qvpxx
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| Joined: 09 Jun 2015 |
| Total Posts: 10 |
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| 10 Jan 2016 06:45 PM |
| I need help with something. I want an audio to fade from a certain point as your moving away from it. As if a fire truck was driving down the street and getting farther and farther while the siren is fading. PLEASE !! ASAP !! |
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| 10 Jan 2016 08:46 PM |
| If you put the sound inside a part in Workspace, than it will act as a dynamic sound. The further you get from that part, the quieter it is, and vice versa. Also, the sound will be louder in the speaker on the side that the player is closest to the object, if that makes any sense. |
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| 10 Jan 2016 10:58 PM |
| Also helps to turn the volume of the sound down when you add it in the part. I normally use .7-.3, depends on the ID you use and how loud it is before you adjust the volume. When you go into the properties of the sound it show a volume option(in case you didn't know already). |
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| 11 Jan 2016 08:09 PM |
I don't know how but trying searching it up on google with roblox at the end or start of it.
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