222304
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| Joined: 26 May 2008 |
| Total Posts: 24900 |
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| 26 Dec 2015 11:40 PM |
| free-roaming dark souls recreation hype |
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222304
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| Joined: 26 May 2008 |
| Total Posts: 24900 |
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| 26 Dec 2015 11:44 PM |
AND THERE'S A SOLAIRE COMPANION MOD
PRAISE THE SUN \[T]/ |
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boring
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| Joined: 16 Jun 2007 |
| Total Posts: 50874 |
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| 26 Dec 2015 11:49 PM |
That sounds pretty cool. Also sounds like a bunch of technical stuff the modder would have to account for, like all those small tunnels in 3rd person, where there's really no room to dodge. Could be annoying, in some places.
I've been playing Skyrim from start to finish on legendary difficult. Makes me wish they had made a dodge feature, or at least made it so the first word of Whirlwind Sprint shot you a short distance in whatever direction you were walking.
My second wish would be that enemies couldn't perform executions on you. You can't dodge those.
Only mod I want is Skywind. It's taking a long time for the group of modders to finish it, for good reason. |
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222304
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| Joined: 26 May 2008 |
| Total Posts: 24900 |
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| 26 Dec 2015 11:56 PM |
"I've been playing Skyrim from start to finish on legendary difficult. Makes me wish they had made a dodge feature, or at least made it so the first word of Whirlwind Sprint shot you a short distance in whatever direction you were walking."
the dark souls combat mod has rolling with i-frames
there's also literally dozens of combat overhaul mods so you can make the combat as realistic or arcadey as you want
i personally don't like the whole realistic "you die in one hit but so do they" mods because you're never fighting just one enemy at once |
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