Applier
|
  |
| Joined: 25 Jul 2011 |
| Total Posts: 68 |
|
|
| 28 Nov 2015 04:45 PM |
| How would I go through a wall if the CanCollide property is true? Can this be done with a specific player? |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
| |
|
Applier
|
  |
| Joined: 25 Jul 2011 |
| Total Posts: 68 |
|
|
| 28 Nov 2015 04:47 PM |
| With Anchor and CFrame, other players would be affected wouldn't they? I don't want to rely on CFrame because it will be repeated on other walls as well. |
|
|
| Report Abuse |
|
|
|
| 28 Nov 2015 04:56 PM |
It can be done for a specific player; but it will be easier if you enable FilteringEnabled. It allows for easier local-sided changes. But almost nothing will replicate, so here is some links to help you with FE:
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=154084633 http://wiki.roblox.com/index.php?title=FilteringEnabled_with_the_Client-Server_Model http://wiki.roblox.com/index.php?title=API:Class/Workspace/FilteringEnabled http://wiki.roblox.com/index.php/Security http://wiki.roblox.com/index.php?title=RemoteFunction_and_RemoteEvent_Tutorial http://wiki.roblox.com/index.php?title=API:Class/RemoteEvent http://wiki.roblox.com/index.php?title=API:Class/RemoteFunction |
|
|
| Report Abuse |
|
|
Applier
|
  |
| Joined: 25 Jul 2011 |
| Total Posts: 68 |
|
|
| 28 Nov 2015 05:06 PM |
| Alright, thanks for the links! |
|
|
| Report Abuse |
|
|