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| 28 Nov 2015 05:21 PM |
Now fire, sparkles, particles, and smoke have been around for a while. It's time we got a few more options.
First of all, we should be able to choose different styles for emitters. For example, fire could be listed as "Realistic" or "Cartoonish". There could also be other options.
Second of all, we should get some new effects too. Here are some ideas (feel free to post some if you want)
Plasma (kind of like fire but has more inconsistent movements and leaves a smoke-like trail behind it)
Sparks (makes small bursts of light come from an object. Can be accompanied by a flicker of light when they are created.)
Light beams (Makes small beams of light emanate from an object, and can be made to spin around a bit. They would also expand and contract frequently.)
Yes, I know what's coming. "OH YOU CAN SCRIPT THAT BECAUSE EVERYONE IS NATURALLY GOOD AT LEARNING TO SCRIPT." Just because something is scriptable doesn't mean they shouldn't add it as a standard particle. It saves time. |
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| 28 Nov 2015 05:32 PM |
| Of course as with everything else, you could edit the colors of these. |
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xBerzerk
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javardog
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ArkhaIis
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| 28 Nov 2015 06:05 PM |
Support.
This'd be useful for developers who don't want to use advanced scripts to do something incredibly simple.
http://www.roblox.com/TURN-ON-ROBLOX+-item?id=320734469 |
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ArkhaIis
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| 28 Nov 2015 06:06 PM |
| why is there a link in my post |
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| 28 Nov 2015 06:19 PM |
| Yeah designing your own custom particles has a few disadvantages. First of all they only appear as 2D objects, and require the use of transparency tools, multiple color depths, and are overall just not as good as effects. |
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javardog
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| 29 Nov 2015 09:10 AM |
| just use particle emitters |
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javardog
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| 29 Nov 2015 09:12 AM |
| @jump This is ABOUT particle emitters.... |
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| 29 Nov 2015 09:16 AM |
then just add your own decal to it
if you use a decal then you can have any kind of fire or smoke you want |
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| 29 Nov 2015 09:23 AM |
| Okay, go ahead and make a custom particle look as good as the ROBLOX fire effect before you say that anything like this can be done with particle emitters. |
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