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| 30 Nov 2015 09:59 AM |
Basically, I am making a game. But when I put this into a script in ServerScriptService, it repeats when it gets half way down.
Code: local Map1 = game.ServerStorage.Maps.Map1 local Map2 = game.ServerStorage.Maps.Map2
while true do local msg = Instance.new("Message") msg.Parent = game.Workspace msg.Text = ("Loading Map...") print("Loading Map...") wait(3) msg:destroy() wait(.5) Map1:clone().Parent = game.Workspace.MapHolder wait(2) -- It goes back to the start when it gets to here. local msg = Instance.new("Message") msg.Text = ("Game Over!") Map1:destroy() end
Please help me. I am really confused. The output says there is nothing wrong with it :( |
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