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| 28 Jan 2016 05:37 PM |
| basically i am trying to make an attack where the attack follows the mouse pointer for a little while so wherever i move my mouse the attack follows. Im a decent scripter so all i ned is for someone to lay the foundations for it as i learn very quickly, also if i could get some help and tips on raycasting aswell thnx a lot guys. Finally the best way for me to learn would be an example i would be eternally greatful if i could get some help thnx guys. |
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xlaser23
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| Joined: 10 Dec 2011 |
| Total Posts: 20341 |
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| 28 Jan 2016 05:44 PM |
local mouse = game.Players.LocalPlayer:GetMouse() mouse.Hit.p
http://www.roblox.com/xla-item?id=290739801http://www.roblox.com/aser-item?id=290739819http://www.roblox.com/23-item?id=290739831 R$1,174 Tx309 (づ ゚ ³ ゚)づ |
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HexC3D
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| Joined: 30 Jun 2012 |
| Total Posts: 10044 |
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| 28 Jan 2016 06:24 PM |
No I think he's trying to create a tool that fires something but the part released follows where the mouse is pointing at.
So he's confused between Mouse.target and raycasting.. |
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| 28 Jan 2016 06:30 PM |
| Yeh, can i please get some other help on raycasting and examples pl |
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HexC3D
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| Joined: 30 Jun 2012 |
| Total Posts: 10044 |
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