ByDefault
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| Joined: 25 Jul 2014 |
| Total Posts: 3197 |
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| 09 Jan 2016 10:55 AM |
| I have a remotefunction in a player's backpack, and I invoke it on the PlayerRemoving event. The problem is is that the remotefunction is getting removed before the game has a chance to return the invoke, so how can I give it more time? |
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OzzyFin
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| Joined: 07 Jun 2011 |
| Total Posts: 3600 |
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| 09 Jan 2016 10:58 AM |
1. why you have remotefunction inside player's backpack 2. why do you need to invoke it, client's shouldn't store data 3. game.OnClose will call a function which you can yield up to 30 seconds |
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