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| 22 Nov 2015 10:47 AM |
Ultimately, there is no better method to prevent hackers than FE, but if you're not able to use FE without creating lag, here are some tips:
1. Check things like max walk speed regularly (every 60 seconds client side or server side, but if you do it client side, it can be performed more regularly, but if you do it server side, it can't be hacked as easily but it can cause lag if done too frequently), if it is not 16, then kick them from the game 2. Have a hidden leaderboard that checks for abnormalities, this is best done server side, but be sure to make it undemanding 3. Check there inventory for this that aren't support in your game. Have a white list |
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| 22 Nov 2015 11:38 AM |
'if it is not 16'
it should probably be higher in case developers have things that change the players walk speed
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 22 Nov 2015 11:40 AM |
| but what if the exploiter decides to delete everything |
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vlekje513
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| Joined: 28 Dec 2010 |
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| 22 Nov 2015 11:45 AM |
"1. Check things like max walk speed regularly (every 60 seconds client side or server side, but if you do it client side, it can be performed more regularly, but if you do it server side, it can't be hacked as easily but it can cause lag if done too frequently), if it is not 16, then kick them from the game"
> Gets flung
> Gets kicked |
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| 22 Nov 2015 12:21 PM |
"> Gets flung
> Gets kicked"
maybe there's such a thing as fall damage and it's good that the player is kicked |
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| 22 Nov 2015 12:22 PM |
Nice ideas i may take the 2nd one to my game
http://www.roblox.com/4rumSiggy4Myself-item?id=316971680 |
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| 22 Nov 2015 12:52 PM |
"> Gets flung
> Gets kicked"
Doesn't effect max walk speed, gg |
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| 22 Nov 2015 01:04 PM |
"maybe there's such a thing as fall damage and it's good that the player is kicked" Made me lol because it really does emphasize something hilarious. "fall so hard you nullify your very existence"
"Doesn't effect max walk speed, gg" He was probs thinks of da velocitee |
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| 28 Nov 2015 06:56 AM |
| Because you're a scrub coder? |
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| 28 Nov 2015 06:59 AM |
"Because you're a scrub coder?"
Because you give up too easily and don't like learning new things |
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| 28 Nov 2015 07:39 AM |
Wow, thanks for nothing. You come here to get help, but when someone tries to help you, you start acting like a fool? Your mom must be proud /s
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| 28 Nov 2015 08:22 AM |
| its ok diremitten, most people here are really stuck up |
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| 28 Nov 2015 08:24 AM |
That kk was directed at Echo, I had this page open for a while before replying.
I wasn't asking for help, I was offering it too. What I say is really being taken out of context today, so sorry for that |
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| 28 Nov 2015 11:36 AM |
here is the real reason why you might not want to use FE:
cause games might break when its on
is that good enough for you |
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| 28 Nov 2015 11:40 AM |
"here is the real reason why you might not want to use FE: cause games might break when its on is that good enough for you"
I'm not sure what you even mean. Pretty much the only argument I EVER see is that "LOL NO I can't use FE because my free models will break!".
I have no idea what you mean by "the real reason", since that is pretty much the ONLY reason... |
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Locard
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| Joined: 13 Apr 2014 |
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| 28 Nov 2015 11:41 AM |
| There's no good reason to not use FE. It's seriously not that hard when you get around to it. |
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| 28 Nov 2015 11:42 AM |
The reason your games "break" is because they're not compatible with filtering.
You'll have to fix your game to work with the filtering client-server model. Generally this isn't too hard for simple projects, but it can get tedious for huge projects. I just recommend keeping all your old code for reference and starting fresh. |
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| 28 Nov 2015 11:43 AM |
| After using FE on several projects, even thinking of how absurd things are without fitlering on makes me cringe. |
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| 28 Nov 2015 11:46 AM |
| FE is not that difficult and you should really try getting into the habit of using it for all your projects. |
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vastqud
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| Joined: 10 Sep 2011 |
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| 28 Nov 2015 11:48 AM |
what exactly do you have to do different with FE on?
please don't start harassing me just because I don't know... |
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| 28 Nov 2015 11:49 AM |
The only time FE will break your games is when you use it wrong, or if you don't know how to use it at all.
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| 28 Nov 2015 11:51 AM |
People who harass you because you don't know are idiots!
This is a good guide: http://wiki.roblox.com/index.php?title=Client-Server_Model_and_FilteringEnabled
Some more info: http://wiki.roblox.com/index.php?title=API:Class/Workspace/FilteringEnabled http://wiki.roblox.com/index.php?title=API:Class/Workspace/FilteringEnabled |
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