Mohxy
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| Joined: 20 Dec 2010 |
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| 18 Nov 2015 07:34 PM |
*THIS IS VERSION 1, THE FINALIZED VERSION WILL COME OUT NEXT WEEK, FEEL FREE TO LEAVE SUGGESTIONS / OPINIONS IN THE COMMENTS* **CSP WILL FOLLOW THIS PROCEDURE EACH TIME GOING TO WAR** ***OTHER CLANS MAY USE THIS AS LONG AS THEY GIVE CREDIT***
Prior to War
•Before entering in a state of war, Canton Strategic Protocol will close recruitment. I do not want to test the strength of C&Gers that hop in & out of wars, rather, I'd like to test the strength of the loyal members that make up CSP. This will not be something I will be forcing upon my enemy, this will just be something that I will be doing for my clan. If my opponent wants unloyal C&Gers that will leave their clan after the war to fight their wars for them then that is their choice but that is not the choice I will be making. •Upon declaring war, Canton Strategic Protocol will give the option to the enemy whether they’d like to accept or decline. •If the enemy decides to decline, CSP will just raid them until 50 wins are achieved then we will end hostilities. We will not claim victory, we will only claim victories on wars that the opposing side has recognized as an official war. If the clan decides to group ban us, we will just end hostilities there. We will not waste our time going on alternative accounts to fight a group of cowards. Given that a group bans us, it’d only prove our dominance further. •If the clan accepts the war, we will undergo negotiations with that clan. All terms below may be negotiated & base updates may be negotiated if needed. These negotiations will take place on skype with both clans’ representatives present. •A date and time to start the war must be agreed by the Head of Wars and/or leaders of both clans. These must be posted on a forum and approved by both clans at least 3 days before the war may begin. In this thread, you’d also need to include raiding times so a group can’t just be farming wins at 2:00 AM with alternative accounts making servers official. •War time must be followed exactly. Any servers raided before the time agreed on can be shut down without notice. For example, if a clan deploys at 1:55 PM EST when the war was agreed to start at 2:00 PM EST, then that server can be shut down. You can only begin raiding at the time that was agreed on, no exceptions. However, overtimes will be allowed. For example, let’s say the raid times state the times 12:00 PM EST to 9:00 PM EST. If a group has the terminal at 9:00 PM EST, then they’d be able to keep raiding until they’ve either won or lost the terminal. All times will be based on the website, time.gov. •Group only scripts and every base update agreed on at negotiations must be done within 24 hours after negotiations have finished. After the 24 hours are up, both groups will not be allowed to update their bases further so that we’re able to keep track of the “Last Updated” date on the game page. •Both forts must be finalized (finalized meaning no more updates to the fort are needed, the fort is working properly) one day before the war officially begins. •24 hours before the war begins, both forts will be checked that all the updates that were agreed on at negotiations have been made. Also, it will be checked that both terminals function & that the base is working properly. If the terminal does not work upon testing, it must be fixed or replaced with a free model flag that works 100% of the time on that same day. When fixed or replaced, it will need to be tested again to see if it actually works. Both clans will need to have a raid code that has displays a different code each time the raiders win. •Both leaders must keep their bases saved on their computer just in case their fort gets deleted then they’ll still have access to their base. •Updates to the base will only be allowed for two reasons. One, in order to remove someone’s admin powers. Two, in order to add a user to the ban list. If any other updates besides these two are made and they are caught with proof, it is an automatic surrender. Canton Strategic Protocol will make sure to take a screenshot of every corner of the enemy’s base on testing day so don’t expect to be sneaky.
During War
•As soon as the war starts (the war starts at whatever time/day both sides approved on in the war term thread), then bases must be kept active throughout the entire war. There will be no making bases inactive during war. If a side makes their base inactive during a war such as what VAK did during the VAK v VOID war, it is an automatic surrender. There is no more negotiations of base updates or terms when the war has begun, negotiations had already occurred before. •If for say, the fort gets [Content Deleted] and the leader gets terminated, a ceasefire for 72 hours or 3 days will take place to give that clan some time to settle back in. The fort must be put back up on the leader’s alternative account or the clan’s Second in Command in 48 hours / 2 days then we will conduct tests on that base like we did prior to the war. •If the leader gets terminated and someone steals the group, the war will be on hold until the administrators give him back the group. After he gets the group back then the 3 day rule will be in effect. •Hiring mercenary groups such as PS: PMC to “win” raids and defenses will not be tolerated. Clans should be able to fight their own wars and that is how it will be. •If exploiters are a problem that particular day, the war will cease until the following day. If a server is being exploited then a screenshot of the logs must be taken (to verify there is no admin using silent admin) then it may be shut down when confirmed. If it's just like music that is playing which has no effect on the raid, the raid can keep going. •If exploiter removes admin & starts admin abusing, then you'd need to verify that you lost your admin & then shutdown the server. However, if this offense is repeated twice then the war will stop until the next day. It wouldn't be fair for one side to have their raids exploited & the other side raiding freely. •Without proof, nothing can be done or proven. No actions will be taken without sufficient proof. It’s each clan’s responsibility to record each raid for appropriate evidence. Camstasia Studio 8 is recommended for recording raids since it hardly causes lag like the recorder on ROBLOX does. You will need evidence to prove a high rank was admin abusing, silent admining, using extra health, aimbotting, or any forms of cheating. •Aimbotting will not be tolerated. Yes, it exists. If a clan leader is caught aimbotting such as paul being caught aimbotting by waysideme in this video (https://www.youtube.com/watch?v=rYJt3ig8z98) , it will be an automatic surrender. Cheaters will not be tolerated. Aimbotting will be defined as hitting every single shot multiple times. You will need more than one video to prove someone is using an aimbot. At least 3 videos will be needed. •If the leader is caught using extra health (any health over 100) on the logs, it will also be an automatic surrender. If it’s a high rank using silent admin to give him extra health and he’s caught, it will not be an automatic surrender, what will happen is his admin will need to immediately be removed. •If there is a certain high rank that is abusing his admin, his admin will need to be removed as well. For example, banning or kicking raiders for absolutely no reason will be considered admin abuse. The only commands that admins will be able to use during official raids will be, :logs, :m, :h. The usage of any other commands will need to be approved by the opposing clan’s raid leader. If there are actual players breaking the rules, then they may be kicked or banned depending on the severity of the broken rule. All fort rules should be followed, there’s no way around that. •Admin abusing should not count as a raid win unless the admin kicks or bans all with under 300 seconds left to win. Same goes for if a server was shut down with under 300 seconds left to win. You will obviously need proof on how long you were holding the terminal before said action was done. To clarify again, the only reason a server should shut down is if the raid was exploited, the raid timer was exceeded or If the war raid times were exceeded. Otherwise, servers should not be shut down. •Besides the exception above, the only raid victories that count toward the war score will be actual raid codes. No auto wins or any of that nonsense. Defense victories will not count towards the war score. Victories that were won before the war begun are invalid towards the war score. •All servers will need to be defended to the best of each clan’s ability. If for some reason, let’s say, 6 servers were made and a clan is only able to defend 3 of those due to activity issues, that is fine, as long as they’re defending as many as they can, it’s all good. •There will be no rallying to defend. This causes too many problems & it’s really just a stalling tactic clans use. If you want to get organized, you can do so on programs such as teamspeak. Just respond to your fort and there will be no issues. •Server hopping is allowed, both clans are allowed to do so and those servers will need to be defended as well. You cannot just stay in one server full of defenders & claim you are defending. You actually have to defend the servers that have raiders as well. •If a clan’s leader or Head of War tells his clan not to defend either through the group shout, teamspeak, or whatever, and proof is found, that will be an automatic surrender as well. You should never refuse to defend. If a high rank is telling the clan to refuse to defend, he will need to be warned once. If he does it again, he will need to be removed from his high ranking position for the remainder of the war so that action does not repeat again. •Once a raid is official, it will stay official. The terminal must continue even if the defenders leave. If the defenders leave then the raiders should not be punished & forced to wait longer. •Raider limits may be implemented if it gives space to the minimum amount of defenders for official but nothing more. For example, if a server size is 20 and it is 6 for official, you may not have a raider limit of 12 which leaves 8 spaces for defenders. It must be 14. Anti-flood scripts may not be implemented. •A clan may not end the war or call for a ceasefire whenever they feel like it, this will be considered a surrender as well. If both sides agreed on ending the war on good terms or calling a ceasefire, then it can be done, otherwise, the war will go on.
Additional Terms •A minimum of 50 wins to a maximum of 100 wins will be needed to win the war. Wars should last at least a couple of weeks to a couple of months, they should not be short like the ones we have now. •CSP will also be giving the option to the opposing group on having a final battle to determine the victor of the war. Regardless, if the other clan agrees to having a final battle, we will still be going to 100 wins or whatever win count we agree on. Whichever clan achieves the amount of raids needed, will be granted a few advantages in the final battle. They will receive an additional 5 lives. They will be able to pick the map and the gun weaponry from a list of maps/guns we have agreed on. So no, a clan can’t just make a map that gives them the advantage and have us fight on it. It will not work like that. It will be a TDM. All the other details may be worked on at negotiations. •If a final battle does occur, here are the requirements for eligible players: oMust have been in the main group for at least two months oMust not be an alternative account. His main account must be both in the main group and elite group. If a clan does not have an elite group, then ignore that. oHe must be at least passed the second rank in the main group. oHe must have been actively participating in the war. Each player will need to show at least a couple of raid victories they were in. oMust have been in the elite group for at least a month. •After the final battle, if it was proven that a clan was account sharing, then that clan will automatically lose the war.
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Zicious
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| Joined: 04 Jun 2011 |
| Total Posts: 2813 |
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| 18 Nov 2015 07:37 PM |
| First, looking nice. If you have any suggestions, please do not hesitate to PM the head of the war or Mohxy. |
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Prelorian
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| Joined: 14 Sep 2015 |
| Total Posts: 2558 |
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Prelorian
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| Joined: 14 Sep 2015 |
| Total Posts: 2558 |
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| 18 Nov 2015 11:44 PM |
| @Zic Mohxy is the head of war |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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Flurcium
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| Joined: 14 Jun 2012 |
| Total Posts: 10188 |
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| 19 Nov 2015 09:26 AM |
tl;dr
break it down for me pls
meme l0rd fluricum | top 1 sf'r and top 1 rcl'r | domin8 humbly |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:13 PM |
| Good god this goes on to prove that leaders spend more time on negotiations, flaming, whining, war requirements and foruming about war in general than actually raiding |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:19 PM |
Hmm...
It seems like you do not know. My group is currently in devlopment, meaning the group is not going to have events until we release which is in January. I am not a developer, well, I can script some but I don't believe I meet the expectations I have set for CSP. As I was saying, I'm not the one doing the development so instead of sitting around & waiting for my group to release, I've been working on a multitude of things, one being this.
This will save me a lot of the time in the future since it covers everything that needs to be covered. Not only will it save me time, it will save me head aches. War terms are necessary, a lot of clan uses them but there is a lot of room to find loopholes, clans take advantage of that when they're losing which is why most wars will end in one to three days.
Pretty much everything in this procedure will cover each scenario & it will leave no room for any clan to cheat during a war. |
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| 19 Nov 2015 08:20 PM |
Please give me the odds of a leader bothering to read this out of a 100
I know I certainly wouldnt
BTW, what happen to TM? |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:22 PM |
| Your comment is precisely why once our website is done, we will use that for announcements instead of C&G so we will not have to deal with reading ignorant comments. |
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| 19 Nov 2015 08:23 PM |
| So your war procedure is for your clan members to read and not the enemy? |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:23 PM |
| A leader will read this & will agree to this. It's about a 5 minute read which will save about 5 hours worth of forum drama. |
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| 19 Nov 2015 08:27 PM |
Erm...that's not what is says at all...
I hope you realize that this is something people read once they enter the clan |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:27 PM |
The website will be public to all. I don't want to use C&G for announcements when we're released since I don't want unloyal C&Gers to join us. Don't get me wrong, some C&Gers are great but I am talking about the majority.
Besides, my whole goal is to introduce the clan world to newer players which is what we lack. Similar to what Orion Offensive & Alpha Authority are doing however, both of them have their problems, Orion is a great group, I just don't find it appealing personally. |
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| 19 Nov 2015 08:28 PM |
| Alpaca was scared to face me in TC therefore is irrelevant |
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| 19 Nov 2015 08:31 PM |
@Moxhy No that's huge, it's not going to take 5 minutes to read, and when someone sees that word wall, their just not going to read it. Just make some freaking terms and say stuff like "you can decline" in the war declaration. Better - make a generic war declaration and replace clan names, and make it short too
@Meankiller I spawned with 1 territory and you guys were at 50+, so i went to another server which was new-er Problem? |
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| 19 Nov 2015 08:31 PM |
| Yes theres a problem coward. |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:32 PM |
Last clans to do that were RAT & AA
Look at how that war turned out
Also look at OO & TCC war |
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| 19 Nov 2015 08:36 PM |
Honestly it is 100% impossible to pull of a no bs war without A. Using a SINGLE war zone with the server counting wins B. Battle netw- |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:37 PM |
| Like I said, I just made something that clans can't find loopholes in. |
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| 19 Nov 2015 08:38 PM |
| I respect you for trying, but honestly, as you'll be reminded once more, it's 100% impossible, they don't need a loopwhole, in their north korean minds, they've won for ____ reason |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:39 PM |
Alright
Tell me where a clan could find a loophole using this procedure |
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| 19 Nov 2015 08:42 PM |
They don't need one. A clan will either A. Secretly BS forcing you to claim some sort of autowin, and then claim an autowin themselves B. Secretly BS and BS C. Claim an autowin for _____ reasons whether or not it's defined because you apparently pulled ___________
It isn't fixable, stop trying |
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Mohxy
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| Joined: 20 Dec 2010 |
| Total Posts: 5958 |
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| 19 Nov 2015 08:44 PM |
| They wouldn't be able to BS using this |
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