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ROBLOX should just have a 'lock-mode' on online games.

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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 11:09 AM
Meaning, if any value, object, etc (variable), is changed within an online game it should automatically be blocked unless it's encoded into the game.

A pretty easy fix to exploiting.
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Xerolayne is not online. Xerolayne
Joined: 01 Mar 2012
Total Posts: 4335
01 Feb 2016 11:34 AM
That might do well as an option that's easy for players to implement.
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Generates is not online. Generates
Joined: 01 Jan 2015
Total Posts: 1684
01 Feb 2016 11:35 AM
Xero,
Tell the devs to develop that.
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Pleased is not online. Pleased
Joined: 05 May 2010
Total Posts: 10266
01 Feb 2016 11:35 AM
that's actually a really interesting idea
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coolkid142 is not online. coolkid142
Joined: 04 Sep 2009
Total Posts: 6579
01 Feb 2016 11:37 AM
Holy god, anthony you're a genius
@Xero
you should try and get the devs to implement that, exploiting is one of the biggest issues with this game and newer/less experienced players would probably like the option.

We are all horrible on the inside. | Follow me on twitter. @Coolkid142RBLX
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Pleased is not online. Pleased
Joined: 05 May 2010
Total Posts: 10266
01 Feb 2016 11:37 AM
i can't make any promises but i could try and make something like that if enough people would be interested in it
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Konth is not online. Konth
Joined: 18 Dec 2010
Total Posts: 3775
01 Feb 2016 11:39 AM
that would stop exploits, right?


=^)
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Bloxinality is not online. Bloxinality
Joined: 21 Jun 2013
Total Posts: 22538
01 Feb 2016 11:39 AM
But people would be able to insert a variable into the game and lock it.
Is there any way around this?


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ghg429xl is not online. ghg429xl
Joined: 12 Jul 2010
Total Posts: 7832
01 Feb 2016 11:41 AM
Make sure this includes player characters, because in AR exploiters continue to make their characters invisible.
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agodlypancake is not online. agodlypancake
Joined: 18 Aug 2011
Total Posts: 14610
01 Feb 2016 11:41 AM
Are you in the White House? You should be in the White House.

Anthony for president 2k16!
]
I am the pink disco kitty. Fear the pink kitty.
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Clurny is not online. Clurny
Joined: 28 Apr 2010
Total Posts: 12046
01 Feb 2016 11:42 AM
good idea
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:02 PM
@Blox
''But people would be able to insert a variable into the game and lock it."
It would be implemented into the GAME. Meaning if any active change is done inside the game it is blocked. Inserting a variable is still changing the game so it would be blocked.
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:02 PM
Well it would be implemented into the ROBLOX source-code.
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:04 PM
And technically, attempting to lock a variable inside an active game wouldn't be allowed anyway as this requires you to go into studio and manually change the code. There is no way around this.
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:09 PM
bump
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:21 PM
Keep the thread alive so the developers could see
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:27 PM
pls!
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:36 PM
people pls!
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Clurny is not online. Clurny
Joined: 28 Apr 2010
Total Posts: 12046
01 Feb 2016 01:40 PM
yes
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Pleased is not online. Pleased
Joined: 05 May 2010
Total Posts: 10266
01 Feb 2016 01:42 PM
i thought about it and it wouldn't really work

anyone that knows how to read code could just go in and remove the parts that stop people from using cheatengine
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 01:49 PM
@Please

How so?
It would be implemented into the source code.
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hiimcool34 is not online. hiimcool34
Joined: 26 Sep 2011
Total Posts: 5737
01 Feb 2016 01:54 PM
so changing variables with local scripts wouldn't work?


r+://342902531r+://342902561r+://342902588 𝐄𝐯𝐞𝐧 𝐢𝐟 𝐭𝐡𝐞 𝐟𝐫𝐨𝐳𝐞𝐧 𝐝𝐚𝐫𝐤𝐧𝐞𝐬𝐬 𝐬𝐭𝐚𝐧𝐝𝐬 𝐢𝐧 𝐨𝐮𝐫 𝐩𝐚𝐭𝐡, 𝐰𝐞 𝐦𝐮𝐬𝐭 𝐧𝐞𝐯𝐞𝐫 𝐟𝐨𝐫𝐠𝐞𝐭 𝐡𝐨𝐩𝐞.
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 02:29 PM
@hiim
If it's encoded INTO THE GAME, then yes it will work. However it won't work if an exploiter directly tries to manipulate the games environment when the game is online.
Essentially, scripts will still execute and everything. If you are an admin in the game, it will still work. If someone unauthorized tries to become admin, it will not. As that would require a change in the games environment that wasn't in the original code.
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anthonycotto is not online. anthonycotto
Joined: 24 Jul 2010
Total Posts: 8587
01 Feb 2016 04:42 PM
PLS
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Generates is not online. Generates
Joined: 01 Jan 2015
Total Posts: 1684
01 Feb 2016 06:01 PM
Keep this subject alive.
This must be implemented.



oh
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