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| 29 Dec 2015 12:58 PM |
That's what I was told on MPGH.Net to use for making a D3D hack for my favorite game.
(That being CrossFire by Z8Games <3) |
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| 29 Dec 2015 01:00 PM |
| Youtube, kahn academy, etc |
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| 29 Dec 2015 01:01 PM |
@Fishguy
Would Khan Academy teach me D3D? And how long would it take to learn how to make a basic D3D hook? (Like seeing player's through walls so I can shoot them in CrossFire >:).) |
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| 29 Dec 2015 01:02 PM |
| I don't know C++ so I can't really tell you. But I'm sure if you learn it, it might take a few good months to figure out how to put together the concepts you learned into something you actually want. |
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| 29 Dec 2015 01:03 PM |
Okay. Is Dev-C++ an acceptable program to write it in? Also, not sure if you would know, because your not really a hacker, lol. But I am going to ask anyways: is it best to make it a dll, or a windows application? Which one would work for a hack? |
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| 29 Dec 2015 01:04 PM |
A DLL means Dynamically Linked Library and it like a modulescript kind of.
Anything with Anything really. Use your judgement. |
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| 29 Dec 2015 01:05 PM |
| I am guessing injecting a DLL into the game would cause more noticeable effects, and most likely get me banned faster; but a windows application wouldn't be able to do as much. So which would you use? |
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| 29 Dec 2015 01:06 PM |
Why not have a executable file inject a dll into the program ;)
Of course, I don't know much about this stuff so what I'm saying might be completely wrong. |
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| 29 Dec 2015 01:18 PM |
| I looked up some tuts and made a basic window script. How do I make it a .exe? |
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| 29 Dec 2015 01:21 PM |
| codecademy has lots of languages idk if it has c++ though |
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