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| 11 Jun 2015 05:27 PM |
You awake standing up, in the supply room. You're wearing a strange uniform, sporting mostly blue colors, actually, all blue colors. On your uniform is the word BLU is on both the shoulders. You have a strange feeling. As if you're being controlled and this is your first original thought. After a few seconds of reflection, you shrug the feeling off. Perhaps this is a dream. To the right of you is a bench. Directly in front of you is a door, resembling a garage door. To your left are the supply cabinents. You find yourself in a supply room. (Dat's a referance. Obviously you don't have to use the computer commands, my human mind can comprehend much.) Wat do? |
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| 11 Jun 2015 05:57 PM |
(Mind if I'm a roblox noob as a heavy?)
Run out with the minigun. |
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| 11 Jun 2015 06:06 PM |
(As in, blocky body an the like, just wearing a uniform? Or as in the level of intelligence (Dat referance tho) of a noob? The former i can't allow, you look as everyone else in TF2, but the latter would be fine.) You attempt to hold your dear sasha in your hands, but she is nowhere in your inventory! You consider attemping to get her out of your supply locker, but then again, you're good with the old dukes. Maybe you could just go out without sasha.
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| 11 Jun 2015 06:11 PM |
| Take the supply locker out and charge with it. |
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| 11 Jun 2015 06:12 PM |
| And if I fail, just run out. |
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| 11 Jun 2015 06:21 PM |
Sure, a gun or something would be a more logical weapon, but your the heavy! So you decide to attempt to rip out the supply locker! Your hulk-like strength proves to make up for your stupidity, as the locker comes clean out from the others. Upon further investigation you notice the lockers were un-bolted. You charge out the door, and by some magic it opens and lets you through. Outside, you see a figure and examine him further. His shoes are nice. You consider asking him what brand he's wearing. His uniform is odd. It has this... Quality. It's certainly not BLU. When you look up to his holster, you see there isn't gun in it. Wait.... That's not right. You look up further to find a revolver in your face. A wild RED spy appeared! |
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| 11 Jun 2015 06:33 PM |
| You lift up the locker, and when he pulls on the trigger, the locker blocks his bullet. You lift it higher, and throw it at the spy! He had no time to react and ready his gun for the next shot, and your locker of godliness plows into that pathetic spy! His gun falls in front of you as is cry of agony caresses your inner ear. Your strength has saved you yet again. You stand there, mulling over how to finish him off, and if you even should. |
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| 11 Jun 2015 06:34 PM |
Look at the original post.
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| 12 Jun 2015 12:02 PM |
You walk up to the spy, and punch him. Several times. Like, 10 or something. You recall that you never actually looked in your supply cabinet for sasha, perhaps you should do that. (You ripped out your own supply cabinet to use it as a weapon :P) |
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| 12 Jun 2015 03:00 PM |
First, get the Minigun out.
Second, check the locker for rope. |
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| 12 Jun 2015 03:06 PM |
You look into your supply cabinet to find your beloved sasha! You put her in an At The Ready slot in your inventory, And with it, is a few feet of rope. From behind you, you hear the long dreaded sound a dead ringer decloak. The dead spy was a decoy! You have no time to spin up Sasha and a rope won't do much good. You find yourself about to be backstabbed. Wat do? |
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| 12 Jun 2015 03:06 PM |
| Put the locker on my back immediately and try a roundhouse. |
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| 12 Jun 2015 03:14 PM |
With the conviction a soldier is manditory to have, you slam the locker against your back, and it blocks the knife, which goes through the first layer of the locker and it now a part of it. The spy is now fully disarmed. You spin your.... Whatever you need to spin to do a roundhouse, and it works perfectly! The spy is knocked sideways by your epic girth and is now actually dead.
-Inventory: At the ready: [Locker of godliness] [] [] Pocket: [Sasha] [] [] - Health: 300 - |
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| 12 Jun 2015 03:14 PM |
| Steal his stuff, and head to base to fix the locker. |
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| 12 Jun 2015 03:15 PM |
(Inventory update, i didn't write the inventory right.) -Inventory: At the ready: [Locker of godliness] [] [] Pocket: [Sasha] [3 feet of Rope] []
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| 12 Jun 2015 03:18 PM |
You take that pathetic spy's 20 dollars of change, and pick up his revolver. You then take the knife out of the locker and head back into the resupply room to fix it. Wait... You have no idea how to fix a locker! You should probaby ask Engi to help you repair it. -Inventory: At the ready: [Locker of godliness] [Spy's knife] [Spy's revolver] Pocket: [3 feet of Rope] [Sasha] [Spy's Wallet holding a credit card and $20]
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| 12 Jun 2015 03:21 PM |
Go the engi.
Wait, did I take his stealth and disguises? |
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| 12 Jun 2015 03:26 PM |
(Request for an ISRP.
I'm a roblox noob going on an adventure for Roblox Noobs.) |
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| 12 Jun 2015 05:51 PM |
You did not, you have no room. You could put them in the supply locker. In fact, we're gonna count that as a backpack. As long as you have it your inventory now has 9 pocket slots. -Inventory ATR (ATR stands for At The Ready): [Locker] [Spy's knife] [Spy's gun] Pocket: [3 feet of Rope] [Sasha] [Wallet holding $20 and Spy's credit card] [Spy's disguise kit] [] [] [] [] [] [] Worn: Spy's Dead Ringer. (Description: This watch seems very fancy. It looks like it may have some other bells & whistles.) You go to the engineer, and tell him your story. He congratulates you much and repairs your locker. |
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| 12 Jun 2015 05:53 PM |
| (I have no idea what the plot would be.) |
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| 12 Jun 2015 06:32 PM |
Give him the locker and rope, and ask him to tie the locker on my back with the rope. Make the part of the lockers where the doors open to face my back.
(The noobs have discovered treasure, and send a noob to get it. The noob must defeat enemy noobs along the way.) |
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| 12 Jun 2015 07:22 PM |
| (Sounds fun, I'll see what i can do! Do you want it to have the same rules as this?) |
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