Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:31 PM |
It would surround economics for a large part, including, but not limited to
- business ownership - employees and salaries - stocks and the stock market - inflation - employment rates - banks and loans/mortgages
coupled with your typical law enforcement and what not
Unfortunately I don't have the coding know-how to do that so =( |
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| 30 Oct 2015 01:32 PM |
| i've always wanted to code something like this, but every time i make a project roblox keeps deleting me. |
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| 30 Oct 2015 01:33 PM |
| You forgot to add how it the votes can't be rigged (like practically every RONation). |
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coolmatt3
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| Joined: 12 Jul 2010 |
| Total Posts: 778 |
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| 30 Oct 2015 01:34 PM |
| I have a project that I'm starting out if you would like to help |
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| 30 Oct 2015 01:34 PM |
| I like this idea, the idea of a Clan/Country where players can invest in war bonds and get payouts dependent on whether your clan wins or not. |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:39 PM |
| It'd be really cool if it got huge too. |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:40 PM |
| Yeah but it would be really really fun |
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Valhalas
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| Joined: 24 Sep 2011 |
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Vauron
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| Joined: 11 Jan 2013 |
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| 30 Oct 2015 01:43 PM |
if you do that i'd be the richest person there
the purple man of wales| my help to the clan world - http://www.roblox.com/Vaurons-Built-Kit-v1-item?id=293976881 |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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Valhalas
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| Joined: 24 Sep 2011 |
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WannaBet
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| Joined: 01 Jan 2011 |
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| 30 Oct 2015 01:46 PM |
how will it [
- business ownership - employees and salaries - stocks and the stock market - inflation - employment rates - banks and loans/mortgages
coupled with your typical law enforcement and what not ] work / be incorporated ? |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:50 PM |
Players can purchase lots/start businesses, and a system would be in place so that they can hire employees and they'd be paid after a certain time for the amount of time they've been 'on duty' or whatever
Successful businesses that rake in more money would do well and players can purchase stocks if the owner decides to sell any, which could be good or bad for the investor depending on its success
inflation probably wouldnt be a thing but its a good idea if you'd like to go in depth
employment rates like people who are/aren't employed would be recorded in game
banks could loan money to people and if they fail to pay it back over time then whatever assets they own would slowly be taken away
It'd be one big system of cash flow and stuff |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:52 PM |
| It'd be a ton of coding work which is why its only an idea because I know nobody would be up for it |
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| 30 Oct 2015 01:53 PM |
it needs military stuff
guns attract people yaknow |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:54 PM |
Yeah it would have that too
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WannaBet
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| Joined: 01 Jan 2011 |
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| 30 Oct 2015 01:55 PM |
so are the businesses in-game, groups, will the market and aspects of the market be adjusted by the group or will they occur naturally in the market
this is a big idea, alliancer has been figuring out ways to incorporate a business aspect to what we have in-dev. i was looking for some ideas for him. |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:56 PM |
It would be natural. All economics would be based in-game. The only group would be for official things like the country itself, military, etc.
Unless the business owner wanted to make his own group for the sake of being official or organizing it well.
Everything would be driven by market forces. |
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entrant
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| Joined: 13 Sep 2012 |
| Total Posts: 5111 |
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| 30 Oct 2015 01:58 PM |
| well this is really descriptive, i wonder how long it would take to create a project like this. i have no knowledge of scripting anyway |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 01:58 PM |
| Probably a while, especially with the scarcity of dedicated developers x_x |
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WannaBet
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| Joined: 01 Jan 2011 |
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| 30 Oct 2015 01:59 PM |
| alliancer plans of releasing a roblox genre with armies, intelligence agencies (ri), businesses + contracts from starbucks groups and etc, enforcement branches and so on and have it managed by a group hub + sub-branches and in-game |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 30 Oct 2015 02:00 PM |
| If I had time to learn to script :| |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 30 Oct 2015 02:01 PM |
on*
but replicating capital markets on roblox is quite something
i dont think anyone has a very firm grasp of economics to begin with so the idea of an intricate economy with inflation and financial institutions seems far out |
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| 30 Oct 2015 02:02 PM |
I'm a scripter :^)
i make u math.sqrt() |
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