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Re: Module 3D

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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 06:46 AM
I'm really struggling to understand how it works. Could someone give me an explanation in more simple terms than the origional guide explains please? Any help would be greatly appreciated as I need this knowledge for a task I am doing
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 06:55 AM
Could someone like post a script and tell me what it's effect would be so I can develop an understanding. My ultimate aim is to make a rotating 3D cube on a screen gui
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 07:08 AM
oh i got it, nvm.
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 07:10 AM
how would I put the object in front of the Gui though?
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 08:37 AM
bump
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XIPokezIX is not online. XIPokezIX
Joined: 24 Sep 2015
Total Posts: 381
23 Dec 2015 08:41 AM
Set the GUIs transparency to 1 and as a frame with a lower zindex.
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 08:48 AM
that works? I will try
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 08:58 AM
local handler = require(script.Parent.Module3D)
local model = game.Workspace.Part
local frame = script.Parent.Module
local activeModel = handler:Attach3D(frame,model)
activeModel:SetActive(true)
activeModel:SetCFrame(CFrame.fromEulerAnglesXYZ(0,math.pi,0))

that is the part of my script that sets the stuff.
It didnt override the frame with a lower zindex . Apparently billboard Guis are needed here, any help?
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XIPokezIX is not online. XIPokezIX
Joined: 24 Sep 2015
Total Posts: 381
23 Dec 2015 09:02 AM
Try giving the 3D gui a zindex of 4 .
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 09:03 AM
i gave it a zindex of 10 and it didnt work
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morashsPeasant is not online. morashsPeasant
Joined: 06 Jan 2011
Total Posts: 4944
23 Dec 2015 09:04 AM
@Pokez The 3D gui isn't really a gui. Its a 3d object placed in your field of view.
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XIPokezIX is not online. XIPokezIX
Joined: 24 Sep 2015
Total Posts: 381
23 Dec 2015 09:06 AM
^^ ik it isn't, but it carries some of the properties of its frame.


I suggest you put a large wall in the model of the object that dosn't rotate.
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 09:08 AM
please elaborate
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XIPokezIX is not online. XIPokezIX
Joined: 24 Sep 2015
Total Posts: 381
23 Dec 2015 09:11 AM
There's nothing to elaborate on.. Just build the model with a wall behind it as if it's on a display.
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 09:42 AM
what will that accomplish
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XIPokezIX is not online. XIPokezIX
Joined: 24 Sep 2015
Total Posts: 381
23 Dec 2015 10:15 AM
A background for the object.
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 10:16 AM
how would it rotate?
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ElectoStriking is not online. ElectoStriking
Joined: 10 May 2014
Total Posts: 1547
23 Dec 2015 10:26 AM
didnt work...
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