Luxurize
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| Joined: 31 Mar 2015 |
| Total Posts: 1289 |
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| 02 Nov 2015 10:06 AM |
http://wiki.roblox.com/index.php?title=Private_module
It says to put in script = nil inside your module, but it doesn't seem to work. Of course private modules are fishy, but I'm doing this for practise to improve my knowledge.
“Insane isn't always black or white. We're all pathological, in our own ways.” |
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Luxurize
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| Joined: 31 Mar 2015 |
| Total Posts: 1289 |
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| 02 Nov 2015 10:08 AM |
The error I get is: Built-in global 'script' is overwritten here; consider using a local or changing the name
“Insane isn't always black or white. We're all pathological, in our own ways.” |
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| 02 Nov 2015 10:09 AM |
| That's not an error at all. That's just a warning, and it is meant to be that way. |
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morash
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| Joined: 22 May 2010 |
| Total Posts: 5834 |
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| 02 Nov 2015 10:12 AM |
^
You get similar warnings if you overwrite game or workspace too. |
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larr1212
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| Joined: 06 Jan 2015 |
| Total Posts: 259 |
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| 02 Nov 2015 10:14 AM |
Create local variables for everything you need to access from the global environment, then: setfenv(0,{}) |
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