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| 15 Dec 2015 08:13 PM |
❖ The Locust Horde
❖ 12/15/15
❖ HISTORY OF ANVIL GATE:
Anvil Gate was fabled in the fact that no one ever got past the fort's defenses. However, its garrison always complained that the fort needed a major upgrade; the small passages between areas of the complex were hard to navigate in full, Pendulum Wars-era armor. The defensive artillery guns of Anvil Gate were compared to the cannons of the Battleships of the Coalition of Ordered Governments Navy.Towards the end of the war, the fort was fitted with an integrated Hammer of Dawn targeting system, operated from the main command center.
16 years after E-Day, the fort lay in ruins and its best asset, its Navy-class cannons, had been left without maintenance for so long that they were irreparable. When the COG returned during the Lambent Pandemic, they began to patch up the fort as best as they could. After the COG lost the war we have waged upon the human race, we have enslaved their kind. The Locust Horde annexed many known COG territories - Anvil Gate was one of them.
❖ RAID SYSTEM
The raiders will spawn on one side of the map and must gather parts that are scattered all over the map. The parts will be used to make various things but most importantly, the truck. The raiders must bring the truck from their garage at their spawn to Anvil gate 5-10 times in order to win a raid. This system may be subject to change. Locust soldiers will spawn off to the side of Anvil gate but will be spawning relatively close to it. Our objective is to destroy the truck that the raiders drive before it can reach Anvil Gate to drop off cores of imulsion to the base. It will take 60 seconds to plant the cores of imulsion.
The truck that the raiders drive will be armed with guns and can carry soldiers. However, its wheels are very vulnerable and can be shot at and destroyed by Locust soldiers, this can make driving the vehicle very risky. The only solution to this is to take the risk of having less parts around the map and spending it to give your wheels a cover that will reduce damage from bullets significantly. When the raiders run out of parts to make trucks to drop the cores off at the base, they lose the raid.
❖ IN-GAME
Players will spawn with a primary weapon, secondary weapon, grenades, and a gadget
Primary weapons available:
Lancer Scorcher Longshot Boomshot Torque Bow
Secondary weapons available: Gnasher
Grenades available: Frag Incendiary Ink Smoke
Gadgets: Auto turret Hammer of Dawn strike
These are subject to change and more will be added.
Rolling will be a thing at this base (instead of jumping at spacebar)
❖ DATABASE
You will be able to loot and craft your own attachments and upgrade guns using the locust database which will be found at the raider base and at Anvil Gate. The Database will save information for everyone, it will save how many kills you have with what weapon, it will have customization for weapon skins, it will have a wardrobe where you can change how you look by putting on various uniform skins that are unlocked through achievements earned at the base.
You will be able to use this database at any VOID place you want.
Please keep in mind that some things about this base are subject to change.
For the Horde!
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depthz
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| Joined: 22 Dec 2009 |
| Total Posts: 2239 |
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fleetcom
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| Joined: 07 Jul 2009 |
| Total Posts: 15546 |
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| 15 Dec 2015 08:14 PM |
when are you going to make a base completely based inside tunnels
thats way cooler than edgy blaste wasteland world of boringness. |
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Vermox
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| Joined: 30 Jul 2011 |
| Total Posts: 1306 |
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| 15 Dec 2015 08:15 PM |
| We are actually adding underground tunnels at this map |
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fleetcom
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| Joined: 07 Jul 2009 |
| Total Posts: 15546 |
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| 15 Dec 2015 08:15 PM |
| is it completely underground |
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| 15 Dec 2015 08:16 PM |
| No, but Hollows was and so was labs kind of |
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Ascendist
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| Joined: 04 Dec 2015 |
| Total Posts: 1922 |
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fleetcom
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| Joined: 07 Jul 2009 |
| Total Posts: 15546 |
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| 15 Dec 2015 08:17 PM |
then it sucks make it underground
the big cavern the hollows was the best thing i've seen void have thus far. |
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fleetcom
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| Joined: 07 Jul 2009 |
| Total Posts: 15546 |
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Vellenium
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| Joined: 10 Apr 2014 |
| Total Posts: 1172 |
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| 15 Dec 2015 08:22 PM |
| Sounds cool, when will it be ready? |
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| 15 Dec 2015 08:23 PM |
| The build will start tomorrow |
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Celed
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| Joined: 21 Oct 2012 |
| Total Posts: 7288 |
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| 15 Dec 2015 08:26 PM |
This sounds really cool
For the horde! |
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Tivar
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| Joined: 05 May 2014 |
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| 15 Dec 2015 08:46 PM |
| seems like an extremely annoying base to raid.. |
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| 15 Dec 2015 08:49 PM |
> soticule forces stronghold 1.
mean meme machine |
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| 15 Dec 2015 08:51 PM |
> stone bridge
mean meme machine |
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