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| 09 Jan 2016 07:43 AM |
You can program my ants c; http://www.roblox.com/games/148729279/Insect-build |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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| 09 Jan 2016 07:44 AM |
a script that lights you on fire and anything you touch catches fire
Rock on! http://www.roblox.com/games/121584089/Rock-Roleplay |
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| 09 Jan 2016 07:45 AM |
| Make a Populous clone. Should be pretty easy. |
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| 09 Jan 2016 07:47 AM |
| sorry maybe I'm dumb but whats a populous clone |
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| 09 Jan 2016 07:47 AM |
*sigh* kids these days
en.wikipedia .org/wiki/Populous |
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| 09 Jan 2016 07:48 AM |
Looks at second photo and quits page
The Legend of Heroes Sen no Kiseki |
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| 09 Jan 2016 07:50 AM |
that graphic 10/10
The Legend of Heroes Sen no Kiseki |
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| 09 Jan 2016 07:57 AM |
if you free model them so i can take them and steal your work duh
naw ill try if you want to animate them |
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| 09 Jan 2016 08:05 AM |
Eciton burchellii is free in my models The minor worker has an instruction manual for the simple coding you have to do For instance, workers having two set modes, random and path follow should be easy. Just have the ants travel forward in any direction and avoid falling off the baseplate.
Rest is in the instructions, it get's more complicated but you don't have to do it. Animating the ants is fine too but I'd prefer if you simply programmed them a little ;-; |
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| 09 Jan 2016 08:14 AM |
| ill take a look at these here ants :P |
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| 09 Jan 2016 08:40 AM |
Here's 3 challenges, make each of the following proper syntax:
Print'hi''world''woohoo' --This would print hi, world, and woohoo print(hello) --Prints hello. You cannot define hello, because it should work with anything that could be a proper variable. print(a .. b +X) --a and b would be tables containing numbers, and this would print the sum of all the numbers. |
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| 09 Jan 2016 08:48 AM |
i did the lactone I'm not really sure what you were asking of the first 2 if you elaborate more ill try them
local a = {1,3,4} local b = {7,8,10} local x = 6 local value = 0
function printTotal() for i=1,(#a) do value = value + a[i] end for i=1,(#b) do value = value + b[i] end value = value + x print (value) end
printTotal() |
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| 09 Jan 2016 08:53 AM |
Well you failed the last. You just called printTotal, you were supposed to call print, like this:
print(a .. b +X) |
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| 09 Jan 2016 09:01 AM |
can i just do print(a + b + x)
i don't get how to go it with print(a .. b + x) |
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| 09 Jan 2016 09:03 AM |
print(a .. b+X) should print the sum of the contents in a and b.
It's up to you how to do this. |
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| 09 Jan 2016 09:21 AM |
i think maybe i got it now plz
local atable = {6,500} local btable = {32,3} local a = 0 local b = 0 local x = 56 local value = 0
for i=1,(#atable) do a = a + atable[i] end for i=1,(#btable) do b = b + btable[i] end local c = "" ..(a + b) a = string.sub(c,1,1) local d = string.len(c) d = d - 1 local e = string.sub(c,1,1) for i=1,d do e = e*10 end b = c - e
print (a .. b + x) |
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| 09 Jan 2016 09:23 AM |
| doesn't work with the decimals sorry |
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| 09 Jan 2016 09:26 AM |
'a and b would be tables containing numbers'
You're a and b variables aren't tables. |
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