Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 07 Dec 2015 01:42 PM |
https://www.youtube.com/watch?v=p7vS1ylrzqw
It looks like I just copied Phantom Forces, but mine won't be an FPS. |
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| 07 Dec 2015 01:43 PM |
6/97554
~BlockDrone (Formally known as LongShot71) Follow me on Twitter, @BlockDrone_R |
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meny2312
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| Joined: 01 Jun 2010 |
| Total Posts: 25291 |
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Volyume
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| Joined: 01 Jun 2015 |
| Total Posts: 1889 |
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| 07 Dec 2015 01:46 PM |
C00L
Please support http://forum.roblox.com/Forum/ShowPost.aspx?PostID=179222812 | Add 6800 to my post count |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 07 Dec 2015 01:56 PM |
| we didn't need another generic fps |
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| 07 Dec 2015 01:59 PM |
| Interesting... And you scripted all this yourself? :o |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 07 Dec 2015 02:00 PM |
@Suolatikku
I'd give you that, if this was even an FPS.
This is going to be a ''zombie survival'' game, please investigate more about the game before commenting about things you don't know, k?, k. |
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| 07 Dec 2015 02:01 PM |
..cool.
But I don't like FPS game. |
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Kamov
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| Joined: 07 Aug 2008 |
| Total Posts: 29015 |
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| 07 Dec 2015 02:02 PM |
This looks awesome
Nice dev diary |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 07 Dec 2015 02:07 PM |
It's not an FPS...
Well, let me clear something:
FPS stands for ''First Person Shooter'', so my game it's technically an ''FPS''.
But now everyone thinks ''FPS'' means ''Military First Person Shooter just like Call Of Duty or Battlefield''
I'm aware you don't need any more games of the second kind, I don't like them either.
This is more like a First Person Shooter, where strategy is needed to handle the infected.
It's hard to explain to anyone how's it going to be like without any of you thinking ''Ah, so It's just like any other FPS or Zombie Survival game''
It's not, I swear. |
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| 07 Dec 2015 02:09 PM |
Noice
r+://298809288r+://298996219r+://298996314 http://www.roblox.com/Known-ATRers-Promo-item?id=311225245 | Follow me on twitter: @WonderzRBLX |
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| 07 Dec 2015 02:10 PM |
| Very cool, but it seems like the animations have a pretty low framerate or the video has a low framerate due to lag. |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 07 Dec 2015 02:14 PM |
The video has somewhat of a low framerate because the recorder I used is horrible.
The animations have 600 frames played at 0.0010 seconds, which is equivalent as 60 FPS using our client RenderStepped. |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 07 Dec 2015 02:25 PM |
By the way, according to my code, the inversed kinematics don't lag anyway. And still, the animations run smooth regardless of your framerate on the game or your internet connection.
I could show you all how it works on the testing place, but its currently closed. |
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