (or any other forum based group) a good clan? 4 Do you agree that the war clan experience is fine and does not need to be changed? 1 Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1 A clan's military triumphs its community 2 The clan world is ruined because there are not enough wars 3 War regulations are a problem 2 Immersive role-play genre groups are inferior 1 Clans should cater towards veterans the most 2 Newcomers are a burden to groups since they weaken a clan's military 1 Game-passes ruin forts 5 The community is fine; it's not toxic. 1 Clans are defined by their military capabilities and war track records - they are WAR clans. 2
33 so like center-left
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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| 07 Feb 2016 04:19 PM |
Are the type of clans you're into frequently mentioned on the forums? 4
Do you think hype is a good clan building strategy? 3
In your opinion, is VOID (or any other forum based group) a good clan? 3
Do you agree that the war clan experience is fine and does not need to be changed? 2
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1
How much do you agree with each statement -
A clan's military triumphs its community 2
The clan world is ruined because there are not enough wars 4
War regulations are a problem 5
Immersive role-play genre groups are inferior 1
Clans should cater towards veterans the most 3
Newcomers are a burden to groups since they weaken a clan's military 1
Game-passes ruin forts 3
The community is fine; it's not toxic. 4
Clans are defined by their military capabilities and war track records - they are WAR clans. 3 |
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| 07 Feb 2016 04:19 PM |
Are the type of clans you're into frequently mentioned on the forums? 1 2 3 4 5 5
Do you think hype is a good clan building strategy? 1 2 3 4 5
3
In your opinion, is VOID (or any other forum based group) a good clan? 1 2 3 4 5
2
Do you agree that the war clan experience is fine and does not need to be changed? 1 2 3 4 5
5
Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1 2 3 4 5
1
How much do you agree with each statement -
A clan's military triumphs its community 1 2 3 4 5
3
The clan world is ruined because there are not enough wars 1 2 3 4 5
5
War regulations are a problem 1 2 3 4 5
3
Immersive role-play genre groups are inferior 1 2 3 4 5
2
Clans should cater towards veterans the most 1 2 3 4 5
2
Newcomers are a burden to groups since they weaken a clan's military 1 2 3 4 5
1
Game-passes ruin forts 1 2 3 4 5
1
The community is fine; it's not toxic. 1 2 3 4 5
3
Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 3 4 5
2
Scrub-a-dub-dub |
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iKeno
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| Joined: 14 Jan 2008 |
| Total Posts: 27490 |
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| 07 Feb 2016 04:21 PM |
Are the type of clans you're into frequently mentioned on the forums? 1 2 3 4 5
4 Do you think hype is a good clan building strategy? 1 2 3 4 5
2 In your opinion, is VOID (or any other forum based group) a good clan? 1 2 3 4 5
2 Do you agree that the war clan experience is fine and does not need to be changed? 1 2 3 4 5
3 Do you agree that it DOESN'T matter whether a clan has sporadic activity and is frequently shut down? 1 2 3 4 5
2 How much do you agree with each statement -
A clan's military triumphs its community 1 2 3 4 5
4.5 The clan world is ruined because there are not enough wars 1 2 3 4 5 4 War regulations are a problem 1 2 3 4 5 4 Immersive role-play genre groups are inferior 1 2 3 4 5 1 Clans should cater towards veterans the most 1 2 3 4 5 1 Newcomers are a burden to groups since they weaken a clan's military 1 2 3 4 5 1 Game-passes ruin forts 1 2 3 4 5 5 The community is fine; it's not toxic. 1 2 3 4 5 1 Clans are defined by their military capabilities and war track records - they are WAR clans. 1 2 3 4 5 4 |
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Dynerov
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| Joined: 21 Jul 2014 |
| Total Posts: 14682 |
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| 07 Feb 2016 04:22 PM |
score of 37
pro-destruction party open for all |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 07 Feb 2016 04:22 PM |
ghosty2rosocialist and lunaguevara
welcome 2 party |
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| 07 Feb 2016 04:23 PM |
this thread is full of nice statistical material (eyes emoji) fit for making graphs and charts (eyes emoji)
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