L1kkleC
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| Joined: 11 Nov 2011 |
| Total Posts: 961 |
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| 25 Dec 2015 07:46 AM |
Hey, I have a bot with a Head and Torso. How do I make it CanCollide False? I want it to be able to go through walls.
Thank you, L1kkleC! |
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L1kkleC
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| Joined: 11 Nov 2011 |
| Total Posts: 961 |
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| 25 Dec 2015 08:30 AM |
I am unsure what to do... Can someone help me out please.
Thanks, L1kkleC! |
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L1kkleC
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| Joined: 11 Nov 2011 |
| Total Posts: 961 |
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| 25 Dec 2015 09:16 AM |
With Humanoid Models only, you cannot make some of it's Parts non-collidable....
Possible solutions: Don't use a Humanoid.... Try re-naming the Parts... Use only Local Walls (You would have to put the walls localy in every Player)... Teleport them thru the wall with a Touched event.... . . .
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| 25 Dec 2015 09:18 AM |
Yeah, local walls would be your best bet, since you're doing this to a server controlled npc. So turn Filtering Enabled on (which you should've done already) and create walls from a localscript.. |
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| 25 Dec 2015 09:32 AM |
| Unfortunately this isn't possible. When you have a Humanoid ROBLOX automatically controls the CanCollide of all parts. |
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L1kkleC
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| Joined: 11 Nov 2011 |
| Total Posts: 961 |
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| 25 Dec 2015 09:35 AM |
I have a bot that moves around and follows random people. I use Humanoid because that's what the guns can hit to destroy the bot.
What can I do to just make the parts go through walls still using Humanoid?
-LC |
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