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| 07 Nov 2015 03:17 PM |
I have a script, but it doesn't seem to work. Also, all variables in this script are already defined, just not shown here.
local players = game.Players:GetPlayers()
while true do if active.Value == 0 and online.Value < 2 then error.Parent = players.PlayerGui active.Value = 2 end wait(1) end
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"error" is a gui with ":Clone()" at the end. "active" doesn't matter for what I need. Can anyone help? Thanks.
~MightyDantheman |
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instawin
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| Joined: 04 Jun 2013 |
| Total Posts: 8777 |
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| 07 Nov 2015 03:20 PM |
for index, plr in pairs(game.Players:GetPlayers()) do screenGui:Clone().Parent = plr.PlayerGui end |
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| 07 Nov 2015 03:37 PM |
That doesn't seem to work for some reason?
~MightyDantheman |
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