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Re: Any way to check for output errors in a real server?

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EgoInclined is not online. EgoInclined
Joined: 11 Sep 2015
Total Posts: 98
30 Dec 2015 12:59 AM
I've tested my game and it works in Test mode. When I actually play my game in a real server, one part of the script does not work properly. Is there a way I can check for errors in-game and outside of Roblox Studio?
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SameySam is not online. SameySam
Joined: 22 Mar 2012
Total Posts: 11040
30 Dec 2015 01:01 AM
I use to have a output gui for in game (only ppl listed in script can see it) from free models

I dont anymore tho but if you look you can probably find it
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crazyawsomejames is not online. crazyawsomejames
Joined: 16 Apr 2012
Total Posts: 16167
30 Dec 2015 01:01 AM
f9 I think
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EPICJAKEISCOOL is not online. EPICJAKEISCOOL
Joined: 07 Feb 2013
Total Posts: 1756
30 Dec 2015 01:01 AM
Press Shift + F9 and click Server Log (or Local Log).
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crazyawsomejames is not online. crazyawsomejames
Joined: 16 Apr 2012
Total Posts: 16167
30 Dec 2015 01:02 AM
shift + f9*
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AdvancedObjects is not online. AdvancedObjects
Joined: 11 Dec 2012
Total Posts: 3354
30 Dec 2015 01:09 AM
Shift f9:
-Local Output
-Server Output
-Script's Running
-Processing of Scripts
-Owner Command Bar.
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76km is not online. 76km
Joined: 14 Aug 2015
Total Posts: 5455
30 Dec 2015 01:11 AM
fn f9 on mac.
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