UgOsMiLy
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| Joined: 15 Sep 2009 |
| Total Posts: 2095 |
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| 26 Jan 2016 04:36 PM |
I'm still wondering why ROBLOX hasn't done TIX limiteds yet. It will actually make TIX worth more. I have 46k tix and the only thing I can really do with it is TC it. Very few hats cost TIX, and ROBLOX are slowly removing TIX. TIX limiteds are Limited Unique items that sell for tix, and then the owners of that item sell it for whatever price they want, but in Tickets.
No, this isn't so that NBCs can get more, and no, this isn't WNTS. In fact, less people will quit because some will actually find a use for their 10 tix a day.
So what do you think? If you support this suggestion? Great! If you don't, then please explain why.
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iHypered
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| Joined: 09 Nov 2010 |
| Total Posts: 2751 |
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| 26 Jan 2016 04:43 PM |
Could get a bit confusing. Lets say someone sent a trade of a robux hat for a tix hat. Would it have two different types of RAPs, or would it like auto convert it? Also "some will actually find a use for their 10 tix a day." Trade currency, it wouldn't make a difference.
#code iHypered |
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UgOsMiLy
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| Joined: 15 Sep 2009 |
| Total Posts: 2095 |
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| 26 Jan 2016 04:47 PM |
Firstly, TC isn't a way of spending TIX.
If someone sent a trade, it would tell the user the RAP of the TIX item in ROBUX by using the current TC rate.
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| 26 Jan 2016 05:10 PM |
there's trade currency
*trades 10,000 robux for whatever value over 50,000 tix*
#Code end |
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| 26 Jan 2016 06:48 PM |
support.
http://www.roblox.com/Who-are-you-calling-pinhead-item?id=18603665 |
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oooobetsy
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| Joined: 06 Sep 2007 |
| Total Posts: 69 |
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Laekrian
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| Joined: 09 Feb 2013 |
| Total Posts: 971 |
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| 26 Jan 2016 09:52 PM |
| Limited cannot be in Tix. People will cash in their robux and make these easy to obtain. |
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Lownish
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| Joined: 21 Oct 2014 |
| Total Posts: 129 |
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| 27 Jan 2016 06:44 AM |
| Support! Interesting idea! |
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| 27 Jan 2016 06:59 AM |
You don't get it: roblox doesn't want to raise the value of the tix, the lower tix are, the more money roblox makes. Robux is the real roblox money that can be compared to dollars, so firstly you convert tickets to robux and then robux to dollars and the less a ticket is worth, the less dollars it's worth, the less money roblox spends on spreading their tickets. For exemple: they give away 10 tickets a day for each player, and it's worth 1 robux and one robux is worth 0.001 dollar(this is all hypothetical), that means roblox gives free players who don't make any money to roblox 0.001 each day. But if that 10 tickets is worth only 0.5 robux that means that roblox only gives 0.0005 dollars each day.
There is no reason for roblox to make the ticket value raise, in fact, they should lower the value even more for them to make more money. Because the less tickets are worth, the more players are driven into buying robux or bc, which makes roblox even more money. |
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billabob
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| Joined: 19 Oct 2008 |
| Total Posts: 12344 |
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UgOsMiLy
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| Joined: 15 Sep 2009 |
| Total Posts: 2095 |
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| 27 Jan 2016 12:02 PM |
This can potentially make the TC value of robux to tix lower.
@Harry
What does real money have anything to do with this? You would need 100,000 robux AND obc to devex. So that would be 100,000 days. LOWER THE TIX VALUE?!?! You do realize that players won't even bother with this game because they would be getting pretty much nothing a day. That would turn ROBLOX into more of a Buy BC or don't enjoy the game, rather than a Buy BC to get more features! game. BCers get 10 tix a day, along with their daily robux, in case you didn't know, and they can just TC their ROBUX. Not only would there be less quitters, but more people will see BC as an upgrade rather than something forced upon players. Sure, I get that ROBLOX need money for their servers and that, but think about it logically.
Looking on the TIX rate right now, if this were to ever be implemented, the first few TIX limiteds would be expensive, so it isn't something too bad.
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| 27 Jan 2016 01:36 PM |
^ You don't need DevEx to compare it to money, you can also just buy robux. In that way you can compare it to money as well. And by the way, if roblox gave 0 tickets each day, the game would still be enjoyable as me and others as well don't give a damn about their looks. Also, it's actually more fair to only give any currency to people who earn it, by selling stuff or developing a game for exemple. |
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UgOsMiLy
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| Joined: 15 Sep 2009 |
| Total Posts: 2095 |
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| 27 Jan 2016 02:13 PM |
@Harry
You'd need robux to advertise your game. Anyway, many will quit.
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| 27 Jan 2016 02:44 PM |
| What has the advertisement to do with this? |
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oooobetsy
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| Joined: 06 Sep 2007 |
| Total Posts: 69 |
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| 28 Jan 2016 06:48 PM |
| He's saying that if you were to take tix out of the game entirely, and only award people who develop stuff, people would still need to advertise their creations for them to get any type of money. |
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