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| 12 Dec 2015 04:30 PM |
How would I do it? Making a mini games thing |
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| 12 Dec 2015 04:31 PM |
for _, player in pairs (game.Players:GetChildren()) do --Code of teleporting player to brick. end |
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| 12 Dec 2015 04:34 PM |
| So, where I put the code, do I just do something like game.Players.Character.Torso.CFrame = game.Workspace.Part.CFrame? |
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| 12 Dec 2015 04:38 PM |
| player.Character:MoveTo(part.Position) or player.Character.CFrame = CFrame.new(torso.Position) |
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| 12 Dec 2015 04:41 PM |
local TPBrick = game["Workspace"]:WaitForChild("BRICKTPPLAYERSHERE")
for i, v in next,(game["Players"]:GetPlayers()) do local Character = v.Character or v.CharacterAdded:wait() -- Just incase players join. Character:WaitForChild("Torso").CFrame * TPBrick.CFrame *CFrame.new(0,TPBrick.Size.Y/2+1) end |
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