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Re: Rise of Rhaac'var

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CrystaIGems is not online. CrystaIGems
Joined: 23 Jan 2015
Total Posts: 1774
03 Feb 2016 03:42 PM
[Lore]

3000 years prior to the beginning of the RP, the three realms existed separately. Angels, residents of the Light Realm, practiced Positive Magic. Meanwhile demons, residents of the Dark Realm, practiced Negative Magic. They were very advanced and smart and magic basically ruled their lives. But between these two realms lied the Physical Realm. This realm housed the Humanoids, who were new and just barely had sentience. They didn't even wear clothes. Around this time, angels and demons both knew the existence of other realms and the beings living in them. They started to experiment. Angels practiced Negative Magic and demons practiced Positive Magic. This went against how things were supposed to be. This ripped open portals from the Light and Dark Realm to the Physical Realm. Angels and demons could enter the Physical Realm and downgrade their forms to live a normal life. Angels and demons would migrate here permanently as the Humanoids evolved. Over time, different Kingdoms were created in the Physical Realm and angels and demons would live among humans. Now, the Physical Realm is the most advanced and populated realm. Angels, demons, and Humanoids live together in almost perfect harmony, while the Light Realm and the Dark Realm have only a few hundred citizens each.

However, when the portals were opened, both Positive Magic and Negative Magic leaked into the Physical Realm, infecting it and mixing together. If you add a Positive and a Negative, you get an equal; now, in the Physical Realm, all kinds of magic could be practiced by any species. The terms "Negative Magic" and "Positive Magic" are starting to fade away, now that they are mixed together. Humanoids have learned magic particularly well. demons could learn Positive Magic, but tend to stick with Negative Magic. Vice versa: Angels can practice Negative Magic, though they vastly prefer their Positive Magic.

When either an Angel or a Demon enter the Physical Realm, their forms are downgraded. In their respective realms, angels and demons are beings of pure energy, and at that stage a dozen of them could wipe out a Humanoid army. However, as they take residence in the Physical Realm, their bodies adjust to the fleshy bodies of the Humanoids and, as you can expect, take a humanoid shape.

There are rules to travelling between realms. Demons are at their strongest in their home realm, the Dark Realm, but they could enter the Physical Realm, though they would desintigrate if they enter the Light Realm. Angels are at their strongest in their home realm, the Light Realm, but they could enter the Physical Realm, though they would disintigrate if they enter the Dark Realm. Because of the fact that the Physical Realm is a much more appealing place, the Light Realm and Dark Realm barely have any residents left. However, Humanoids are stuck only to the Physical Realm. They cannot travel to the Dark Realm or the Light Realm - they would desintigrate within a few minutes. Their meaty bodies can't handle the intense energy flowing through both realms and are thus stuck in the Physical Realm.




[Plot]

A medieval situation for a medieval world. Ozias, the Physical Realm, faces a growing situation as Rhaac'var, a gang of elven supremacists, has plans to seal the portals leading to the Light and Dark Realms, Isutha and Etimelan. Numbers growing, Rhaac'var plans to eliminate and eradicate those foreign to Ozias back into their home realms, to eliminate competition for when they take over the physical realm. And I see this as inevitable, unless a group of brave warriors of the Joint Realms unite together to fight this rising evil. Mercenaries, murderers, or mighty heroes, the men and women of Ozias, Isutha, and Etimelan must unite to keep the portals intact and remove the threat of Rhaac'var.




[Playable Races]

Humans: are the dominant species in the world of Ozias. You already know what they are.

Elves: are a species with a high population in Ozias. They are humanoid: two arms, two legs, torso, one head. They have metabolism much higher than humans, which give them a thin, bony appearance. They also age twice as fast as humans. Their bones are stronger than humans', but they're hollow as well. This allows them to be a very swift species. Elves have better eyesight and reflexes than humans, which gives them a one-up when it comes to archery. They tend to use bows in combat and many of them are known for perfect aim. While they can still be mistaken for humans, there are some things that point an elf out. Most elves wear platinum blonde hair on their head, though brunettes aren't uncommon. Their skin is also unusually pale without any blemishes, and their ears have a point. Elves are known for being nomads and forest-dwellers. Most live inside the kingdoms, but some old fashioned elves prefer to set up huts made of logs and foliage high in the treetops, outside of any government and in clans.

Dwarves: are the last pure species of Ozias. They are a very wealthy species. A lot of dwarves do not live in the kingdoms. Most dwarf settlements can be found deep within caves and moutains, digging through tunnels and boring through the earth for any kind of mineral that the economy deems valuable. They are all workers by choice, and have many more males than females. They are a short species. Average height is 5'1. The shortest dwarf on record has been 4'4, while the tallest was 5'7.

Anfeans: aren't exactly a species. They are the residents of a chain of floating islands off to the southern part of Ozias, this area is known as Anfea. Anfeans are truly humans, but they have a huge difference: Anfeans have wings. Thousands of years ago, when the Light Realm portal opened, it opened near a village on a mountain. This portal opening caused all the Positive Magic to flow into the world. And this intense energy caused a huge explosion, one so powerful that it ripped apart the mountain range that the settlement known as Anfea was on. The mountain chain scattered and floated to the air like a bunch of balloons, but the Anfeans still stayed on these floating islands. The angels coming in from the Light Realm began to teach them magic, and in secret, the demons did as well. The group of humans living in Anfea, who called themselves Anfeans, began to learn how to shapeshift wings onto their back, to make travel between these islands easier. They did this with success. Now, it has become tradition for every single Anfean to shapeshift a set of huge wings onto their back. It has become ingrained within their minds, and they can sprout wings from their back as easy as they can clap their hands. It's not uncommon at all for Anfeans to leave their hometown of Anfea and go live elsewhere, still keeping their wings.

Rikturs: are a bulky, anthropomorphic race composed of various stones and ore, animated by an ancient magic. They reside in caves where they may lay stagnant, unperturbed by the outside world. Equipped with extreme strength and durability, when it comes to combat they shy away from conventional weaponry, instead opting to use their heavy handed fists. Settlements are primitive and tribe based. Riktur do not require food nor water. Two glowing gemstones upon their head act as their eyes. Despite the lack of a mouth, they are still able to project their voice, though most prefer not to speak. Average height is 6’.

Cindeeans: are elemental creatures born from volcano eruptions made of, as their name suggests, cinders, ash, and other volcanic materials. They are rare, mysterious beings, often secluding themselves from the other races for reasons unknown. Ancient tapestries and texts depict them as being around during times when many civilizations and races had collapsed and become only legend, however the Cindeeans and their seclusion has allowed them to survive centuries, maybe even longer. While they usually reside to a life of seclusion near active volcanoes, Cindeeans are known to sometimes intertwine with the other races. Cindeeans have human physique, however their appendages are longer and skinnier. Their skin is a solid black, however veins that vary from a bright white to a soft orange appear throughout the skin. For Cindeeans, molten magma is the equivelant of a human's blood. Their eyes vary in color depending on their temperature, going from bright white to a soft orange, just like the veins and arteries that appear on their skin. The average height of these beings is 7'6 and the life expectancy is about 200-300 years.

Demons: were the residents of Etimelan, the Dark Realm, and the original practicers of Negative Magic. Thousands of years before the portals to the Physical Realm opened, demons ran around in their own realm causing damage, anarchy and chaos. They longed for a new place to explore - and destroy. When the portals did finally open, the demons were eager to jump through and do their killing, as you'd expect. But as they hopped through, they found that their forms diminished. In Etimelan, demons were large, towering masses of energy, looking similar to something you'd call an eldritch abomination. As they entered Ozias, the Physical Realm, they lost these forms and shrunk. Since then, many demons have immigrated to Ozias and their morality has changed, for the most part. They are still the most sinister, hostile and unpredictable species, but they are now nothing compared to how deadly they once were. In Ozias, demons and humans are very often mixed up with each other. Though, demons have a much different body system and don't require much food, air or water to survive. It's also impossible for their hair to be naturally blonde. Usually, it is a pitch black or a blood red, and brunettes are rare, but have been seen. Their eyes also look different as well. They can have red, yellow, purple, brown or even pure black pupils. Their skin also tends to be very pale, and can rarely have a greyish tint. As aforementioned, demons were the original practicers of Negative Magic. When the two realms' magic mixed into Ozias, some demons began to break the mold and learn techniques of Positive Magic. In the modern day, many demons practice Positive Magic, but most tend to stick to Negative Magic.

Angels: were the residents of Isutha, the Light Realm, and the original practicers of Positive Magic. Back in Isutha, they were the polar opposite of the demons. They had no concept of chaos or madness. There were strict laws in Isutha, and the angels were obliged to follow them. Their civilization was corrupt: these laws restricted how they lived their lives, and if any Angel stepped out of line, they were executed without hesitation. To their government, execution was nothing, the angels had a very high population in Isutha. Like the demons, angels also had a much different form in their home realm. They were large, glowing humanoid figures made of pure energy, with a large set of wings upon their back. As they entered Ozias, their forms diminished. They were left looking a lot like humans. Though, some notable differences are that dark hair is very uncommon for angels. Their most common hair colour is blonde, followed by light brown and ginger. Any other colours are unheard of. Angels, also, do not have dark eye colours either. Their eyes only come in three bright hues: gray, blue and green. Many angels can be described as attractive. They sought out for a better place to live, as the rulers of Isutha were very strict and in secret many angels felt unsafe. They gave up their grand, winged forms for a better, less strict life. When the refugee angels were finally free in Ozias, many of them began to ally with demons, their laws had them stressed out and, for some Angels, the demons' dark ways intrigued them. In the modern day, many angels have strayed from their old traditions in Isutha and, while most are peaceful, many have taken up the path of crime and Negative Magic.



[Realms]

In this universe, there are four different realms. They are separate dimensions, and many thousands of years ago there were unified and connected.

Isutha, the Light Realm: The home of the angels. It is now, like Etimelan, an abandoned realm. There are not many angels left here. It's left in ruins.

Etimelan, the Dark Realm: The home of the demons. It is still relatively abandoned, but much more populous than Isutha. The demons left here are very malicous and hostile and they prefer to be in their true form rather than downgraded but in a better place.

Ozias, the Physical Realm: The home of many species. The dominant species is human. It is much larger than the other realms. There are many magical creatures here as well, such as tamed dragons as common as horses, and deadly sea serpents, while the other two realms have no flora or fauna. This is where the RP takes place.

The Blank Realm: A legendary realm. There is no way to visit this realm. It is infinite, while the other three are finite, and the only thing that exists in this realm are the spirits of sentient beings that have passed. There is a metaphor that the mages who discovered this realm say: the other three realms are three bubbles floating in a sea, and the Blank Realm is the sea. It is possible for very strong mages to communicate with spirits from this realm.




[Magic]

Long ago, the term magic was rarely used on it's own. It was always preceeded by positive or negative, to refer to the type of magic that the angels and demons practiced, respectively. When the two realms' magic blended into the Physical Realm, these terms began to fade, and were just replaced by magic on it's own. Many new types of magic could be practiced, now that positive and negative mixed.

Positive Magic: was once practiced by angels, dwellers of the Light Realm. It is a peaceful, calm magic, with light and good elements. For the most part, it is magic that relies on defense more than offense. Here are some, but not all, of the uses of Positive Magic:

-Animation
-Creation
-Force-field Generation
-Healing
-Energy absorption
-Light energy manipluation
-Enchantment
-Future vision

Negative Magic: was once practiced by demons, dwellers of the Dark Realm. It is a hostile, deadly magic, with dark elements. For the most part, it is magic that relies on offense more than defense. Many of it has been declared as taboo. Here are some, but not all, of the uses of Positive Magic:

-Cursing
-Destruction
-Necromancy
-Dark energy manipulation
-Summoning
-Shapeshifting
-Witchcraft
-Manipulation via lust, greed, other deadly sins
-Hate empowerment
-Pain infliction
-Illusion creation
-Mind control and reading
-Organic manipulation

Miscellaneous Magic: was created as Positive Magic and Negative Magic mixed. It can be considered "equal" magic, and is quite easy to learn. Here are some, but not all, of the uses of Miscallanous Magic:

-Elemental manipulation; earth, water, fire, air, electricity, etc.
-Sound manipulation
-Weather manipulation
-Transmutation and alchemy
-Astral projection
-Temporarily advanced senses
-Telekinesis
-Taming
-Spirit communication




[Important Locations]

Branson - The most populous kingdom in the land of Ozias. This is one of the oldest settlements out there - thousands of years ago, groups of all different kinds of species hypothesized the best way for them to maintain peace together. The result was the kingdom of Branson. At first, it was a collection of buildings, housing humans, angels and Anfeans. Shortly, many other races were given a place within this kingdom of peace. Demons used their magic to help improve their city. Elves brought in wood and other materials from their forests. Dwarves built large, towering walls of fortified stone. Now, it is the ultimate symbol of peace and unision between all races.

Anfea: A set of a dozen upside-down mountain tops floating high in the sky. Home to the winged Anfeans. The islands are kept in the air and kept stable and together by a very strong source of magic coming from the largest island in the middle, appropriately nicknamed the Nexus. Deep within the middle of this island is the portal to Isutha. Many angels live here, and a few kind demons could be spotted as well.

Endoir - Built atop the rocky heights of a fjord, the fortress of Endoir was founded by the elves thousands of years ago. But in an attempt to sprout trees from the rocks, they unlocked a gate into the fiery belly of Ozias, filling their caves with uncomfortably hot, dry air. The city of Endoir was abandoned, and eventually adopted by the dwarves, who became influential when it came to architectural designs, as the vast majority of buildings were designed to take full advantage of the climate, using the hot air to temper their forges and live in peace with the Cindeeans, and the rocky cliffs to house the Rikturs. The three coexisted, creating a giant forge-city that supplied heavily on metal and rock buildings. Endoir became a fiery fortress between the sea.

Freyford - Built along the banks of a crystal clear river, the harbor kingdom of Freyford is an evergrowing city. Its uniqueness is matched by the backdrop of rich, luscious fields which have helped shape the city to what it is today. The Freyford river acted as a dock to the human and elven majority, connecting itself with many of the small harbor towns that neighbor it. Surrounding it are lush, green farmlands, but the kingdom itself is structured very varefully. Along the outskirts, behind the thick brick walls, are the low-class. Those who look for oppurtunity inside the walls but are not capable of farming. Next are the markets, a vast ring that seperates the rich and poor, and an intermediary between the two. It is followed by the rich men, nobles and lords with large houses that surround the central castle. Last is the castle, in the middle of the kingdom, housing the royal Elven Freys.

Esravine -A popular area for both angels and demons, Esravine captures Ozias's culture and tradition in one area; advertising it as a lively and cold city . The mountains offered demons some cold, which they usually enjoy, while the angels that come are reminded of home. Despite it seemingly chaotic, it really isnt as it is populated by an angel and demon majority. Ozians tend to not enjoy this place, as it is essentially a tourist destination.

Rhaac'nar - A small, but well guarded location in the Northern swamps. Rhaac'nar is a fortress, exclusively for the elven supremacy gang, Rhaac'var. The fortress itself is partially submerged ankle-deep as this is how Rhaac'var elves enjoy it. Despite it being in a swamp, the fortress is rather beautiful, with the Northern Sky reflecting off the swampy water, creating the image of a mirrored ground.

Forbidden Lands - A large section of land to the west, far from any settlement. It is a dark, eerie place that only the demons dare to enter. Thousands of years ago, when the portals opened up, this is where the portal to Etimelan, the Dark Realm, showed up. The opening of this portal resulted in a catastrophic explosion of Negative Energy that charred the ground. The grass is burned, giving the ground a pitch black tint. The blast zone has a radius of a few kilometres. Life cannot be sustained in the Forbidden Lands - the ground is black, the sky is grey, the sun never seems to shine on it, and the air is toxic to everyone besides a demon.




[Character Sheet]

Name:
Age:
Gender:
Appearance(Clothing included):
Location:
Race:
*Bio:
*Personality:
*Magic:
*Weapon:

*Optional / if applicable




[Rules]

1. WifiKing42, JeopardizedJake, spriteman122, thelegogamerdude and hugeboo322 are the admins. Lots of credit to them all for suggestions, help and input. Anyone else I decide to admin is as well. I'm supreme overlord.

2. Please be active. The plot mentions a group. We're going to, eventually, make a group of protagonists. I'm sure we'll be held up at times but try not to be a hinderance to a group. If it comes to a point that bad, we may move on without you. Possible limit on joiners. If you're not part of this group there isn't much else you can do in-rp without making up subplots with others.

3. No trolling, spamming, etc. you can get banned for this.

4. No godmodding, metagaming, being OP, or anything of the sort, you should be smart enough to know what not to do.

5. Rules will be forgotten. "It's not in the rules!" isn't an excuse.

6. Fights are good and fun in the RP. Outside of the RP, fights are even more fun, but they're not good. Don't do them.

7. There's gonna be lots of action and fighting in this RP and I'm not gonna handle it all. You can do it yourself, but make your characters struggle. No taking on an army alone.

8. Be as realistic as this genre allows. Magic bends realism a lot but this doesn't mean you can spawn in a gun or nuke. This is a medieval RP. Have your weapons, clothing, etc. be appropriate.

9. Any species is playable, but some are rarer than others. I don't want anymore than 2 people each as Cindeeans or Rikturs, because they're a seclusive, rare species. Any other species doesn't have a limit.

10. No one can leave Ozias to go to the other realms.

11. One character per person.



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WiFiKing42 is not online. WiFiKing42
Joined: 29 Nov 2011
Total Posts: 19098
03 Feb 2016 03:50 PM
le marc
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TheLegoGamerDude1 is not online. TheLegoGamerDude1
Joined: 24 Sep 2013
Total Posts: 12077
03 Feb 2016 03:55 PM
You know I'm here babe


Name:
Darias Al’kesh

Age:
Darias is just over thirty-one years old, thirty-one and two months to be exact. A mere teenager in elf years, truly.

Gender:
Male

Appearance(Clothing included):
Darias stands at an average height for an elf; 6’1. Not exceptionally tall, but not very short either. He still towers over dwarves, but then again, who doesn’t? That matters not for Darias, as it goes to his head either way.

Being an elf, of course, comes with the usual incredibly pale skin. Darias has skin pale enough to almost be considered snow white, but not quite. Of course, with it being so pale, Darias stains easily. You see, Darias only has one enemy. Dirt. And seeing as he’s around dirt so much, he is often subjected to its nefarious schemes.

Darias has eyes, of course. And those eyes have a color. First glance may give you the impression that his eyes are baby blue, but upon closer inspection, you will see that they are much closer to Cyan than anything. It’s not quite Cyan, but it’s not quite baby blue either. A rather odd shade if you ask me.

Now, with being an elf, you get big ears, but Darias’ ears are shorter than most. Just under average, if you will. He can still hear better than a dog with a hearing aid cranked up to max, of course. He just has shorter ears. Nothing more. Shut up about them, alright? Gosh…

Darias boasts a rather odd set of clothing, all of which appears to not have been washed in a very, very long time. Darias wears first, a beautiful jade colored leather shirt. Though, it could easily be forest colored too. Darias has never been good with colors, especially colors that are pretty much covered in brown any way. Under that, he wears mail made of only the finest materials! Mail of the highest quality, worked on by only the greatest craftsmen of our time! Mail that could survive the fiery breath of the greatest dragon that ever roamed the earth! Or, of course, it could be made of plain old steel, and it could just allow him to survive a few strikes from a sword. As for his pants? Well, Darias wears simple brown leather slacks. Nothing much to them, other than the amount of pockets that it has. Yes indeed, these pants have a simply ludicrous amount of pockets! Nothing else to really say about them though. They’re just pockets. Shoes? Oh, yes! The shoes Darias wears aren't much, just simple leather boots. Nothing much to really say about them. Sorry to disappoint.

Hair? You ask about the hair of the great Darias!? Well, I’ll tell you of the hair of the great Darias! Darias has a flowing mane that one could only dream of having. Or, it could just be short hair, scruffy hair that reaches down the back of his head. Nonsense! With this flowing mane, also comes the most beautiful blond hair you've ever seen! This hair shines with a color only the sky could ever hope to match! And we all know that not even the sky is a match for Darias! Or, ya know, it could just be normal blond hair, the staple of an average elf.

Location: Freyford

Race: Elf

*Bio:
A biography? Bah! You’d need an entire bo-. No, a vast number of, no, all the books in the world! To contain all of Darias’ exploits and adventures! Of course, we don’t have that many books, so I’ll give you the short version . Darias lived a simple, care free life. When he wasn't foiling the plots of dastardly villains, beating back terrifying dragons, making every women in the near vicinity swoon, and overall being amazing at everything! Yes, I could easily be considered the greatest man in the world, but that would be a grave understatement! In reality, however, Darias grew up the son of a wealthy elf family. He had two brothers and a sister, him being the oldest of the four. The idle life of a rich child never suited Darias’ bravado and dreams of adventure, so he trained many years of his life with the best elvish archers and swordsman he could find. He later came across a skilled dwarven blacksmith, who forged the elegant silver sword he carries with him today. Darias, in all honesty, doesn’t accomplish much. At least not as much as he says. He’s a skilled swordsman, sure, but he often talks to much and gets the sh.it beat out of him while going against impossible odds. Darias’ skill in a group setting hinges entirely on other people’s willingness to concede to his massive ego. This is a rare sight, however, which often results in conflicts and arguments among him and his allies

*Personality:
Many say I’m pompous, self-centered, overconfident, brazen, and egotistical, but those descriptions are made by fools! No mortal could ever hope to describe me with such simple “adjectives”!

*Magic: None, Darias has never been schooled in magic.

*Weapon:
Darias carries with him a marvelous silver shortsword that glistens like no other sword that ever existed. The light from this blade alone could illuminate even the darkest of rooms! Well, not really, but you get the point. It’s really shiny. With the shiny-ness, of course, comes expert craftsmanship! The workmanship on this blade is absolutely marvelous, and leaves many wondering exactly where he obtained it.
With that is also his bow, a beautiful creation made of sturdy oak and held together by expert elven craftsmanship. This was a gift from his father, a going-away present of sorts given as Darias prepared to leave his home and adventure out into the unknown world. He’s very conservative in his use of the thing one, it is his most treasured possession, and two, he prefers to use his sword in combat. One of the most sure-fire ways to anger Darias is to mess with his bow.


"DUPLO!? I'LL 'DUPLO' YOU IN THE NUTBAG!"
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WiFiKing42 is not online. WiFiKing42
Joined: 29 Nov 2011
Total Posts: 19098
03 Feb 2016 04:02 PM
Name: Belegar "the Giant"
Age: 38 in human years
Gender: Male
Appearance(Clothing included): He is named a Giant due to his rather large size as a dwarf. Coming at an impressive 5'0", he is sometimes mistaken as a small human. Belegar fashions a dark brown dwarf-styled mohawk, and a thick braided beard that stretches down to his chest. Belegar has a strong, structured face, with a large, square nose and wide jaws. His green eyes are normal to dwarves, and so are his squared ears.

As a blacksmith, he wears a standard white shirt, usually opened and sweaty, brown pants, a belt, and black boots.
He keeps a set of Endoirian-steel armor, mostly for decor. However it is combat ready in case he ever needs it.

Location: Branson
Race: Dwarf
*Bio: Born into the greatly named Thordal Rognifind, a great Dwarven blacksmith who powers his forges with fire Belegar, born under the name Gorin, was raised as a boy to continue his father's legacy. At the mere age of 4 human years, Belegar was already taught the ways of the forge. An accident, however, happened at the age of 15 human years, when his father taught him the ways of fire magic. Gorin's fire was too wild, and it engulfe his father with the flame. His father survived, but damage was done. Gorin, met by the council, who did not tolerate magic, and was exiled from Endoir as punishment for his deadly uses of magic. Under the new name Belegar, he searched for a place to rest, and found Branson. There, he opened a forge of himself and created weapons that were never seen by the locals, and his mastery of the fire allowed him to remain with a stable business, so much so that when the Endoir council lifted his punishment, he refused to return to his homeland.
*Personality: Unlike the stereotypical dwarves, he is only passionate of his weapons and his forge. Gold doesn't have as strong an influence as his brothers. He is also quiet, but straightforward, not caring much of hurting people's feelings.
*Magic: Fire creation, lava manipulation, but doesn't trust himself in using it.
*Weapon: Endoirian axes, crafted by himself with mastery.
Other: I want pictures! (http://conceptartworld.com/wp-content/uploads/2013/06/The_Hobbit_An_Unexpected_Journey_Concept_Art_NK_Young_Dwalin_Moria_02.jpg)
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WiFiKing42 is not online. WiFiKing42
Joined: 29 Nov 2011
Total Posts: 19098
03 Feb 2016 05:07 PM
This is cool. Join if you're cool.
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Tekamonn is not online. Tekamonn
Joined: 18 Feb 2011
Total Posts: 1208
03 Feb 2016 05:14 PM

mark
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InsidiousRogue is not online. InsidiousRogue
Joined: 10 Oct 2013
Total Posts: 2095
03 Feb 2016 05:20 PM
Name: Saelethil Crawley
Age: 36
Gender: Male
Appearance(Clothing included):
Saelethil is a classically handsome elf, perfectly proportioned and muscled with a short mess of brown hair, chiseled features, and a bright blue eye. Yes, eye. The other one is concealed beneath an eye patch, but more on that later. He tends to have the scent of overpoweringly strong smelling herbs. However if one had a particularly sharp nose, and were able to somehow sniff him very closely, they would detect a faint scent of rot.

For clothing he tends to completely cover his body, preferring muted dull brown trousers, utilitarian brown boots, and a tan shirt with a brown jacket. A belt holds a pair of leather scabbards for his daggers. Over all this he tends to wear a voluminous grey cloak. He does however wear silky black gloves, the left is slightly thicker than the right and an accompanying eye patch over his right eye. If one were roll up the sleeves on his left arm, they'd find it swathed in bandages. Saelethil also tends to have a rucksack with his possessions when he's out on an extended journey.

Underneath this somewhat normal appearance, lies a hidden secret. The entirety of Saelethil's left arm is perpetually rotting, swathed in the bandages of a mummy and amplified with terrible necromantic powers. His right eye is similarly enhanced, capable of seeking out the living with an uncanny accuracy that trumps even his natural elven eyesight.

Location: Branson
Race: Elf
*Bio:

Born to a well off Elven family, Saelethil's parents divorced shortly after he was born, and he spent his time divided between his artist of a father, and her mother who was a hunter in the countryside. To their delight he showed an aptitude for both, creating beautiful woodland paintings based on his experiences while on the hunt. However, slowly, inevitably, his work began to focus more and more on the hunt itself, the act of killing...the blood. Needless to say it disturbed his father very much, and taking the hint, Saelethil stopped his works of art, at least publicly.

Still needing to vent his artistic creativity however, he took it out on his prey in the forest, taking hours to set up elaborate traps and drawing out the suffering of any unfortunate creature that fell into them for hours on end, always becoming enthralled at the moment of their passing. Each death became a work of art far more expressive then any amount of color on canvas could purport to be. However, gradually the primal terror and death of a mere beast began to fail at capturing his imagination, and so as his mother began to close in on his activities, Saelethil left for many years, no one knows where he went but when he returned he had learned magic and herbal lore.

In the two decade long gap, Saelethil had taken his 'art' to new extremes. Using a bewildering array of curses and poisons to make each death more captivating. Becoming ever more obsessed, he even learned necromancy, placing his body one step closer to the end he had brought so many others too.

Nowadays, Saelethil makes beautiful paintings in a small nondescript two story dwelling in the backstreets of Branson. Whenever he needs inspiration for his next piece, he has taken to night walks to find an artists model, though they rarely survive to see the dawn.

*Personality:
Calm and calculating, Saelethil has an eye for beauty and a talent for capturing it and is none too shy about rubbing it in ones face. As a result he can come across as snobbish. However, when he's working on a piece, whether it be conventional art, or satisfying his own depravities, a maniacal intensity lights up his eye and he trembles as his whole being works to bring beauty into the world, or out of it. And nothing will stop that.

*Magic: Curses, Necromancy
*Weapon: Saelethil carries a pair of steel daggers with onyx's embedded in their pommels. Ostensibly for self defense after a mugging, the two daggers hold the trapped souls of victims who particularly intrigued Saelethil. They constantly whisper inspiration for his next work, possibly having been driven mad by the foul nature of their existence and what they witness. In combat they also generally bear a curse that's applied when blood is drawn.

For his night time strolls, Saelethil carries a crossbow with cursed and poisoned bolts.

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vamking12 is not online. vamking12
Joined: 08 May 2010
Total Posts: 17651
03 Feb 2016 05:28 PM
Name: Lyrod Da Harpsilia
Age: 31
Gender: Male
Appearance(Clothing included): Lyrod is a short man with wavy dirty blonde hair, He's a moderately buff man with fair skin although the upper part of his right arm is a charred black color as well his forehead is wrinkled and the rest of face makes him look older then he is making look as if he either angry or over 40, his ears are pointy possibly hinting at elven blood and his eyes are hazel and small.
He wears a loose fitting dark green shirt plated with iron in case he ever needs to use his sword again, over his shirt he wears a old black cloak to keep warm, he wears what could be considered sweatpants that are of a black color and he wears special made steel toed green boots.
Location: Branson
Race: Human
*Bio: Lyrod was born to a single mother in the small city of Harpsilia due a fling with the local lord of the region, sadly Lyrod was never given any noble recognition and instead was forced into the position of a peasant, in his childhood Lyrod developed into a warrior and while he was never well liked by those around him due to his hamminess and general refusal to ever shut up and actually do anything useful such as wake up on time or learn how to read.
A side effect of having little to no useful skills meant when he became a adult no one was willing to hire him but at the ripe age of 16 the local militia said being able bodied person was good enough for them and he signed up, it was also around this time he found out his father was a noble and he decided that he reclaim his nobility no matter what, sadly no one believed him and told him to shut up again, he sulked back to the militia and spent the next few years traveling Ozias and developing skills in battle from defeating lousy bandits and training.
On fateful day he was trusted to lead the small fighting force to battle a unassuming group of bandits, another simple mission Lyrod had done many times before. Sadly one of the criminals was a user of fire magic and Lyrod had finally met his match, the mage blew a ball of flames at him and ruined his right arm in the proceed leaving him unable to fight again and getting him discharged from his position! Since then he has held a vendetta on all magic users and has used his spare time to create a knightly order called the ' Anti-Magic Battalion' despite only having two members Lyrod and one homeless guy who hates elves for some reason it still manages to have headquarters in Branson that is also used as a house.
*Personality: This part of the CS is bad and you should feel bad.
*Magic: The hell did you just say? you little piece of cow turds accusing me of using magic!?!? Might as well insult my mother while your at it.
*Weapon: A steel shortblade that somewhat ironically is enchanted to glow in the dark ( magic is okay as long as it's not coming out your fingers)
Other: Join me non-magic users
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Porpoisely is not online. Porpoisely
Joined: 13 Jul 2009
Total Posts: 6928
03 Feb 2016 06:02 PM
(Marked bois.)

Name: Crufma
Age: 982
Gender: Male
Appearance(Clothing included): He is a hunk of Basalt, essentially. His gem eyes are Azurites.
Location: Below Branson
Race: Riktur
*Bio: Born from Basalt nearby Rhaac'nar, Crufma moved from there, slowly, of course, to Endoir, where he settled and became one of the many guardians of the city, but he went deep into the caves, for he fears what the Rhaac'var may do and believes it will be the downfall of the world. He's currently digging tunnels under Branson for his own personal gain.
*Personality: Quite a stingy person, Crufma is cautious and afraid of his power.
*Magic: Do Rikturs even magic? Because if so, he has the magic of earth elements, but he rarely uses it.
*Weapon: His fists and a club of magical sandstone.

(Sorry if it's a bit small, I just can't really come up with a complex appearance for a talking hunk of basalt and I'm bad with bios.)


Twingy Twangy Sneaky Meme ヘ( ̄ω ̄ヘ)
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Mettatton is not online. Mettatton
Joined: 29 Dec 2011
Total Posts: 8482
03 Feb 2016 06:32 PM
Name: Ross
Age: 12
Gender: Male
Appearance(Clothing included): A bit shaggy, brown-haired with lime green eyes. Short nose, and lips which are often being chewed. Wears a black and blue long-sleeved shirt with black leather pants and brown boots.
Location: Branson
Race: Human
*Bio:
An extremely happy young boy who tends to get in the way of others. Most do not believe that he is as strong or powerful as other magic users, but he is a hard-working student in the art of equal magic. He has dedicated much of his free time towards learning it, and has a very good grasp on the power of equal magic, but slips up on occasion. Very intrigued by the world, he always finds something new and extraordinary to do. His parents are powerful magic users, and often travel away from Branson. As so, he is often taken care of by his 5 other siblings.
*Personality: Bright and extremely positive, yet shy around others and worrisome during bad occasions. Quick to anger when insulted.
*Magic: Equal/Miscellanous Magic. (and also TRYING to do Positive if it can be learned by humans, not sure on it.)
*Weapon: Pretty much anything he can find that can leave a mark, such as abandonded swords or small branches found on the ground.
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WiFiKing42 is not online. WiFiKing42
Joined: 29 Nov 2011
Total Posts: 19098
03 Feb 2016 06:46 PM
@Porp

Riktors live up to 400-500 years. Fix that and you're good

@Mett

Lime green? Seems a bit unique. Accepted, though is there a significance in the eye color?
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Mettatton is not online. Mettatton
Joined: 29 Dec 2011
Total Posts: 8482
03 Feb 2016 07:24 PM
By lime green I mean a bit brighter than the usual shade of green. Lime wasn't really the word to describe it. Couldn't find the word.
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Porpoisely is not online. Porpoisely
Joined: 13 Jul 2009
Total Posts: 6928
03 Feb 2016 07:24 PM
(Ah, okay, I'll make it 253)


Twingy Twangy Sneaky Meme ヘ( ̄ω ̄ヘ)
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WiFiKing42 is not online. WiFiKing42
Joined: 29 Nov 2011
Total Posts: 19098
03 Feb 2016 07:39 PM
(Alright all accepted then)
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CrystaIGems is not online. CrystaIGems
Joined: 23 Jan 2015
Total Posts: 1774
03 Feb 2016 07:49 PM
I forgot to mention, everyone! Every species in Ozias, besides the Cindeeans and Rikturs, can kind of cross-breed with each other! It's rare, but it happens. Angels/demons and any Ozias being can't have babies together. Their physical attributes are blended together, you guys can figure it out.

We start tomorrow, final word. Don't start without me.

@Mettaton

You are accepted, but I suggest aging the character up a few years. There is no age requirement, but 12 seems a little young for how this RP is gonna be. I'm going to be a bit young too, relatively I guess. Technically your character is acceptable and fine but I'd suggest being at least 16. There's gonna be death, gore, maybe romance to an extent, etc.

@Lego

Accepted, but your character should be renamed to tim

@Wife

Accepted bby

@Insidious

Accepted. Insidious is an admin as well.

@vam

accepted bby. Vam is an admin too.









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Jin150 is not online. Jin150
Joined: 01 Nov 2013
Total Posts: 2617
03 Feb 2016 08:35 PM
[Character Sheet]

Name: Yakavachnik
Age: 700 in demon years and 7 in human years
Gender: Male
Appearance(Clothing included):Yakavachnik stands at 10"10 with pitch black fur and dark blue eyes. He has 4 huge wings that he can somehow conjure. They look like shadows emitting some sort of green glow. Yakavachnik's claws are pretty sharp, his teeth though, many rows or pointy teeth that are yellow as f**k! He's also got a crystal on his chest, it's pretty strong but once shattered, the Vachnik's will all die and so will Yaka.
Location: Rhaac'nar
Race: Demon
*Bio: Eh, he a demon.
*Personality: Wait and see
*Magic: Necromancy and a secret power passed down from generations of Vachniks.
*Weapon: His body
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Mettatton is not online. Mettatton
Joined: 29 Dec 2011
Total Posts: 8482
03 Feb 2016 08:38 PM
Sure. I'll age him up to fifteen for now. I like rping as kids and teens mostly because of how different and hilarious roleplays can be when there is a younger character that differentiates from the edgy mercenary badasses you usually see. :P
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CrystaIGems is not online. CrystaIGems
Joined: 23 Jan 2015
Total Posts: 1774
03 Feb 2016 08:42 PM
Declined, Jin.


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SIacktivist is not online. SIacktivist
Joined: 15 Feb 2014
Total Posts: 4683
03 Feb 2016 09:05 PM
ohohohohoho

shut down by the c squaaad

Also, marked.
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bulldog1042 is not online. bulldog1042
Joined: 17 Apr 2012
Total Posts: 1037
03 Feb 2016 09:11 PM
(mark)
Also is there any other factions, groups we should know about, and what about the armies (I am interested in a possible retired soldier)?
At one point you said elves "age twice as fast as humans" meaning they don't live long, or that they become adult sized earlier?
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birmie123 is not online. birmie123
Joined: 08 May 2014
Total Posts: 5893
03 Feb 2016 09:15 PM
if it's ok ill join

new york i love you, but you're bringing me down
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Jin150 is not online. Jin150
Joined: 01 Nov 2013
Total Posts: 2617
03 Feb 2016 09:19 PM
Why am I declined, Hydre?
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WiFiKing42 is not online. WiFiKing42
Joined: 29 Nov 2011
Total Posts: 19098
03 Feb 2016 09:32 PM
@bull

Well, the plot of this RP is chasing down a bunch of racist elves from trying to destroy the relationship between the other realms, so there is no other factions or armies actually relevant.

Each city and kingdoms have an army for itself, but they're all at peace time. Rhaac'var is basically a gang of elves and that's pretty much it.

As for the aging question, we meant to say that humans age twice as fast, so elves live longer than humans. Our bad.
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Mystiquettic is not online. Mystiquettic
Joined: 10 Sep 2014
Total Posts: 1241
03 Feb 2016 09:36 PM
Name: Luna Amber Aurelle Merceredi

Age: 23

Gender: Female

Appearance(Clothing included): Towering at 6'4", The lightweight 52kg female has a curvaceous body, and is wearing a dress like this: (https://s-media-cache-ak0.pinimg.com/736x/cd/8a/0c/cd8a0c3e6240ff28d2f0a60ec440b9de.jpg). She has curly, pastel blue hair tied up with a small silver hairband.

Location: Anfea, moved to Freyford

Race: Anfean

*Bio: Luna was once just a normal human, helping the village, before the Light Portal opened and the mountain chain scattered and floated to the air like a bunch of balloons. The Anfeans, and Luna still stayed on these floating islands. While the angels taught her Force-field Generation, the demons taught her to shapeshift wings. She can now use both magics efficiently, but her full power has never once been seen due to her lazy nature.

*Personality: can'tdo this.

*Magic: Force-field Generation, Shapeshift

*Weapon: She carries a scythe, but can sword-fight at will. She's better at using her scythe though.
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Mettatton is not online. Mettatton
Joined: 29 Dec 2011
Total Posts: 8482
03 Feb 2016 09:38 PM
Also, everyone, we may have different timezones - so please don't blame me if I'm busy at school when we start. As soon as I get everything done I'll be here ready to go.
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