MrSquer
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| Joined: 18 Feb 2011 |
| Total Posts: 6103 |
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| 09 Jan 2016 03:50 PM |
The only gamepad I have to test with is a Steam Controller. I wondered if it would even work, so I made this script:
http://prntscr.com/9o3ram
With the controller USB receiver plugged in, and the controller on, it still returned "No gamepad detected." Is there a way to bypass this?
https://www.youtube.com/MrSquerRBX | https://youtu.be/T4UL_aOl7j4 | https://youtu.be/WpOCu3Fm-S4 |
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MrSquer
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| Joined: 18 Feb 2011 |
| Total Posts: 6103 |
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| 09 Jan 2016 03:50 PM |
Another side note, yes, the controller does work with ROBLOX. I can use the joystick to move around, use the triggers to use tools, etc.
https://www.youtube.com/MrSquerRBX | https://youtu.be/T4UL_aOl7j4 | https://youtu.be/WpOCu3Fm-S4 |
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 09 Jan 2016 03:54 PM |
| does GamepadConnected fire |
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MrSquer
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| Joined: 18 Feb 2011 |
| Total Posts: 6103 |
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| 09 Jan 2016 03:56 PM |
@OzzyFin No. I tried GamepadConnected and GamepadDisconnected, none worked.
https://www.youtube.com/MrSquerRBX | https://youtu.be/T4UL_aOl7j4 | https://youtu.be/WpOCu3Fm-S4 |
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 09 Jan 2016 04:04 PM |
probably doesn't detect it then would contacting roblox help? maybe there's something blocking it to be counted as a gamepad or something
a little experiment could be: it seems to have a gyroscope does DeviceRotationChanged fire? |
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