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Re: Lag reduction in building

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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
23 Jan 2016 01:10 PM
Ways I already know how to reduce lag:

- Reduce parts needed while keeping quality, and using unions to aid that
- Using cylinder meshes, ball meshes, etc instead of the ball and cylinder parts that use physics when necessary
- Making small features (parts) that don't affect game-play noncollidable
- Loading parts in chunks by script when possible
- Anchoring all things that are possible to anchor

Anything I'm missing? (This is to help me create a massive game I'm working on)
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
23 Jan 2016 01:17 PM
idk where else to post this
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LakeMod is not online. LakeMod
Joined: 19 Feb 2012
Total Posts: 208
23 Jan 2016 01:18 PM
[ Content Deleted ]
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jimmysnow02 is not online. jimmysnow02
Joined: 25 Sep 2011
Total Posts: 20169
23 Jan 2016 01:22 PM
you forgot -get a better computer
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
23 Jan 2016 01:30 PM
i have a good computer, most of roblox? no.

stop being a nob, i never said that i was the one that lagged
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microk is not online. microk
Joined: 19 Oct 2011
Total Posts: 32496
23 Jan 2016 01:32 PM
all of these are kind of obvious tbh

and meshes can't be textured as well

another thing that helps is making everything SmoothPlastic that's far away

surprisingly reduces lag on bad laptops and such


r+://342553545r+://342553612r+://342553635r+://342553651
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
23 Jan 2016 01:34 PM
thanks ill remember that
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jimmysnow02 is not online. jimmysnow02
Joined: 25 Sep 2011
Total Posts: 20169
23 Jan 2016 02:06 PM
but getting a better computer does reduce lag
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
23 Jan 2016 06:47 PM
i cant force roblox to all get good computers
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Invictium is not online. Invictium
Joined: 22 Jan 2013
Total Posts: 44531
23 Jan 2016 06:49 PM
Use as few decals and particle effects as possible

turn off dynamic lighting
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baelow is not online. baelow
Joined: 20 Feb 2015
Total Posts: 25386
23 Jan 2016 06:50 PM
good idea


stop calling me bae
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
23 Jan 2016 06:54 PM
"Use as few decals and particle effects as possible

turn off dynamic lighting"

that is a terrible idea. why not just reduce every ounce of quality that exists?
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Invictium is not online. Invictium
Joined: 22 Jan 2013
Total Posts: 44531
23 Jan 2016 06:56 PM
ur listing ways to reduce lag

those help yo
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
24 Jan 2016 12:57 AM
by lag reduction i mean reducing the strain on the computer without reducing the quality of what is built
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B4X is not online. B4X
Joined: 07 Feb 2013
Total Posts: 434
24 Jan 2016 01:01 AM
um just put this in game development or whatever that is it only takes like 2 seconds to actually look dude



ham ok +4.7k
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BuildIntoGames is not online. BuildIntoGames
Joined: 02 Sep 2011
Total Posts: 6634
24 Jan 2016 01:03 AM
Unions have proven to decrease performance, since all calculations are rendered on real time.


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B4X is not online. B4X
Joined: 07 Feb 2013
Total Posts: 434
24 Jan 2016 01:05 AM
 







ham ok +4.7k
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AtheisticAnon is not online. AtheisticAnon
Joined: 12 Jan 2016
Total Posts: 94
24 Jan 2016 01:05 AM
"Anything I'm missing?"

Yes, load the entire map in client-sided segments that dissipate after the player has moved outside of range.

This is a direct modification to your second-to-last method mentioned.
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CLIMAXIMUS is not online. CLIMAXIMUS
Joined: 22 Jun 2012
Total Posts: 1738
24 Jan 2016 01:18 PM
@AtheisticAnon that was implied
@BuildIntoGames not if there are less parts within the union
also sometimes unions are necessary, as they can greatly increase quality

i never said i union everything in my game
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DetentionRun is not online. DetentionRun
Joined: 16 May 2014
Total Posts: 19
24 Jan 2016 01:20 PM
What is lag for I know for blue alien or talking random but I looked at roblox,s profile and catalog and I check catalog everyday
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royaltoe is not online. royaltoe
Joined: 14 Sep 2011
Total Posts: 36834
24 Jan 2016 01:22 PM
Thank you
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