Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 12:27 AM |
(http://www.roblox.com/games/336726564/ROBLOX-Deluxe-Modeling-Showcase) ROBLOX Deluxe is an Coop element card game about leveling up elements and dominating the enemy with your friends. I've got the construction down, and I just wanna have you guys see how it's going. ( I know the Lava level is a retexture of the grass, it's supposed to be the future version of it. ) Check out the game's link above.
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
WhoToTrus
|
  |
| Joined: 15 Apr 2012 |
| Total Posts: 1744 |
|
| |
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 12:04 PM |
bump
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 12:05 PM |
UPDATE - Added Life Attack Particles
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
|
| 28 Dec 2015 02:48 PM |
| nice, How did you make the fire? |
|
|
| Report Abuse |
|
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 04:05 PM |
I used a particle texture from Windwaker, put it on a particle emitter, and set the VelocitySpread to 100.
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 04:37 PM |
UPDATE Added the enemy figures and boss figures.
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
| |
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 05:59 PM |
Legend Of Zelda Windwaker (HD)
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 28 Dec 2015 06:00 PM |
here's the texture if ya need it http://www.roblox.com/texture-item?id=321507379
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 29 Dec 2015 11:10 AM |
bump
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
Crowne
|
  |
| Joined: 17 Nov 2013 |
| Total Posts: 154 |
|
|
| 29 Dec 2015 12:59 PM |
It's a nice concept. It looks great. The only thing is that the landscaping on the maps looks pretty plain. More abstract to the landscape would look nice.
--Build 4 Robux-- |
|
|
| Report Abuse |
|
|
| |
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 30 Dec 2015 01:44 PM |
UPDATE - Added Cataclysm Figure (DLC) and attack. Added weapons to figures.
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
Jubscore
|
  |
| Joined: 09 Nov 2015 |
| Total Posts: 207 |
|
|
| 30 Dec 2015 01:44 PM |
UPDATE - Replacing Grasslands map with Abandoned Shores map.
#code while script.Parent.PostEnd.Value == true then print("Jubscore, Gamash Dev") wait(0.5) print ("Bye") end |
|
|
| Report Abuse |
|
|
|
| 02 Jan 2016 09:59 PM |
| I wish i could help, Keep up the good work. |
|
|
| Report Abuse |
|
|