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| 15 Nov 2015 12:22 AM |
| It could help a lot for story line games with single player servers as they don't get a lot of tix already. Somewhere around 100 tix. |
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Nemraz
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| Joined: 08 Dec 2012 |
| Total Posts: 3879 |
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| 15 Nov 2015 12:22 AM |
and nbcers literally get 10 tix from that
great for the developers |
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| 15 Nov 2015 12:23 AM |
100 tix = 5 robux Minimum = 25 robux |
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| 15 Nov 2015 12:23 AM |
Or perhaps they should just remove the minimum price cap all together.
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| 15 Nov 2015 12:24 AM |
| I don't find anything wrong with the 25 robux price cap. |
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| 15 Nov 2015 12:25 AM |
| Most NBCers on roblox don't wanna save up like 500 tix just to get access to some game. |
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| 15 Nov 2015 12:27 AM |
| Most paid access games are eventually made free later on. Most developers use paid access for early alpha or beta stages in their games. |
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| 15 Nov 2015 12:28 AM |
paid access feature is a disaster since its release
T̶O̶O̶ ̶M̶A̶N̶Y̶ ̶I̶D̶E̶A̶S̶ ̶F̶O̶R̶ ̶A̶ ̶S̶I̶G̶G̶Y̶ ¯\_(ツ)_/¯ | misterfan, banned for 1 day. |
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| 15 Nov 2015 12:33 AM |
| I am putting emphasis on single player games with story lines, they will need paid access since once you complete the game you wouldn't likely replay the whole thing, so mostly you could only get a few visits by some players to complete the game and then let it rot. If they were to sell it at 25 robux, most NBCers would ignore it as they wouldn't bother collecting so much tix to buy every paid access to buy it. If paid access were to be decreased to something like 100 tix or less then NBCers would try it out since it's not very expensive and the developer would also get tix. |
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