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| 11 Jan 2016 02:20 PM |
It happens through a war that has allies, they join up. If there were to be a real ro-war then it would be something like UAF,RAT, + allies vs. VAK.
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| 11 Jan 2016 02:23 PM |
| Redfor was able to organize themselves, but bluefor on the other hand is falling apart. |
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Sorlorus
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| Joined: 18 Dec 2011 |
| Total Posts: 8674 |
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| 11 Jan 2016 02:24 PM |
It doesn't feel genuine, that "ro-war" is forced.
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PoIonium
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| Joined: 01 Dec 2010 |
| Total Posts: 2902 |
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| 11 Jan 2016 02:30 PM |
| Honestly, I wish wars were just fought without keeping score. Everyone gets so edgy over who wins or who's better. Wars should really just be taken as a way to increase activity for both sides, and be fun overall. That's how I see it, at least. |
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Sorlorus
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| Joined: 18 Dec 2011 |
| Total Posts: 8674 |
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| 11 Jan 2016 02:31 PM |
| WISE WORDS SIR POLONIUM, POLONIUM 4 PRESIDENT OF AFRICA 2015 |
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| 11 Jan 2016 02:34 PM |
| YES! That way, no one will have a excuse to pull out when they start to get stressed out. |
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| 11 Jan 2016 02:34 PM |
People just want credit for their wins, although I completely agree.
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| 11 Jan 2016 02:35 PM |
| Why want to take credit for something that won't matter later on? |
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PoIonium
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| Joined: 01 Dec 2010 |
| Total Posts: 2902 |
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| 11 Jan 2016 02:39 PM |
| Now, I'm not against a winner being decided, it should just be handled in a way that doesn't end in bases shutting down, insanely unfair updates, edginess going from 0 to 1,000,000, a stalemate argued about on C&G, etc. Also just screenshot your damn raid wins then, no need to take the fun out of a game because you want to win a war on //Roblox// of all things. |
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