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| 20 Jan 2016 03:25 PM |
Hi. I have this cylinder with gears on it, and the cylinder is supposed to make itself smaller, the only problem is the gears keep falling through it.
for i = 1, 50 do local startCF = script.Parent.CFrame script.Parent.Size = script.Parent.Size - Vector3.new(0.2, 0, 0.2) script.Parent.CFrame = startCF -- This is here because when the script changes the parts size, it makes it go on top of the gears, and that's why they fall down end
So, what I guess I'm asking is, is there another way to resize a brick besides using .Size? or some way to make it not move without using the method I'm using? I could anchor the gears and unanchor them when they're picked up, but I want to avoid that if I can.. Thanks |
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