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| 29 Dec 2015 10:22 PM |
hands down
apoc is not that hard
apoc is 1% as hard, 2% with chunk loading
if u guys want to make something that good ur gonna need a math god |
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| 29 Dec 2015 10:24 PM |
Post this somewhere other than C&G.
| Tune in to a discussion about problems facing the clan world with Noelzilla1 and I at 4PM EST on Wednesday, December 29th at twitch.tv/noelzilla1/profile | |
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Saiose
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| Joined: 06 Sep 2013 |
| Total Posts: 5759 |
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| 29 Dec 2015 10:25 PM |
I've made FPS guns with scopes. They're inferior to Phantom Forces although it works.
The Devil of C&G || Previously known as King Zelvios || Add 56k+ |
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| 29 Dec 2015 10:25 PM |
| i would if you guys didnt suggest making clans FPS all the time as if it'd be like Phantom Forces which would be terrible for clans anyway |
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| 29 Dec 2015 10:25 PM |
lol thats false pf isnt very hard, as long as you play it long enough and get use to the first person shooting genre
hello from the other side111 |
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| 29 Dec 2015 10:25 PM |
| LOL IF CLANS USED PHANTOM FORCES GUNS ID SHT A BRICK |
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| 29 Dec 2015 10:26 PM |
"lol thats false pf isnt very hard, as long as you play it long enough and get use to the first person shooting genre"
can you not read -_-
"hardest game to MAKE" |
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| 29 Dec 2015 10:26 PM |
Well then put that in your OP.
This forum is about clans, and although this is related it would be entirely on topic if you had just included your prior statement from the start.
As far as guns in the clan world and FPS, I would say that Phantom Forces is ofc very hard to make. But that doesn't mean simpler FPS style bases can be made.
| Tune in to a discussion about problems facing the clan world with Noelzilla1 and I at 4PM EST on Wednesday, December 29th at twitch.tv/noelzilla1/profile | |
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| 29 Dec 2015 10:27 PM |
I meant to say "can't."
As far as guns in the clan world and FPS, I would say that Phantom Forces is ofc very hard to make. But that doesn't mean simpler FPS style bases >can't< be made.
| Tune in to a discussion about problems facing the clan world with Noelzilla1 and I at 4PM EST on Wednesday, December 29th at twitch.tv/noelzilla1/profile | |
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| 29 Dec 2015 10:27 PM |
oh mb and i still disagree lots of group tech is harder to make then that game
hello from the other side111 |
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| 29 Dec 2015 10:29 PM |
| That and maybe project pokemon |
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| 29 Dec 2015 10:30 PM |
no this forum isn't about clans just leave you're new here you can post whatever you want on C&G
"oh mb and i still disagree lots of group tech is harder to make then that game"
LOL THAT'S A JOKE DUDE
>ARKE< is not NEARLY as hard to make as Phantom Forces. Trust me dude as a scripter, Phantom forces is INSANE. No clan tech comes NEAR Phantom Forces. |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 29 Dec 2015 10:37 PM |
chief you are just a joke at this point you have no basis to judge on how difficult to make a game is because you don't create any quality games that could compare to those you are making comparisons to
Battle Network is the solution | http://www.roblox.com/groups/group.aspx?gid=1039951 |
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| 29 Dec 2015 10:40 PM |
"no this forum isn't about clans just leave you're new here you can post whatever you want on C&G"
>has under 1000 posts >joined December 3rd 2015 >calls me new
I'll assume you're an alternate account if you're saying that.
But as far as what this forum is for, it is about Clans & Guilds. If you and many others go off topic and claim it is normal and OK, I frown upon you. That is what has led to the deterioration of the clan world.
| Tune in to a discussion about problems facing the clan world with Noelzilla1 and I at 4PM EST on Wednesday, December 29th at twitch.tv/noelzilla1/profile | |
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| 29 Dec 2015 10:40 PM |
says the german ben kid who steals tech from free models that look like 2 bricks
go back to turkey |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 29 Dec 2015 10:41 PM |
im still trying to understand quaternions to do better math w/ animations
ribbit |
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| 29 Dec 2015 10:42 PM |
"chief you are just a joke at this point you have no basis to judge on how difficult to make a game is because you don't create any quality games that could compare to those you are making comparisons to"
???
Is this a joke lmao I can't even respond to this stupidity
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Poorlawn
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| Joined: 30 May 2013 |
| Total Posts: 12372 |
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| 29 Dec 2015 10:42 PM |
who is reawakening and why is he acting like a newbag
freedom navy richyard toot toot |
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| 29 Dec 2015 10:43 PM |
"But as far as what this forum is for, it is about Clans & Guilds. If you and many others go off topic and claim it is normal and OK, I frown upon you. That is what has led to the deterioration of the clan world. "
No dude seriously I don't know if you're new here but yeah I think you are. C&G is a Club House, which means it's acceptable to post whatever, it's just centered around clans. If you stay here a little longer instead of trying to be the forum police, you'll soon find out. |
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thea96
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| Joined: 09 Feb 2011 |
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| 29 Dec 2015 10:44 PM |
i mean keith isnt wrong
phantom forces scripts and models are top notch the gun building is probably the best in terms of games out right now the scripting and animations are also amazing
ribbit |
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| 29 Dec 2015 10:44 PM |
the most difficult part would be the animations, definitely. But once you get past that, a lot of the components of PF are relatively easy to script using basic data storage. Other than the fancy animations, a lot of PF has been made extensively by different people at different points in time. What makes it difficult to make is the styling, not the coding. So many people try to make games they think will be successful and there's no style to it, no pzazz. StyLis did a great job because they've refined the ability to style their games over time. With PF, the maps are uniform in style, as are the guns, GUIs, and really every aspect of the game. The style is distinct, too, it's not copying pre-existing FPS games, its setup is unique in its own right.
I'm by no means saying it was easy to script PF-I sure as hell couldn't do it. It's just that the coding is by no means the hardest part(or the hardest on ROBLOX), the styling and the game's overall consumer appeal were probably the hardest parts of production.
Goodness Gracious that Booty is Spacious! |
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BenBonez
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| Joined: 29 Aug 2008 |
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| 29 Dec 2015 10:45 PM |
Incorrect yet again chief, people like you use this as a Club house because you lack any other people you could talk to about your daily struggles.
Battle Network is the solution | http://www.roblox.com/groups/group.aspx?gid=1039951 |
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| 29 Dec 2015 10:45 PM |
| Can anyone who knows scripting give me an idea on how complicated the math that goes into Phantom Forces is? |
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| 29 Dec 2015 10:45 PM |
| Not at all, if you knew the clan named Arke, then you'd know. |
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| 29 Dec 2015 10:46 PM |
@an OMG I REMEMBER ARKE I LOVED THE COURSE TO GET IN AND THE LAKE
hello from the other side111 |
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