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Re: New "anti-exploit" for roblox?

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SakuSeko is not online. SakuSeko
Joined: 25 Apr 2009
Total Posts: 2031
03 Jan 2016 06:06 AM
As you guys might have seen, there's more than usual amount of exploiters around. I think that roblox should do something about it, like creating "anti-exploit" software.
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rdcpo3 is not online. rdcpo3
Joined: 03 Jul 2013
Total Posts: 426
03 Jan 2016 06:07 AM
They're working on it.
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Xioano is not online. Xioano
Joined: 11 Mar 2013
Total Posts: 616
03 Jan 2016 06:08 AM
It'd be impossible, though. Hundreds of exploits always find a way around it.
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Xioano is not online. Xioano
Joined: 11 Mar 2013
Total Posts: 616
03 Jan 2016 06:08 AM
Unless they get hold of most of them, and find a weakness in which they could potentially patch it.
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Xarkos is not online. Xarkos
Joined: 15 Jul 2015
Total Posts: 2210
03 Jan 2016 06:36 AM
It's basically impossible to stop the exploiters..

Roblox will continuously work on updates HOWEVER there WILL be a tiny little bug where Exploiters/Modders can easily inspect the code and bypass serverside/local scripts


http://www.roblox.com/games/282042104/Global-Leaderboard-v2?autoplay=true
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TheOsiris is not online. TheOsiris
Joined: 30 May 2010
Total Posts: 4534
03 Jan 2016 06:38 AM
There is an anti-exploit "software" for ROBLOX. It's called FilteringEnabled. Turn it on, and 90% of exploits are patched.


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Xarkos is not online. Xarkos
Joined: 15 Jul 2015
Total Posts: 2210
03 Jan 2016 06:40 AM
Filtering Enabled Does NOT STOP Exploits LOL..

this is what it actually does..

http://wiki.roblox.com/index.php?title=API:Class/Workspace/FilteringEnabled


http://www.roblox.com/games/282042104/Global-Leaderboard-v2?autoplay=true
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AnimalPassion is not online. AnimalPassion
Joined: 28 Dec 2015
Total Posts: 182
03 Jan 2016 06:41 AM
@Xarkos

It would totally stop the old exploits of like 2011 though.
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TheOsiris is not online. TheOsiris
Joined: 30 May 2010
Total Posts: 4534
03 Jan 2016 06:42 AM
@Xarxos
"Decides if changes from the client should be replicated or not"


most exploits are changes from the client. If they can not be replicated from the creators script, it can automatically detect it's some kind of exploit.


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Xarkos is not online. Xarkos
Joined: 15 Jul 2015
Total Posts: 2210
03 Jan 2016 06:43 AM
@Animal

This is Present, NOT Past..

There will always be updates, BUT There will ALWAYS be tiny bugs where exploiters/modders can inspect them and bypass serverside/local scripts


http://www.roblox.com/games/282042104/Global-Leaderboard-v2?autoplay=true
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SakuSeko is not online. SakuSeko
Joined: 25 Apr 2009
Total Posts: 2031
03 Jan 2016 07:21 AM
@rdcpo3 Oh thanks for the info. I thought roblox were not going to do anything about it.
@TheOsiris thanks for letting me know. I will put that plugin to my games, too.
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SakuSeko is not online. SakuSeko
Joined: 25 Apr 2009
Total Posts: 2031
03 Jan 2016 07:24 AM
@Xarkos
I know it's a challenge but at least roblox could block the existing ones.
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TheOsiris is not online. TheOsiris
Joined: 30 May 2010
Total Posts: 4534
03 Jan 2016 07:25 AM
@Xarxos to bypass anti-exploitation requires technical knowledge of c++ or any 3rd party sided coding.


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Nathorix is not online. Nathorix
Joined: 06 Nov 2015
Total Posts: 2134
03 Jan 2016 07:38 AM
I honestly think they should just have an add on with the FilteringEnabled to ban anyone that uses an exploit while it's enabled.
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SakuSeko is not online. SakuSeko
Joined: 25 Apr 2009
Total Posts: 2031
03 Jan 2016 08:21 AM
@Nathorix
That would be great!
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MisterGingerbread is not online. MisterGingerbread
Joined: 28 Oct 2014
Total Posts: 13129
03 Jan 2016 08:25 AM
The exploits are all linked files to each other, once one is patched most of the others are.
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