Naaslarum
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| Joined: 06 Jan 2013 |
| Total Posts: 2097 |
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| 02 Feb 2016 10:28 PM |
Tonight at 11:30pm EST February 2th, Sakhroniz Inquisitors declares an unconditional victory over Avarius Supremacy after a war between both groups that begun January 29th. The main reason why SI decided to end the war suddenly is because it lost its sense of fun and is getting really stressful for some of us as well as annoying to deal with. War score ends 3-1 in SI’s favor (screenshots or proof of victory can be seen below). Near the end of the war SI attempted to negotiate fort updates with AS but after so many attempts we didn’t get anywhere and we think that we won’t go anywhere in this war and we will just be stuck in a stalemate if we keep going like this. So SI has decided to end the war in a undonditional victory upon AS.
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Victory upon AS screenshots:
- /zm9tjgW (Imgr) <--- 1ST VICTORY - /4aTkgHc (Imgr) <--- 2ND VICTORY - /kU1KOF4(Imgr) <--- 3RD VICTORY
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Avarius Supremacy is a cool group imo, but the constant annoying stuff happening ONLY IN AS FORT such as: being killed randomly, extreme and non-sense lag, random capture of terminal when no one is around it, annoying spawn trapping where we would usually be stuck all the raid in a corner (AS’ spawn trap advantage). Besides this Elite and its H-COM never really got to an agreement on our proposals to update forts and make it more fun where SI had planned:
Delete dropships Delete mountain pass for both teams Delete nighttime Delete and fix spawn advantage
For AS changes:
Delete and remove spawn advantage/spawn trap from AS Delete obby
However AS H-COM refused to these changes and since we honestly think it will keep going like this we just prefer to end the war and work on the reforms we so much desire to make SI a better place.
Without anything else to say, AS is a decent and respectable foe despite how annoying it was sometimes to deal with AS H-COM and AS’s fort. My respects to Avarius Supremacy and I hope they have a good future.
SI will now enter into internal and external reforms and close its war status, we are not looking or will accept future war requests but we will be looking for another ally group.
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...And for those others that are reading this: Expect us.
Long live to Sakhronia!
Signed: -Supreme Council Of Inquisitors
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Naaslarum
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| Joined: 06 Jan 2013 |
| Total Posts: 2097 |
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| 02 Feb 2016 10:28 PM |
Good game AS.
Glory to Sakhronia.
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| 02 Feb 2016 10:33 PM |
If this war was to continue, it would be as productive and beneficial as the WWI Trench Warfare that occurred on the Western Front. Days on end, without negotiations, stuck in mud and trenches.... no one gaining land or losing it.
This war was ended for the betterment of Sakhronia and Avarius Supremacy. Both clan's soldiers were suffering from the forcive and occupational battle at hand that had no end in sight.
It was fun for the time being, but AS I wish would have negotiated more. Their reasoning for not making our spawns equal and symmetrical to theirs was "This fort isn't the type of fort to be symmetrical." I do not see how that is a legitimate reasoning, but it is what it is.
We offered to remove night time, we offered to remove planes, etc etc... but AS wanted their spawn trap advantage, and honestly: with that advantage the war was going to go nowhere. The only way it would have continued was if the other side was heavily outnumbered. Which also, was not going to happen any time soon.
Sakhronia will now go into some internal reformation. It is needed to keep the group at it's prime and prepared for the next war. Until the time for another battle to begin comes, Good luck to everyone out there.
Glory to Sakhronia, and Good Game.
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| 02 Feb 2016 10:35 PM |
So you declared a win because they won't change their fort that you agreed to before the war started
How stupid are you? |
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| 02 Feb 2016 10:37 PM |
We declared a win over tie because we were winning 3-1.
Why would we say "Yes lets end this in a tie" when we're 2 points ahead when war was ended. |
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Naaslarum
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| Joined: 06 Jan 2013 |
| Total Posts: 2097 |
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| 02 Feb 2016 10:38 PM |
"So you declared a win because they won't change their fort that you agreed to before the war started
How stupid are you? "
We declare a unofficial victory since we got really pissed off with dealing with AS and we dont find the war anything else but annoying and stressful for us.
If you did not participated in the war and don't exactly know what happened, just dont talk.
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| 02 Feb 2016 10:39 PM |
| Because you can't declare a win if you win the war early because you want to negotiate war terms mid war its your fault for agreeing to using the fort beforehand |
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| 02 Feb 2016 10:40 PM |
| Lock the thread then this is C&G idiot. |
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| 02 Feb 2016 10:40 PM |
*end the war early
.................. |
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Naaslarum
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| Joined: 06 Jan 2013 |
| Total Posts: 2097 |
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| 02 Feb 2016 10:41 PM |
None of us wanted to re-do war terms, did you even read above?
Both groups wanted to do updates to eachother fort to keep it fair and fun but it didnt worked out after many attempts of negotiations.
Thats why I said, unless you participated in the war and are aware of what happened, don't talk really.
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| 02 Feb 2016 10:42 PM |
| Yeah no you still don't get to declare a victory from this idiot |
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| 02 Feb 2016 10:47 PM |
Makes no sense at all.
You can't declare an unconditional victory because AS wouldn't agree to change some of the fort changes. It doesn't really matter if you were winning 3-1, you have lost your last 2 or 3 raids on AS and AS obtained a win after 2-3 days into the war, showing better war performance than before.
The war could've gone either way, a 2 point lead means nothing so if you want the war to end, the wisest decision would be to propose a tie or surrender.
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| 02 Feb 2016 10:49 PM |
And from what I have seen at AS's fort, I have experienced a bit lag, not much. It could just be your wifi or something else.
I haven't really seen a random capture on the terminal, and you weren't randomly killed, some people are just laggy and they either have afterlife or reach. |
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| 02 Feb 2016 10:50 PM |
joking, Anyways dont declare auto win since you dont like it
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| 02 Feb 2016 10:51 PM |
| This forum has been claimed for the glorious E X T I N C T god. HEIL! |
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yeal
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| Joined: 14 Sep 2011 |
| Total Posts: 452 |
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XxZONExXx
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| Joined: 12 Mar 2013 |
| Total Posts: 2781 |
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| 02 Feb 2016 11:16 PM |
Read up: http://forum.roblox.com/Forum/ShowPost.aspx?PostID=174114036 ------------------ "The main reason why SI decided to end the war suddenly is because it lost its sense of fun and is getting really stressful for some of us as well as annoying to deal with." >Cool, then back out and give the win to AS. Just because you're in the lead during a 5 day war doesn't mean that you can just call the war off and declare that you've won. It doesn't work like that.
"Near the end of the war SI attempted to negotiate fort updates with AS but after so many attempts we didn’t get anywhere and we think that we won’t go anywhere in this war and we will just be stuck in a stalemate if we keep going like this." >I don't see why as AS's fort is pretty fair? Did you do this because you haven't been winning raids recently or something? SI declared the war on AS therefore meaning that you knew you would be raiding the fort that they had. "annoying spawn trapping where we would usually be stuck all the raid in a corner (AS’ spawn trap advantage)." >Once again, you raided AS with us during the ro war and knew what you were expecting when you declared war. If you don't like something about their fort, then don't war them?? Or ask them to change something and respect their decision if they decline. I'd understand if you were complaining about Recessive Cobalt Nation's fort where their spawn is MUCH closer to the gate as well as having it's own entrance on top of the gate behind their spawn, but AS's fort is pretty fair, so I dont see why there should have been an issue. ----------------- Once again, you cannot just end a war because you're ahead and call a win. What if another clan were to have war with SI and because they were up 2-0, they decided to end the war with a win (BECAUSE THEY WERE AHEAD) because SI's fort wasn't fair or something to that point?
There would be absolutely no point in having a war if this happened. ---------------- Revoke your unconditional victory as it wasn't an unconditional victory at all. Back out of the war and call it a day.
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| 02 Feb 2016 11:17 PM |
"The main reason why SI decided to end the war suddenly is because it lost its sense of fun and is getting really stressful for some of us as well as annoying to deal with." >Cool, then back out and give the win to AS. Just because you're in the lead during a 5 day war doesn't mean that you can just call the war off and declare that you've won. It doesn't work like that.
"Near the end of the war SI attempted to negotiate fort updates with AS but after so many attempts we didn’t get anywhere and we think that we won’t go anywhere in this war and we will just be stuck in a stalemate if we keep going like this." >I don't see why as AS's fort is pretty fair? Did you do this because you haven't been winning raids recently or something? SI declared the war on AS therefore meaning that you knew you would be raiding the fort that they had. "annoying spawn trapping where we would usually be stuck all the raid in a corner (AS’ spawn trap advantage)." >Once again, you raided AS with us during the ro war and knew what you were expecting when you declared war. If you don't like something about their fort, then don't war them?? Or ask them to change something and respect their decision if they decline. I'd understand if you were complaining about Recessive Cobalt Nation's fort where their spawn is MUCH closer to the gate as well as having it's own entrance on top of the gate behind their spawn, but AS's fort is pretty fair, so I dont see why there should have been an issue. ----------------- Once again, you cannot just end a war because you're ahead and call a win. What if another clan were to have war with SI and because they were up 2-0, they decided to end the war with a win (BECAUSE THEY WERE AHEAD) because SI's fort wasn't fair or something to that point?
There would be absolutely no point in having a war if this happened. ---------------- Revoke your unconditional victory as it wasn't an unconditional victory at all. Back out of the war and call it a day. [2] |
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XxZONExXx
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| Joined: 12 Mar 2013 |
| Total Posts: 2781 |
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| 02 Feb 2016 11:23 PM |
"We declared a win over tie because we were winning 3-1. Why would we say "Yes lets end this in a tie" when we're 2 points ahead when war was ended." >Then don't declare a tie and instead back out of the war. You're in no place to call off a war because you don't like how it's going. There have been SOOOOOO many other wars in the past with better arguments than yours.
"How stupid are you? We declare a unofficial victory since we got really pissed off with dealing with AS and we dont find the war anything else but annoying and stressful for us. If you did not participated in the war and don't exactly know what happened, just dont talk."
>It doesn't matter if you got pissed off with dealing with AS. You can't just call a victory. For all you know, AS could have come back and beat SI which I truly believe could have happened. You initiated the war, so it's your job to see it through. If the war is too stressful for you guys, back the hell out.
What happened to wars being a test of strength against another clan? What happened to wars being fun? Sure, wars will draw out competitiveness from anyone, but that's how we as humans work; We don't like to lose. I strongly urge you to revoke this declaration as it is unjust and unfair and instead back out. War is, in a sense, also about endurance. If you can't handle it, then either back out of the war or give the win to AS who obviously had enough endurance to finish the war off.
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XxZONExXx
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| Joined: 12 Mar 2013 |
| Total Posts: 2781 |
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| 02 Feb 2016 11:26 PM |
Coming from a group that's "all about innovation," this "autowin" is no where close to showing the best of SI.
I'm really disappointed that you guys did this.
Once again, revoke the "unconditional victory" and either back out of the war or give AS the win.
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| 02 Feb 2016 11:40 PM |
| Well this is extremely stupid, even if the winner is clear, the war should not end until the decided time that was chosen from the beginning, so technically if the war has not been ended as agreed upon, the win goes to AS, so unless SI wants an automatic lost, play the war until the end, plain and simple, and if you cant do that then tough luck for you, so deal with it. |
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| 02 Feb 2016 11:47 PM |
Call it a tie, unconditional victory, whichever- but not a win for AS.
I do not care what it is called, the point is AS needs to learn to negotiate. They complained and wanted stuff changed in our fort too so don't act like it's one sided on that fort thing.
The war was not beneficial to either.
In future I think we'll try a "Whoever has most wins at the end of 3 weeks" type of thing because wars like this will honestly get stuck in stalemate for ages. |
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XxZONExXx
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| Joined: 12 Mar 2013 |
| Total Posts: 2781 |
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| 02 Feb 2016 11:55 PM |
@Vos, it's technically going to be a win unless you revoke this BS unconditional victory crap. Do it officially as well.
Continue with the war, back out, or give the win to AS. Hell, you could even surrender since you don't have the endurance or drive to keep the war, that you declared, going. You declared the war, so you should try to see it through. Seeing it through isn't ending the war while you're in the lead after 5 days. That's crap.
Come on, Vos. Put yourself in their their shoes and imagine how unfair it looks. To you, it may look fair for some reason. To a spectator like me, it looks absolutely unfair. Almost like you're trying to get back at them for not negotiating with you. Now that's just an assumption, but seriously, lets be real.
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