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Re: Clan World Discussion // Innovation and achievement

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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 11:24 AM
Over the course of the next few weeks, you'll see a mini-series on the subtle things that affect how groups run.

This thread however poses a unique question.

Would you like to see a ranking/leaderboard system for clans and members?

Example below:

DECEMBER 2015

TIER MASTER BLOXER
The Roblox Assault Team 41-32-19
The Robloxian Army TRA 12-5-46
The Vaktovian Empire 66 - 8 - 12

TIER EPIC DUCK
Ichor 12-5-1
A-SOV 24-4-2

etc et etc

Then have member boards

PLAYER OF THE WEEK: Benbonez 234-45

Every stat is tracked from verified places. Like you actually register your clan and you rank up in the tiers based on how well you do.

It's a lot to explain but it would be cool *like clan points, but not pay to win*
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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 11:28 AM
'support
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igoing2win is not online. igoing2win
Joined: 26 Apr 2009
Total Posts: 13908
17 Dec 2015 11:36 AM
One of the reasons the clan world is failing is because all clans are being held to identical standards, which makes clans all have the same systems and ways of doing things. RCL and C&G really knocked the wind out of any of the last fresh ideas in clans because the system rewarded the skilled not the creative. When you make ranking systems like these, it is holding all clans to a single standard, thus contributing to the problem.

It isn't innovation either. For some reason people seem to think that doing the same thing that others have tried (battle network, RCL, clan collaboration on set terms, etc) will actually help us. It doesn't.
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EarthKingIV is not online. EarthKingIV
Joined: 02 Apr 2011
Total Posts: 2376
17 Dec 2015 11:44 AM
?
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GhostSailor is not online. GhostSailor
Joined: 02 Jul 2010
Total Posts: 1913
17 Dec 2015 11:47 AM
I would like to see such a system, but with no clan points, just member points. Allow the clan leader to give out points to members for anything they see fit. This allows creativity while also allowing comparison.
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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 01:26 PM
I want a global leaderboard and in clan leaderboards
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
17 Dec 2015 01:28 PM
you always post about innovation or tech yet i have seen neither of those done by you in any notable or innovating way to the clan world.

and whenever you get called out you just go "i could make this in x amount of time"

stop going "ha i can do it" and do it already idjit.
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Milistaire is not online. Milistaire
Joined: 08 Jul 2010
Total Posts: 1503
17 Dec 2015 01:28 PM
Not sure what even permits someone with the likes of you to create this as you havnt been beneficial to the clan word yourself
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Wussdwimp12 is not online. Wussdwimp12
Joined: 14 Nov 2012
Total Posts: 5512
17 Dec 2015 01:29 PM
I would love to see it. Unfortunately, they have their attention to the group community is as good as a gold fish
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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 01:29 PM
You're right fleetcom, I cannot make this.

Know why?

Because I don't have access to the roblox website, smartass.
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Wussdwimp12 is not online. Wussdwimp12
Joined: 14 Nov 2012
Total Posts: 5512
17 Dec 2015 01:30 PM
They as in ROBLOX
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
17 Dec 2015 01:30 PM
wtf are you talking about lmao
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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 01:32 PM
After I finish making The Fallen one of the better power clans out there, I'll begin development full time.


Just wait :)
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SectionOne is not online. SectionOne
Joined: 12 Mar 2010
Total Posts: 3783
17 Dec 2015 01:32 PM
"Because I don't have access to the roblox website, smartass."
No but there is tons of services in game which gives you ability to gain information from the website, dumbass.


Nothing to see here, Officer.
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Wussdwimp12 is not online. Wussdwimp12
Joined: 14 Nov 2012
Total Posts: 5512
17 Dec 2015 01:33 PM
@Lord, finish one project before you announce plans to do another.
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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 01:33 PM
SectionOne, I mean an actual ROBLOX leaderboard supported by ROBLOX, on the actual website.

I could make a silly in game feature, but it would never be fully supported by the community.
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Vauron is not online. Vauron
Joined: 11 Jan 2013
Total Posts: 12370
17 Dec 2015 01:35 PM
wtf copied lol

http://forum.roblox.com/Forum/ShowPost.aspx?PostID=179805393


the purple man of wales| my help to the clan world - http://www.roblox.com/Vaurons-Built-Kit-v1-item?id=293976881
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BenBonez is not online. BenBonez
Joined: 29 Aug 2008
Total Posts: 19362
17 Dec 2015 08:16 PM
@igoing2win

You really simplified the issue, in a bad manner
What used to be creative and innovative has changed and progressed throughout the years
At first having for example a code door was a huge thing, everyone followed up
Then actual group doors as the API was released, again everyone followed up
And so on
...
Until we are here today were in order to "follow up" you need either someone seriously dedicated or an entire team of people working to make that "custom gun GUI fort"
This is why standards like RCL developed because they provided a basis for following up which in their case was guns, but then again RCL was only ever maybe 1% used for actual tech and the other 99% were skilled competition outside of clans
Since the people changed as well during that pretty long time period (we're talking years) you have older and generally more mature folks here, if you're new to the game you might find it fun and acceptable getting mowed down by a 1 hit kill brick spamming carbine but older players most likey do not enjoy this and generally lean more towards "fair" (whatever that term entails) competition
RCL certainly contributed to the calling out of "fairness" that has been echoing here for a while
Battle Network doesn't aim to provide 100% fair competition but rather a basis on where competition can actually be held as we've seen it requires a 3rd party in control of the environment to go without complaint
I've talked about the issues it brings, mainly the loss of a clans individuality, of course we try to combat it as much as possible while still maintaining the original idea by allowing things like clans replicating their guns with our customizable system, changing the gun skins, building their own fort within the BN, a better than what they might have auto uniform system, keeping their emblem and colors
However it is undeniable that they'd get less visits to their actual fort, whether this is good or bad I'm not sure, on one hand it's sad that creativity gets to a certain degree limited, on the other hand you have all the pros that BN brings
I still want to push having their original forts being used to some degree, how I don't know just yet, maybe we can tell leaders to use their forts for private wars outside of the BN, maybe we can incorporate some BN tech into their forts on their behalf like say they can view their BN profiles there so there is at least some encouragement to go there outside of the private wars
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LordDrexus is not online. LordDrexus
Joined: 08 Jul 2012
Total Posts: 5935
17 Dec 2015 08:18 PM
Ben OP
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igoing2win is not online. igoing2win
Joined: 26 Apr 2009
Total Posts: 13908
18 Dec 2015 11:27 AM
@Ben

I'll stand by what I said comparing skill and creativity in clans. No one is willing to try anything new when they have what they need given to them. There's no point in adding to the formula when you already know it will never be accepted by the static standard.

RCL developed (at least in my knowledge) because of the need to find a single way to perform final battles in the most fair way possible, I'm not sure if Owen and SS intended it to take over clans like this.

I think that overall any overarching authority that sets standards really takes away from what clans can do what. It makes a more re skinned version of a clan that already exists.
Most try to be VAK because it is the most objectively perfect clan we have an example of, which is why TGI was like VAK, VOID was like VAK, etc.

It's all getting dry, while I don't think RCL and standardization was the main cause of the stagnation of clans, I think that the general mood and culture of the general clan world caused it to do as much damage to individuality as it did. The movement to be as skilled as possible with as much activity as possible with the best tech and the best of the best really asked for RCL to be born because it gave people the means to determine what was good and what wasn't. The loss of innovation and creativity really stemmed from C&G's obsession with the definition of a good clan. Now that we saw what worked in 2013, people have been trying to emulate it, creating a sick inbred version of what a clan is, RCL trainings, scrimmages, defend a typical box fort with the same things in the same way. That's why we have so many people just hopping clans, they can't settle because it's all the same, but whenever there is an outlier in the clan world, C&G is quick to call it out for being a bad clan and therefore perpetuating the system further. Then complain that we're too basic. It's so wash rinse repeat. Then people wonder why some clans stopped caring about C&G and are moving away from it. (Like TRA is attempting I would think)

tl;dr C&G wanted RCL and standards now the clan world suffers from it
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Celed is not online. Celed
Joined: 21 Oct 2012
Total Posts: 7288
18 Dec 2015 11:28 AM
stop copying vauron
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thea96 is not online. thea96
Joined: 09 Feb 2011
Total Posts: 37634
18 Dec 2015 11:31 AM
quit clans join h&k
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