lostend
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| Joined: 21 Aug 2011 |
| Total Posts: 8265 |
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| 23 Nov 2015 02:18 PM |
so I was looking around and I found this place. anyways, He had a custom character which had "bending" arms and legs. i'm pretty sure he was using cylinders. i'm wondering how I could replicate that. i made the unions, and stuff, but I'm not sure how to rotate it off of a joint. i used motor6D's, but it wasn't always accurate. thanks!
http://www.roblox.com/games/281161796/Untitled-Game-Testing |
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rayk999
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| Joined: 18 Feb 2011 |
| Total Posts: 4705 |
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lostend
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| Joined: 21 Aug 2011 |
| Total Posts: 8265 |
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| 23 Nov 2015 02:48 PM |
| how do you do that with animations |
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rayk999
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| Joined: 18 Feb 2011 |
| Total Posts: 4705 |
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| 23 Nov 2015 02:49 PM |
| you joint the rig together with Motor6Ds, and then use the roblox animation editor |
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lostend
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| Joined: 21 Aug 2011 |
| Total Posts: 8265 |
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