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Re: Seriously Check out what I made :O

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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:45 PM
Made this swag gui with my friend that is up to google's standards.

http://www.roblox.com/games/314632961/My-Projection-Studios

All data is stored in MySQL using this massive web API I just wrote.

Check it out, it's pretty nice. :-D
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:47 PM
What do you think?

I love feedback. :-)
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w00t111 is not online. w00t111
Joined: 01 Dec 2007
Total Posts: 5110
07 Nov 2015 12:48 PM
"All data is stored in MySQL using this massive web API I just wrote."
"massive"
You must be kidding hun


~ @rblx_w00t111 ~ r+://5986151 ~
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:49 PM
I'm not kidding.


If you saw the PHP scripts I wrote you would understand...

Uses PDO and object orientation.
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w00t111 is not online. w00t111
Joined: 01 Dec 2007
Total Posts: 5110
07 Nov 2015 12:50 PM
Sounds like you overkilled for something basic; anyway your GUIs are bulky.


~ @rblx_w00t111 ~ r+://5986151 ~
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:51 PM
Well, the thing is I'm going to be using this web API across all of my studio's games which is why I made it so reusable.

What would you suggest for the GUIs?

I don't really understand what you mean by bulky.
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w00t111 is not online. w00t111
Joined: 01 Dec 2007
Total Posts: 5110
07 Nov 2015 12:53 PM
"taking up much space, typically inconveniently; large and unwieldy."
http://puu.sh/lcW2a/69f53e3ac8.png


~ @rblx_w00t111 ~ r+://5986151 ~
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:53 PM
I see you in phpMyAdmin.

:-))))
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:54 PM
So you think they should be smaller?

I was just trying to use all the space available. You think this is a bad idea?
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w00t111 is not online. w00t111
Joined: 01 Dec 2007
Total Posts: 5110
07 Nov 2015 12:55 PM
It just feels bulky to me, but if it seems fine for you then leave it the way it is..


~ @rblx_w00t111 ~ r+://5986151 ~
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 12:57 PM
Alright, thanks for you're feedback. I'll definitely take it into account when designing guis.

Also, the main reason why I put it all in MySQL is because roblox datastores are unreliable and not powerful.
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w00t111 is not online. w00t111
Joined: 01 Dec 2007
Total Posts: 5110
07 Nov 2015 12:59 PM
I've felt the same way about DataStores, that's why I made a php for saving everything, and reading.

Plus HttpService can make more request than DataStoreService


~ @rblx_w00t111 ~ r+://5986151 ~
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 01:01 PM
Plus, there's no plausible way to loop through data in a DataStore, which is a HUGE minus.
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w00t111 is not online. w00t111
Joined: 01 Dec 2007
Total Posts: 5110
07 Nov 2015 01:02 PM
I don't use MySQL for saving though, I use a mixture of PHP + ROBLOX's Upload.ashx (Storing data within a StringValue instances which I can use InsertService:LoadAssetVersion on)


~ @rblx_w00t111 ~ r+://5986151 ~
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ProtectedMethod is not online. ProtectedMethod
Joined: 01 Apr 2011
Total Posts: 5374
07 Nov 2015 01:03 PM
Yeah. I see what you mean.

Thanks to kyledarthvidiot for purchasing 10 tokens!
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