badfitz67
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| Joined: 03 Jun 2010 |
| Total Posts: 13165 |
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| 30 Dec 2015 06:20 AM |
Title.
I have a bunch of AI blocks, but they don't move the way they're facing. How can I fix it?
bv.Velocity = (apple.Position - script.Parent.Position).unit * MoveSpeed.Value
that's where I make the block go towards the apple, if they miss they can't turn around and will just get stuck on a wall and die
I need to make it so I can move it based on which way it's facing
You're a blunt tool, old man. |
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badfitz67
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| Joined: 03 Jun 2010 |
| Total Posts: 13165 |
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| 30 Dec 2015 07:15 AM |
You're a blunt tool, old man. |
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| 30 Dec 2015 08:15 AM |
| Constantly update their direction? |
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