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Re: Trump is not racist for enforcing our immigration laws.

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MedievalGame123 is not online. MedievalGame123
Joined: 08 Dec 2012
Total Posts: 7144
30 Jan 2016 12:52 PM
That is why we have immigration quotas. If you want illegal immigrants to have amnesty in the country then try to change the laws. Don't just disregard the rule of law. None of our laws mean anything if we don't enforce them.
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Wure is not online. Wure
Joined: 20 May 2009
Total Posts: 528
30 Jan 2016 12:57 PM
A small lone of a million dollars. It hasn't been easy for me.

Build a wall! And by all means, put a door in it. A great golden door.

I love the Mexicans. I love their culture. I have Mexicans who work for me.
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MedievalGame123 is not online. MedievalGame123
Joined: 08 Dec 2012
Total Posts: 7144
30 Jan 2016 12:58 PM
In his defense it is difficult to talk for hours in debates. So when he says some silly things you can't just use it to hate him.
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OverlordHammson is not online. OverlordHammson
Joined: 10 Oct 2012
Total Posts: 6006
30 Jan 2016 12:59 PM
but he cant make mexico pay for it
...............


Oh dear, you're gonna wear that..?
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:00 PM
You're all immigrants in that country lol
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MedievalGame123 is not online. MedievalGame123
Joined: 08 Dec 2012
Total Posts: 7144
30 Jan 2016 01:01 PM
There is a difference between being born a citizen and coming here illegally.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:01 PM
No you're all still technically immigrants
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Swordmaker is not online. Swordmaker
Joined: 06 Mar 2009
Total Posts: 13627
30 Jan 2016 01:03 PM
No one is calling him racist for attempting to enforce a immigration law. He is being called racist because of the way he goes about it. Go on google, type 'racist things' and you'll notice that the top recommended search is 'racist things that trump has said'. If that's not enough evidence that this man is full of holes, not sure what is.
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MedievalGame123 is not online. MedievalGame123
Joined: 08 Dec 2012
Total Posts: 7144
30 Jan 2016 01:03 PM
You make no sense. The Native Americans had to cross the Bering straight to get to the North American continent. They immigrated here before us but being born on the continent doesn't make you an immigrant.
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Perforator is not online. Perforator
Joined: 23 Jun 2011
Total Posts: 99
30 Jan 2016 01:04 PM
red herring fallacy @whoever
this is not about his stupidity, or the impracticality of his ideas, or his debate performance, this is about the fact that he is not necessarily the racist the media makes him out to be.
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OverlordHammson is not online. OverlordHammson
Joined: 10 Oct 2012
Total Posts: 6006
30 Jan 2016 01:04 PM
feel the bern

sike they all blow


Oh dear, you're gonna wear that..?
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Perforator is not online. Perforator
Joined: 23 Jun 2011
Total Posts: 99
30 Jan 2016 01:06 PM
"No you're all still technically immigrants"

okay? donald trump likes immigrants; he doesn't like illegal immigrants. we, if you want to look into our history, were legal immigrants to a british colony.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:06 PM
Lol wtf, still immigrants either way.
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Vezurix is not online. Vezurix
Joined: 15 Feb 2013
Total Posts: 1808
30 Jan 2016 01:07 PM
why is this on c&g its gonna lead to arguments that never end because of egos



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Perforator is not online. Perforator
Joined: 23 Jun 2011
Total Posts: 99
30 Jan 2016 01:08 PM
okay whatever. i mean imo you have to make the distinction between legal and illegal immigrants. illegal ones are breaking the us law, and are being rewarded for it through benefiting from social aid programs, taking advantage of our opportunities, etc.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:10 PM
Lol who gives a sht, humanity is sht anyways
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dracomanx is not online. dracomanx
Joined: 23 May 2013
Total Posts: 15642
30 Jan 2016 01:10 PM
OP you are a minority, do you really think trump or the republicans like your kind
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JohannMacht is not online. JohannMacht
Joined: 02 Jul 2015
Total Posts: 6752
30 Jan 2016 01:10 PM
Unless you live in Africa, you are an immigrant.



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MedievalGame123 is not online. MedievalGame123
Joined: 08 Dec 2012
Total Posts: 7144
30 Jan 2016 01:11 PM
The concept of immigration is meaningless if you don't view it in the context of the current political climate. All human ancestors originated on the African continent around Ethiopia and immigrated around the world in groups of populations that developed their own common cultures and languages over time due to relative isolation. Native American ancestors immigrated to the continents earlier than European settlers but they were all "immigrants" at one time. The concept of naturalized citizen and illegal immigrant are dependent on the country in question.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:12 PM
Yes so you're all immigrants either way no stfu, and go back to daily life. This sht is what makes humanity so retarted
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MedievalGame123 is not online. MedievalGame123
Joined: 08 Dec 2012
Total Posts: 7144
30 Jan 2016 01:12 PM
No. We are not immigrants. We are natural born citizens according to US law.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:13 PM
You're
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Perforator is not online. Perforator
Joined: 23 Jun 2011
Total Posts: 99
30 Jan 2016 01:14 PM
"or the republicans like your kind"

hey, let's not assume all republicans are racist. rand paul is the only candidate, in either party, that consistently supports liberty and the constitution.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:14 PM
Keyframes are used to set parameters for motion, effects, audio, and many other properties, usually changing them over time. A keyframe marks the point in time where you specify a value for a layer property, such as spatial position, opacity, or audio volume. Values between keyframes are interpolated. When you use keyframes to create a change over time, you typically use at least two keyframes—one for the state at the beginning of the change, and one for the new state at the end of the change.

When the stopwatch is active for a specific property, After Effects automatically sets or changes a keyframe for the property at the current time whenever you change the property value. When the stopwatch is inactive for a property, the property has no keyframes. If you change the value for a layer property while the stopwatch is inactive, that value remains the same for the duration of the layer.
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Zhaor is not online. Zhaor
Joined: 31 Dec 2007
Total Posts: 235
30 Jan 2016 01:15 PM
In layer bar mode, selected keyframes are yellow. Unselected keyframes are gray.

In Graph Editor mode, the appearance of a keyframe icon depends on whether the keyframe is selected, unselected, or semi-selected (another keyframe in the same property is selected). Selected keyframes are solid yellow. Unselected keyframes retain the color of their corresponding graph. Semi-selected keyframes are represented by a hollow yellow box.

To select a keyframe, click the keyframe icon.
To select multiple keyframes, Shift-click the keyframes or drag a marquee (selection box) around the keyframes. If a keyframe is selected, Shift-clicking it deselects it; Shift-dragging to draw a marquee around selected keyframes deselects them.
Note:
To toggle viewing of the free-transform bounding box in the Graph Editor, click the Show Transform Box button at the bottom of the Graph Editor.

To select all keyframes for a layer property, Alt-click (Windows) or Option-click (Mac OS) a segment between two keyframes in the Graph Editor, or click the layer property name in the layer outline.
To select all keyframes for a property that have the same value, right-click (Windows) or Control-click (Mac OS) a keyframe, and choose Select Equal Keyframes.
To select all keyframes that follow or precede a selected keyframe, right-click (Windows) or Control-click (Mac OS) a keyframe, and choose Select Previous Keyframes or Select Following Keyframes.
Note:
The Select Previous/Following Keyframes commands aren’t available if more than one keyframe is selected.

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Keyframe menu commands

When you select one or more keyframes, the keyframe menu becomes available at the bottom of the Graph Editor.

To open the keyframe menu, right-click (Windows) or Control-click (Mac OS) a keyframe.

Value

Displays the value of the selected keyframe. If more than one keyframe is selected, the Display Value command is available, which displays the value of the highlighted keyframe in the selection.

Edit Value

Opens a dialog box in which you can edit the value of the keyframe.

Select Equal Keyframes

Selects all keyframes in a property that have the same value.

Select Previous Keyframes

Selects all keyframes preceding the currently selected keyframe.

Select Following Keyframes

Selects all keyframes following the currently selected keyframe.

Toggle Hold Keyframe

Holds the property value at the value of the current keyframe until the next keyframe is reached.

Keyframe Interpolation

Opens the Keyframe Interpolation dialog box.

Rove Across Time

Toggles Rove Across Time for spatial properties.

Keyframe Velocity

Opens the Keyframe Velocity dialog box.

Keyframe Assistant

Opens a submenu with the following options:

Convert Audio To Keyframes

Analyzes amplitude within the composition work area and creates keyframes to represent the audio.

Convert Expression To Keyframes

Analyzes the current expression and creates keyframes to represent the property values it describes.

Easy Ease

Automatically adjusts the influence into and out of a keyframe to smooth out sudden changes.

Easy Ease In

Automatically adjusts the influence into a keyframe.

Easy Ease Out

Automatically adjusts the influence out of a keyframe.

Exponential Scale

Converts the rate of change in scale from linear to exponential.

RPF Camera Import

Imports RPF camera data from third-party 3D modeling applications.

Sequence Layers

Opens the Sequence Layers assistant.

Time-Reverse Keyframes

Reverses selected keyframes in time.

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Delete or disable keyframes

To delete any number of keyframes, select them, and then press the Delete key.
To delete one keyframe in the Graph Editor, Ctrl-click (Windows) or Command-click (Mac OS) a keyframe with the Selection tool.
To delete all keyframes for one layer property, click the stopwatch button to the left of the name of the layer property to deactivate it.
When you click the stopwatch button to deactivate it, keyframes for that property are permanently removed and the value of that property becomes the value at the current time. You cannot restore deleted keyframes by clicking the stopwatch button again. Deleting all keyframes does not delete or disable expressions.

To temporarily disable keyframes for a property, add an expression that sets the property to a constant value. For example, you can add this very simple expression to the Opacity property to set it to 100%: 100.
Click the Enable Expression button to toggle the expression on and off, which toggles the keyframes off and on as a side effect.

If you accidentally delete keyframes, choose Edit > Undo.

Jeff Almasol provides a script on his redefinery website that automatically removes keyframes based on specified criteria—for example, all keyframes in the work area, all odd-numbered keyframes.

Adobe also recommends
About animation, keyframes, and expressions
The Graph Editor
Move the current-time indicator (CTI)
Keyframes and the Graph Editor(keyboard shortcuts)
Showing properties and groups in the Timeline panel (keyboardshortcuts)
The Graph Editor
Keyframe interpolation
Expression basics
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