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Re: CanCollide without disturbing the camera

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ESman1998 is not online. ESman1998
Joined: 17 Nov 2012
Total Posts: 20
25 Oct 2015 10:37 PM
Is there any way to do this? I want to place a glass between the character and an npc and let the camera pass through the glass.
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ausomefire is not online. ausomefire
Joined: 20 Feb 2010
Total Posts: 373
25 Oct 2015 11:30 PM
im not sure if this will work, or if it is even possible in your circumstance but have u tried placing the brick inside the camera or currentcamera
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ESman1998 is not online. ESman1998
Joined: 17 Nov 2012
Total Posts: 20
25 Oct 2015 11:40 PM
i dont think it would, since i need the brick to be in its location, not in the camera.
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Amnesilox is not online. Amnesilox
Joined: 21 Sep 2012
Total Posts: 3540
25 Oct 2015 11:48 PM
Another game has done this before, I'm not sure how but try making the brick transparent when it gets closer to the camera. Idk.
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Scottifly is not online. Scottifly
Joined: 30 Jan 2011
Total Posts: 9180
26 Oct 2015 02:47 AM
Put a Part with the Transparency set to 1 where the window is so players can't move through it.
Place another very small Anchored Part below or to the side of the window with a BlockMesh in it and set the Transparency to .5 or whatever suits you. Now mess with the Offset and Scale of the BlockMesh so that the small Part appears to be the size and location of the window.
The camera will see through the Transparent Part, but the semi-Transparent Part won't really be in the way.
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Pryd7 is not online. Pryd7
Joined: 31 Aug 2012
Total Posts: 577
26 Oct 2015 08:00 AM
I don't need this, but that's actually quite clever, noted.
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ESman1998 is not online. ESman1998
Joined: 17 Nov 2012
Total Posts: 20
27 Oct 2015 11:06 PM
Thanks <3
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ash877 is not online. ash877
Joined: 18 Feb 2008
Total Posts: 5142
27 Oct 2015 11:39 PM
There's a new setting in player scripts or somewhere that lets you set the camera mode to that.
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