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| 07 Dec 2015 02:04 PM |
| How would I go about checking if the local player's mouse is on the screen? I'm running into trouble with mouse.hit because there's a script that needs to be automatic, except if the mouse isn't on the screen it causes the bodygyro inserted into the person to basically kill him. So if I know how to check if the mouse is on the screen then I can make a parameter (an if statement) to stop the person from dying |
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