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Re: If I were to start a country clan

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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:31 PM
It would surround economics for a large part, including, but not limited to

- business ownership
- employees and salaries
- stocks and the stock market
- inflation
- employment rates
- banks and loans/mortgages


coupled with your typical law enforcement and what not

Unfortunately I don't have the coding know-how to do that so =(
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CommanderGodfrey is not online. CommanderGodfrey
Joined: 24 Oct 2015
Total Posts: 760
30 Oct 2015 01:32 PM
i've always wanted to code something like this, but every time i make a project roblox keeps deleting me.
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Sniffleblox is not online. Sniffleblox
Joined: 25 May 2014
Total Posts: 236
30 Oct 2015 01:33 PM
You forgot to add how it the votes can't be rigged (like practically every RONation).
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coolmatt3 is not online. coolmatt3
Joined: 12 Jul 2010
Total Posts: 778
30 Oct 2015 01:34 PM
I have a project that I'm starting out if you would like to help
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1fireblade1 is not online. 1fireblade1
Joined: 09 Feb 2009
Total Posts: 2067
30 Oct 2015 01:34 PM
I like this idea, the idea of a Clan/Country where players can invest in war bonds and get payouts dependent on whether your clan wins or not.
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:39 PM
It'd be really cool if it got huge too.
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CommanderGodfrey is not online. CommanderGodfrey
Joined: 24 Oct 2015
Total Posts: 760
30 Oct 2015 01:39 PM
it could make a lot of r$
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:40 PM
Yeah but it would be really really fun
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:42 PM
Kinda wanna do this o-o
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Vauron is not online. Vauron
Joined: 11 Jan 2013
Total Posts: 12370
30 Oct 2015 01:43 PM
if you do that i'd be the richest person there


the purple man of wales| my help to the clan world - http://www.roblox.com/Vaurons-Built-Kit-v1-item?id=293976881
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WannaBet is not online. WannaBet
Joined: 01 Jan 2011
Total Posts: 23607
30 Oct 2015 01:44 PM
how will it work
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:44 PM
WB can you elaborate
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WannaBet is not online. WannaBet
Joined: 01 Jan 2011
Total Posts: 23607
30 Oct 2015 01:46 PM
how will it [

- business ownership
- employees and salaries
- stocks and the stock market
- inflation
- employment rates
- banks and loans/mortgages


coupled with your typical law enforcement and what not ] work / be incorporated ?
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:50 PM
Players can purchase lots/start businesses, and a system would be in place so that they can hire employees and they'd be paid after a certain time for the amount of time they've been 'on duty' or whatever

Successful businesses that rake in more money would do well and players can purchase stocks if the owner decides to sell any, which could be good or bad for the investor depending on its success

inflation probably wouldnt be a thing but its a good idea if you'd like to go in depth

employment rates like people who are/aren't employed would be recorded in game

banks could loan money to people and if they fail to pay it back over time then whatever assets they own would slowly be taken away

It'd be one big system of cash flow and stuff
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:52 PM
It'd be a ton of coding work which is why its only an idea because I know nobody would be up for it
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iiAirstrike is not online. iiAirstrike
Joined: 05 Jun 2014
Total Posts: 2075
30 Oct 2015 01:53 PM
it needs military stuff

guns attract people yaknow
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:54 PM
Yeah it would have that too
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WannaBet is not online. WannaBet
Joined: 01 Jan 2011
Total Posts: 23607
30 Oct 2015 01:55 PM
so are the businesses in-game, groups, will the market and aspects of the market be adjusted by the group or will they occur naturally in the market

this is a big idea, alliancer has been figuring out ways to incorporate a business aspect to what we have in-dev. i was looking for some ideas for him.
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:56 PM
It would be natural. All economics would be based in-game. The only group would be for official things like the country itself, military, etc.

Unless the business owner wanted to make his own group for the sake of being official or organizing it well.

Everything would be driven by market forces.
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entrant is not online. entrant
Joined: 13 Sep 2012
Total Posts: 5111
30 Oct 2015 01:58 PM
well this is really descriptive, i wonder how long it would take to create a project like this. i have no knowledge of scripting anyway
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 01:58 PM
Probably a while, especially with the scarcity of dedicated developers x_x
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WannaBet is not online. WannaBet
Joined: 01 Jan 2011
Total Posts: 23607
30 Oct 2015 01:59 PM
alliancer plans of releasing a roblox genre with armies, intelligence agencies (ri), businesses + contracts from starbucks groups and etc, enforcement branches and so on and have it managed by a group hub + sub-branches and in-game
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Valhalas is not online. Valhalas
Joined: 24 Sep 2011
Total Posts: 67829
30 Oct 2015 02:00 PM
If I had time to learn to script :|
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WannaBet is not online. WannaBet
Joined: 01 Jan 2011
Total Posts: 23607
30 Oct 2015 02:01 PM
on*

but replicating capital markets on roblox is quite something

i dont think anyone has a very firm grasp of economics to begin with so the idea of an intricate economy with inflation and financial institutions seems far out
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IllegallyBlind is not online. IllegallyBlind
Joined: 07 Nov 2010
Total Posts: 1691
30 Oct 2015 02:02 PM
I'm a scripter :^)


i make u math.sqrt()
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