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| 16 Dec 2015 09:03 PM |
CFrame rotation lol
Anyway, right now im using this:
rot = part1.CFrame-part1.Position
Which takes 2, 4, 5, 1, 0, 0, 0, 1, 0, 0, 0, 1 and turns it into 0,0,0, 1, 0, 0, 0, 1, 0, 0, 0, 1 so than I use use it to rotate things, anyway I was wondering if there is a better way to do this, I've heard your not suppose to subtract these and that there is in fact a better war, however I wish to know this way. |
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