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| 14 Nov 2015 03:55 AM |
How do I make it so when you zoom in you still see you arms and legs? I know I can weld a part to the player but I want the arm to have the same shape.
Thanks
I'M BACK baby! |
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| 14 Nov 2015 04:06 AM |
| You mean keep the bevels, weld the part but call it "Right Arm" or "Left Leg". (In the players model) |
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| 14 Nov 2015 04:46 AM |
| So clone them then weld them? |
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Phewh
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| Joined: 25 Aug 2014 |
| Total Posts: 29 |
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| 14 Nov 2015 05:09 AM |
This wiki article might help you:
http://wiki.roblox.com/index.php?title=API:Class/BasePart/LocalTransparencyModifier
This script has to be a local script. |
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| 14 Nov 2015 11:47 PM |
lol, I already duped the arms then welded them. Heres the script:
local player = game.Players.LocalPlayer wait() local char = player.Character wait()
local limb_width = .9 local limb_height = 1.9
local larm = char["Left Arm"] local rarm = char["Right Arm"] local fakelarm = larm:Clone() local fakerarm = rarm:Clone() local lweld = Instance.new("Weld") local rweld = Instance.new("Weld")
fakelarm.TopSurface = Enum.SurfaceType.Smooth fakelarm.BottomSurface = Enum.SurfaceType.Smooth fakerarm.TopSurface = Enum.SurfaceType.Smooth fakerarm.BottomSurface = Enum.SurfaceType.Smooth
fakelarm.FormFactor = Enum.FormFactor.Custom fakelarm.Size = Vector3.new(limb_width,limb_height,limb_width) fakerarm.FormFactor = Enum.FormFactor.Custom fakerarm.Size = Vector3.new(limb_width,limb_height,limb_width)
fakelarm.Parent = workspace["Fake Limbs"][player.Name.."'s Limbs"] lweld.Parent = fakelarm lweld.Part0 = larm lweld.C0 = larm.CFrame lweld.Part1 = fakelarm lweld.C1 = larm.CFrame fakerarm.Parent = workspace["Fake Limbs"][player.Name.."'s Limbs"] rweld.Parent = fakerarm rweld.Part0 = rarm rweld.C0 = rarm.CFrame rweld.Part1 = fakerarm rweld.C1 = rarm.CFrame
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| 15 Nov 2015 12:24 AM |
or use localtransmod, i can't believe i didn't do that before:
local player = game.Players.LocalPlayer local character = player.Character game:GetService("RunService").RenderStepped:connect(function() character["Left Arm"].LocalTransparencyModifier = 0 character["Right Arm"].LocalTransparencyModifier = 0 end) |
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