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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 13 Dec 2015 08:26 PM |
| smash bros over the internet isn't a good experience |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 14 Dec 2015 09:58 AM |
"its not THAT bad"
it's worse than using a non-CRT TV for melee |
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Ferelcapo
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| Joined: 30 Jul 2009 |
| Total Posts: 10747 |
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| 14 Dec 2015 01:26 PM |
@qli
how many frames of input lag there is there again? |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 14 Dec 2015 01:37 PM |
"how many frames of input lag there is there again?"
on a non-CRT, 7 frames
on netplay, well over 25 |
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Ferelcapo
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| Joined: 30 Jul 2009 |
| Total Posts: 10747 |
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| 14 Dec 2015 02:28 PM |
what how bad is your internet if you have 25 input lag online and aren't playing against people from japan |
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| 14 Dec 2015 02:35 PM |
| ya thats either made up or he plays japanese people |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 14 Dec 2015 02:42 PM |
"what how bad is your internet if you have 25 input lag online and aren't playing against people from japan"
7 frames of input lag from the monitor + ~7 frames of lag from my internet connection + ~10 frames of lag because no one plays netplay in ohio
online play is the most inefficient way to play any fighting game |
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| 14 Dec 2015 02:48 PM |
| no one in ohio doesnt = do frames of lag + wtf type of monitor do u have |
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Ferelcapo
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| Joined: 30 Jul 2009 |
| Total Posts: 10747 |
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| 14 Dec 2015 03:57 PM |
| i can confirm ur internet is bad |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 14 Dec 2015 03:58 PM |
"no one in ohio doesnt = do frames of lag + wtf type of monitor do u have"
literally every monitor has at least 7 frames of lag
the game was built to be played by an analog-based television, so converting the screen to digital creates input lag |
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| 14 Dec 2015 04:04 PM |
im using an ASUS VH238H which has 11 ms and was used for APEX 2015 and CEO 2015
1 frame = 16.67 ms
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 14 Dec 2015 05:40 PM |
"im using an ASUS VH238H which has 11 ms and was used for APEX 2015 and CEO 2015
1 frame = 16.67 ms"
Do you know how display lag works? your monitor inherent has display lag, which is what you're referring to. That's not counting rendering for dolphin's emulation
also, they don't play the game on monitors |
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| 14 Dec 2015 07:20 PM |
| lol im well aware monitors are not used in tournaments, however they have been before and could be used but crts are much cheaper |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 15 Dec 2015 09:07 AM |
"lol im well aware monitors are not used in tournaments, however they have been before and could be used but crts are much cheaper"
then why did you decide to include that you have a monitor which is completely irrelevant in input lag of netplay? |
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| 15 Dec 2015 02:51 PM |
| because they have been used in tournaments.... |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 15 Dec 2015 03:08 PM |
"because they have been used in tournaments...."
again, how is this relevant?
if we're arguing about input lag on netplay, how does your monitor being used in a tournament affect the issue at hand in any way? |
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| 15 Dec 2015 04:54 PM |
| because the monitor doesnt cause much input lag so it isnt an issue |
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Qliphoth
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| Joined: 26 Nov 2008 |
| Total Posts: 5637 |
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| 15 Dec 2015 05:34 PM |
"because the monitor doesnt cause much input lag so it isnt an issue"
do you realize how much lag 7 frames are?
that's enough the interfere with waveshines, pivots, pivot f-smash, firefox ledge stall, and l-cancelling |
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