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| 30 Dec 2015 01:02 PM |
because it had the tech that was good enough that made 3rd person people play it regardless, because it was fun.
soooo it still died.
sooooooo that should explain enough.
if you ain't gettin to the paper, you ain't got no purpose. |
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GlowingHD
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Ran502
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Peyton006
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| 30 Dec 2015 01:10 PM |
| Sniff,sniff, never forget Arke. |
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Sadcamp
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| Total Posts: 21729 |
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| 30 Dec 2015 01:10 PM |
wait arke is dead?
damn i was out for a while. |
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Norskee
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| 30 Dec 2015 01:11 PM |
| Arke never even release Sadcamp |
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Vauron
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| Joined: 11 Jan 2013 |
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| 30 Dec 2015 01:13 PM |
well look at battle network; it never made it out but now ben is redoing it
someone could do the same with arke
the purple man of wales | Clan World Discussion No.1 - http://forum.roblox.com/Forum/ShowPost.aspx?PostID=179799580 |
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BenBonez
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| 30 Dec 2015 01:18 PM |
@Vauron
To be fair it did make it out, the first testing phase went really well but then for no reason they gave up on it, back then I already suggested that I'd be willing to continue development but I only got approval months later.
Battle Network is the solution | http://www.roblox.com/groups/group.aspx?gid=1039951 |
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Vauron
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| 30 Dec 2015 01:48 PM |
oh that's strange lol
the purple man of wales | Clan World Discussion No.1 - http://forum.roblox.com/Forum/ShowPost.aspx?PostID=179799580 |
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Harbynger
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| Joined: 06 Jul 2008 |
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| 30 Dec 2015 01:49 PM |
Arke tech is now all open source, with some fixing I can bring it back if I wanted to.
Unclear sent everything out, and I have archives of everything. |
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Sadcamp
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| 30 Dec 2015 01:51 PM |
| Ah, I thought so, the thought in the back of my mind was 'wait... did they ever even release?' |
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Harbynger
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| 30 Dec 2015 01:58 PM |
It wouldn't be too hard - the problem is that everything is done in degress by hand, rather than using animations or some IK framework.
I can't mess with animations with that.
Other than that, Unclear wrote everything nice and clean and with pretty easy to understand modules - it's ROBLOX's API that makes it hard to understand.
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| 30 Dec 2015 02:03 PM |
I was with Albert when he decided to dip on Arke. Decided clans were cancer, he hates the C&G community and took the Arke scripts to use for "Flux" the FPS he was going to make with Underscore (game grüp).
Flux didn't take off either obv. |
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Harbynger
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| 30 Dec 2015 02:14 PM |
If I learned ROBLOX's API then I would gladly repair and finish Arke but I think I'd get called a clanhopper for doing so.
I'd rather re-package Arke tech in a way that can be customized with a bunch of settings, then charge ROBUX monthly for the right to use it.
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