ltBradly
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| Joined: 20 Dec 2008 |
| Total Posts: 18 |
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| 26 Dec 2015 01:28 PM |
________________________________________________________________________ I: Warm-Ups ________________________________________________________________________
Start off with a basic 25 Jumping Jacks. Then take them out back and do Target practice. |
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ltBradly
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| Joined: 20 Dec 2008 |
| Total Posts: 18 |
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| 26 Dec 2015 01:29 PM |
________________________________________________________________________ II: Discipline ________________________________________________________________________
Run them through the faces. Make sure they understand the rules of Presenting Arms, and standing At Ease. Make sure to use Half faces, and a couple of trick commands. |
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Raviz
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| Joined: 24 Oct 2011 |
| Total Posts: 6882 |
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| 26 Dec 2015 01:30 PM |
as a former veteran clan member of: REF, IRFor, MGI/TAC, IoM, Redhawk Operations, RNC, and pretty much every old awesome modern military clan that ever existed.. PLEASE DON'T MAKE PEOPLE DO "JUMPING JACKS!"
things like this ruins the damn genre. |
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ltBradly
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| Joined: 20 Dec 2008 |
| Total Posts: 18 |
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| 26 Dec 2015 01:30 PM |
III: PT ________________________________________________________________________
March the Soldiers in formation around the perimeter of the base's sidewalks, then move them to the designated track area, and have them run five laps, with ten jumping jacks between each lap. |
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ltBradly
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| Joined: 20 Dec 2008 |
| Total Posts: 18 |
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| 26 Dec 2015 01:34 PM |
V: Basic ________________________________________________________________________
(IE. 1 person per team = 5 KOs, 2 = 10, 3 = 15, and so fourth.) Switch up the teams, putting highest KDR with lowest KDR. Repeat this process until you've done three rounds. Then average out the KDRs of all recruits to declare a winner. |
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ltBradly
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| Joined: 20 Dec 2008 |
| Total Posts: 18 |
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| 26 Dec 2015 01:34 PM |
V: Basic Combat ________________________________________________________________________
Split the recruits evenly between Team One and Team Two, and have them fight until 5 KOs per person on team, (IE. 1 person per team = 5 KOs, 2 = 10, 3 = 15, and so fourth.) Switch up the teams, putting highest KDR with lowest KDR. Repeat this process until you've done three rounds. Then average out the KDRs of all recruits to declare a winner. |
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ltBradly
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| Joined: 20 Dec 2008 |
| Total Posts: 18 |
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| 26 Dec 2015 01:36 PM |
________________________________________________________________________ I: Warm-Ups ________________________________________________________________________
Start off with a basic 25 Jumping Jacks. Then take them out back and do Target practice.
________________________________________________________________________ II: Discipline ________________________________________________________________________
Run them through the faces. Make sure they understand the rules of Presenting Arms, and standing At Ease. Make sure to use Half faces, and a couple of trick commands.
________________________________________________________________________ III: PT ________________________________________________________________________
March the Soldiers in formation around the perimeter of the base's sidewalks, then move them to the designated track area, and have them run five laps, with ten jumping jacks between each lap.
________________________________________________________________________ IV: Obstacle Course ________________________________________________________________________
March the trainee's to the designated Course Area, in formation. Line them up at the drill squares, and give them a quick warm up of 20 jumping jacks, and a quick run through the faces. Then line them up at the green line and have them go through the course, two at a time. Set a time limit for two and a half minutes. If they fall before the wall, they can skip what they already finished.
________________________________________________________________________ V: Basic Combat ________________________________________________________________________
Split the recruits evenly between Team 2 and Team 1, and have them fight until 5 KOs per person on team, (IE. 1 person per team = 5 KOs, 2 = 10, 3 = 15, and so fourth.) Switch up the teams, putting highest KDR with lowest KDR. Repeat this process until you've done three rounds. Then average out the KDRs of all recruits to declare a winner.
________________________________________________________________________ VI: Basic Jump Training ________________________________________________________________________
Return all trainees to the Trainee team, and march them over into the jump tower. Have all recruits practice jumping onto the dirt piles. Teach them proper jump technique. (Red light, green light. Jump one at a time.)
________________________________________________________________________ VII: Advanced Combat Training ________________________________________________________________________
Split the Trainees into two teams and have them practice the breaching house, and taking the hill. Switch up teams as instructor sees fit to keep the scenarios interesting. (IE Uneven teams, objectives, ect.)
________________________________________________________________________ VIII: Advanced Jump Training - 502nd Only ________________________________________________________________________
Have members of the 502nd Airborne Infantry Brigade line up on the jump tower, and set everyone else on the hill in the Combative area. Have the 502nd do a combat jump towards the hill, and attempt to capture the hill. Live fire at all times, and no re-spawning.
________________________________________________________________________ IX: Ceremony ________________________________________________________________________
Line the recruits up in the Alpha uniforms with proper Berets at the main drill squares. Call them up one at a time and let them know if they passed the training or not. You salute the trainee after the verdict, then they salute you. Then the regiment salutes the trainee before they fall in. Repeat this with all trainees. |
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