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Re: What are the most essential Studio plugins?

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badgraphix is not online. badgraphix
Joined: 26 Nov 2007
Total Posts: 22800
13 Jan 2016 06:46 AM
I'm going to begin starting a fairly large project and I want to make sure I have the best version of Studio I can for the process. What are some of the best plugins for making games in Roblox Studio?
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badgraphix is not online. badgraphix
Joined: 26 Nov 2007
Total Posts: 22800
14 Jan 2016 11:26 PM
Gonna bump this cuz I'd legitimately like to utilize plugins more.
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TheOsiris is not online. TheOsiris
Joined: 30 May 2010
Total Posts: 4534
14 Jan 2016 11:33 PM
I don't build with plugins. I can navigate myself around ROBLOX Studio.


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Twistir is not online. Twistir
Joined: 19 Nov 2009
Total Posts: 12374
14 Jan 2016 11:36 PM
http://www.roblox.com/CSG-Primitives-item?id=232792970
http://www.roblox.com/Oozle-Draw-Modified-by-Quenty-item?id=172311381
http://www.roblox.com/Model-Resize-Plugin-2-1-DRAG-TO-RESIZE-item?id=143613186
http://www.roblox.com/Stravant-ClassChanger-item?id=170789480
and most importantly
http://www.roblox.com/qCmdUtl-Streamlined-building-item?id=142314093


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Twistir is not online. Twistir
Joined: 19 Nov 2009
Total Posts: 12374
14 Jan 2016 11:39 PM
"I can navigate my way around studio"

Plugins make things significantly easier, and even add features that are not in studio: an example being custom resize/move tool segments. Maybe if you made use of them you could actually make something nice looking? :D


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TheOsiris is not online. TheOsiris
Joined: 30 May 2010
Total Posts: 4534
14 Jan 2016 11:40 PM
I can do all of those plugins you just said in Studio.


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Twistir is not online. Twistir
Joined: 19 Nov 2009
Total Posts: 12374
14 Jan 2016 11:42 PM
You could do some of it in vanilla studio, but it won't turn out as nice. Examples: the rope plugin is VERY accurate, and it is very difficult to make smooth ropes in vanilla. The CSG plugin is also very useful, allowing the creation of addition segments to things like cylinders.


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TheOsiris is not online. TheOsiris
Joined: 30 May 2010
Total Posts: 4534
14 Jan 2016 11:43 PM
Just clone a cylinder object than downloft the angular slope by 2 by a negation. Then union it to the cylinder and woooow you have a csg!!!111


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SentinelComanche is not online. SentinelComanche
Joined: 18 Aug 2014
Total Posts: 6205
14 Jan 2016 11:43 PM
f3x
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Twistir is not online. Twistir
Joined: 19 Nov 2009
Total Posts: 12374
14 Jan 2016 11:47 PM
That cylinder still wouldnt be as smooth as it could be, or sharp as it could be, as the CSG plugin can also create things such as hex and pentagons


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badgraphix is not online. badgraphix
Joined: 26 Nov 2007
Total Posts: 22800
15 Jan 2016 12:46 AM
The fact that you guys are trying to be elitist about not using plugins is baffling to me. Why would you intentionally limit yourself like that when tools that improve the experience exist?
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BaconParadox is not online. BaconParadox
Joined: 24 Nov 2012
Total Posts: 44255
15 Jan 2016 12:53 AM
Why bother to use plugins if you can do everything yourself and not be lazy?


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badgraphix is not online. badgraphix
Joined: 26 Nov 2007
Total Posts: 22800
15 Jan 2016 06:14 AM
@Bacon

Because you're using computer software and it gives a better result?


Do you individually call in every brick manually using Lua too?

Oh my goodness you guys are dumb.
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Fluffmiceter is not online. Fluffmiceter
Joined: 28 Jan 2012
Total Posts: 6931
15 Jan 2016 06:35 AM
:O HOW DARE THEY!

If you want to build as well as script, you MUST have GapFill with you. It's super useful! (although it might be broken qq stravant plz fix)
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Sirenoob is not online. Sirenoob
Joined: 14 Dec 2012
Total Posts: 4967
15 Jan 2016 06:38 AM
gapfill
model resizer

that's pretty much all u need for building
idk much about scripting but you already have the output + it helps u out by highlighting errors and names

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rbxbloxks is not online. rbxbloxks
Joined: 08 Dec 2014
Total Posts: 670
15 Jan 2016 07:10 AM
f3x f3x f3x


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