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| 26 Nov 2015 12:10 PM |
Every time the camera's in fov, the character rotates with the mouse. Even after freeing the mouse from locked center, using camera interpolation STILL rotates the character backwards when coming out of fov to third.
Help! |
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| 26 Nov 2015 12:25 PM |
| Are there any other workarounds? BodyGyro doesn't work either... |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 26 Nov 2015 01:05 PM |
| Isn't it BodyAngularVelocity? |
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| 26 Nov 2015 01:47 PM |
CFrame the torso to the camera's coordinate frame? Please explain this a little better
http://www.roblox.com/4rumSiggy4Myself-item?id=316971680 |
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| 26 Nov 2015 01:52 PM |
| I want the character to rotate 180 degrees |
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76km
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| Joined: 14 Aug 2015 |
| Total Posts: 5455 |
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| 26 Nov 2015 02:07 PM |
then rotate the torso.
repeat wait(0.1) Torso.rotation = Torso.rotation +0.1 until Torso.rotation == 180
dere u go |
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